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Better map system for X Rebirth please.
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Eternalfreeman





Joined: 23 Apr 2012



PostPosted: Thu, 26. Apr 12, 17:51    Post subject: Better map system for X Rebirth please. Reply with quote Print

The map system could use a major revamp for example a color coded system showing what governments control certain system and can change color when a system changes hands.

Also when you start off you have absolutely no references on which direction to go to set goals.

For example in X3 if you start off in Argon space you should have a good map of the Argon territory because for a back story you grew up in the territory.


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ConCorDian



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PostPosted: Thu, 26. Apr 12, 18:44    Post subject: Reply with quote Print

i get where your coming from... if you grew up in an area you would know the area... thing is merchants would go where the profits are... same with teladi... so how many sectors would they have? it would take a good bit of exploring out the game... especially first play through


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ZSedlacek





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PostPosted: Thu, 26. Apr 12, 19:25    Post subject: Reply with quote Print

Realistically every ship computer would have had a map of the entire known gate system - maybe stations would be another story but still - how often do you see a world map with just the east coast of America drawn?


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St4n





Joined: 03 Mar 2012



PostPosted: Thu, 26. Apr 12, 19:42    Post subject: Reply with quote Print

ZSedlacek wrote:
Realistically every ship computer would have had a map of the entire known gate system - maybe stations would be another story but still - how often do you see a world map with just the east coast of America drawn?


this +1

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Eternalfreeman





Joined: 23 Apr 2012



PostPosted: Thu, 26. Apr 12, 21:20    Post subject: Reply with quote Print

ConCorDian wrote:
i get where your coming from... if you grew up in an area you would know the area... thing is merchants would go where the profits are... same with teladi... so how many sectors would they have? it would take a good bit of exploring out the game... especially first play through


There should be an economic site which informs the player and affects AI telling you where to go calling for transporters,miners,fighters etc. where there are jobs and money to be made.This could also affect pirate AI and where and when to attack.

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Hektos





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PostPosted: Thu, 26. Apr 12, 22:14    Post subject: Reply with quote Print

ConCorDian wrote:
...it would take a good bit of exploring out the game... especially first play through

I think this is the big reason why they don't just give you a full (or near-full) map. It kinda takes away from the whole "exlporing the unknown" aspect.

That said, it would be nice if there was some kind of option to have parts of the Universe already explored. Perhaps you could find a cartographer ship wandering around, or something similar, and they would offer to upload a map to your system computer.

Or perhaps...

When starting a new game you have a checkbox that would say "Reveal previously discovered sectors", which would do just that: reveal any sectors that you have discovered in other saved games.


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shadowdef





Joined: 18 Apr 2009
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PostPosted: Fri, 27. Apr 12, 22:53    Post subject: Reply with quote Print

I fail to see why having the whole galaxy map revealed at the start of the game would take away from any exploring. Just because you can see the Red Wood Forest on the map doesnt mean you know what the area looks like.

Just knowing the name of a system doesnt mean anything.

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dougeye





Joined: 07 Mar 2009
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PostPosted: Fri, 27. Apr 12, 22:56    Post subject: Reply with quote Print

I think the map will be decent, probably a 3D map that you can navigate around with the mouse.


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squirrelrider





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PostPosted: Fri, 27. Apr 12, 22:58    Post subject: Reply with quote Print

You can always use a cheat pack and reveal what you want. Unless your too keen on keeping the non-modified profile.


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Dreadmancer



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PostPosted: Sat, 28. Apr 12, 04:20    Post subject: Reply with quote Print

Oh man, I love the non-modified profile.

Anywho... We can already buy maps, just they're too few and far between and they don't reveal enough.
I'd be happy if they just gave us more opportunities to purchase star maps for cheaper.
That sounds cool, doesn't it? "star maps" *gets all excited in a space kind of way* Wink


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parkel





Joined: 01 Apr 2010



PostPosted: Sat, 28. Apr 12, 12:12    Post subject: Reply with quote Print

I think not all sectors should be displayed.

Assuming there are still pirate, military and unknown sectors in the game, they should probably be kept hidden, at least until the player flies into the sector in his/her own accord.

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T.S.Zatoichi



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PostPosted: Sat, 28. Apr 12, 13:36    Post subject: Reply with quote Print

You guys are forgetting that Rebirth is a whole new game. There's probably only going to be a few 'sectors' as we know them.


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Bobucles





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PostPosted: Sat, 28. Apr 12, 13:53    Post subject: Reply with quote Print

Things you can find on a map:
- Roads
- Highways
- Cities
- States
- Countries

Things you can't find on a map:
- Military bases
- Military fleet actions
- Gang territories and hideouts
- shops with the best prices
- drug dens


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InFlamesForEver





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PostPosted: Sat, 28. Apr 12, 15:39    Post subject: Reply with quote Print

ZSedlacek wrote:
Realistically every ship computer would have had a map of the entire known gate system - maybe stations would be another story but still - how often do you see a world map with just the east coast of America drawn?

My thoughts exactly, which is why I always reveal all sectors using cheats.


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Hektos





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PostPosted: Sat, 28. Apr 12, 17:00    Post subject: Reply with quote Print

Bobucles wrote:
Things you can't find on a map:
- shops with the best prices

There's an app for that.

Unless of course you're talking about paper maps, but who uses those? Razz


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