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X3AP: Terran Maccana
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What is your opinion on the Maccana? Be sure to post why you feel how you do.
The Maccana is a good ship.
22%
 22%  [ 5 ]
The Maccana is an insulting excuse for a ship.
18%
 18%  [ 4 ]
The Maccana is a decent ship.
31%
 31%  [ 7 ]
The Maccana is a poor ship.
27%
 27%  [ 6 ]
Total Votes : 22

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Max1045





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PostPosted: Sun, 18. Mar 12, 11:42    Post subject: X3AP: Terran Maccana Reply with quote Print

Ever since the 2.0 patch, I've constantly heard people complaining about how terrible and underpowered it is. My question is: Are you serious???? This ship is beast.

"But it can only mount EMPCs!" Yes, but it mounts twenty. Not to mentiion, EMPCs are in no way bad. Good shield and hull damage, good projectile speed, and fantastic energy use for what it does. Combined with a GJ of shield, it can easily shrug off a moderate sized fighter wing, and hold its own vs M6s, without fighters of its own.

Add to that the highest/second highest(not sure about Guppy) speed for an M7C, as well as a decent cargo bay, and you easily have the most combat capable ship of the group.

My only gripe is that it hold ten fighters. Honestly though, that's just my OCD. Because there are 3 entry points, it looks better if they dock in groups of three each time, without any leftovers. Oh, that reminds me. It also looks SPECTACULAR. Very Happy

Thoughts/arguments?[/b]


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highflier





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PostPosted: Sun, 18. Mar 12, 18:52    Post subject: Reply with quote Print

granted, its the most capable M7C for fighting but thats not what they are for.
and compared to other M7 its firepower is not really state of the art. its more like an m6 but with more cargo and some fighter docks but you cant dock it anywhere you want. the paranid and boron ships in that class can dock a TS class ship, which eliminates the cargo benefit.

so its still a sole supply ship. and for that is has not enough figther docks wich makes it somewhat in between.

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delray



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PostPosted: Sun, 18. Mar 12, 19:54    Post subject: Reply with quote Print

Like it or not, Maccana is the worst in its class. "Can deal with a wing of fighters", every ship in the class can do it (even PAC-armed Ariadne).

Just look at this:
- Guppy and Ariadne can dock TS/TP class ships which is priceless.
- Guppy is only a tiny bit slower than Maccana.
- Guppy can mount PSGs.
- Guppy has same 1GJ shields and better weapon generator.
- Griffon is much more fun to fly with 3.2 steer, tiny profile and is a true FLAK beast.
- Cormorant can pack more stuff than Maccana if you need a mule and isn't all that much slower (130 vs 115 is nothing).
- Cormorant can use GC and EBC.
- Ariadne can carry 24 fighters if you need an actual carrier.

Oh and EMPC sucks hard compared to EBC. Especially on an M7C. Give me SSC and MAML and I might reconsider. The only saving grace for Maccana is Wraiths.

I'd rank like this:

1. Guppy.
2. Griffon.
3. Ariadne.
4. Cormorant.
5. Maccana.


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BarneyMcGrew



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PostPosted: Sun, 18. Mar 12, 20:34    Post subject: Reply with quote Print

Quote:
Guppy can mount PSGs.


Quick point, no it can't, I was very upset when I went and bought one and brought a set of PSG's to it and they wouldn't mount, however, it is still a worthy ship.


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delray



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PostPosted: Sun, 18. Mar 12, 20:41    Post subject: Reply with quote Print

I could swear it could. I guess some developer came to his senses in the patch. Wink


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ConCorDian



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PostPosted: Sun, 18. Mar 12, 21:47    Post subject: Reply with quote Print

i think its a decent ship... thing is i wouldn't say its anything to shout about. looking at the competitors...

Paranid M7C can dock a lot more ships, has comparible fire power... and if you take into account sheild recharge etc the the extra sheilds on the Terran M7C aint going too make much of a difference

Teladi M7C can fire 2 GC from the front, and EBC's on the turrets (and has more than enough Cargo Hold to keep them firing) which means ship for ship the Teladi offering is more powerful (which is disappointing for a Terran ship) also the Teladi has an extra 2 docking capacity giving it more fighter ability.

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Max1045





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PostPosted: Sun, 18. Mar 12, 21:50    Post subject: Reply with quote Print

Going to add numbers to each of your points for refutation purposes. Laughing


delray wrote:


1.

Like it or not, Maccana is the worst in its class. "Can deal with a wing of fighters", every ship in the class can do it (even PAC-armed Ariadne).

2.

Just look at this:
- Guppy and Ariadne can dock TS/TP class ships which is priceless.
- Guppy is only a tiny bit slower than Maccana.
- Guppy can mount PSGs.
- Guppy has same 1GJ shields and better weapon generator.
- Griffon is much more fun to fly with 3.2 steer, tiny profile and is a true FLAK beast.
- Cormorant can pack more stuff than Maccana if you need a mule and isn't all that much slower (130 vs 115 is nothing).
- Cormorant can use GC and EBC.
- Ariadne can carry 24 fighters if you need an actual carrier.

3.

Oh and EMPC sucks hard compared to EBC. Especially on an M7C. Give me SSC and MAML and I might reconsider. The only saving grace for Maccana is Wraiths.

4.

I'd rank like this:

1. Guppy.
2. Griffon.
3. Ariadne.
4. Cormorant.
5. Maccana.


Ok. I disagree, but what's fun if not an internet debate about a video game? Very Happy

1. The Maccana isn't the worst in it's class. In my opinion, that falls to the Cormorant. The amount of EMPCs on the ship combined with the low energy use lets it deal far better with fighters than any of the others.

2. I agree, the TS is extremely useful. It doesn't, however, make a difference when it comes to combat capability. While the EBCs are better purely stat wise, they have a smaller projectile, which means hitting fighters and missiles is harder. Not a big deal, but noteworthy. Also, the Cormorant can mount HALF the weapons of the Maccana, which further offsets the difference. Same goes for the Guppy. It's two flak mounts are useful, but not enough to rank it better than the Maccana. The only advantage it has is the TS, which can be useful for extractions in the odd Baldric cap, but doesn't honestly make a huge difference. The Griffon does NOT count. Surprised It may have a drone hauler and a decent hanger, but it is totally an M7. 4 GJ of shields, Flak everywhere? Not to mention a 35 Mil price tag. Talk about bringing a gun to a knife fight. Laughing
As for the Ariadne, I agree. It is a great ship, and the 24 fighters give it a definite advantage. It's well placed guns don't hurt either, and the four front facing CIGs give it a decent charge against an M6.

3. I addressed that in 2, but to reiterate, double the guns with negligible weapons drain gives the EMPCs the advantage. Also, it means you don't have to worry about keeping it stocked with ammo. Admittedly, that's not really a problem with M7s. Very Happy

4. I would rank them differently, and I don't really count the Griffon.
1. Araidne - Lots of guns give it a good fighter defense/missile screen, plus docking a TS and an extra 10 fighters compared to the second best gives it the edge.

2. Maccana - Speed, heavy shields, good cargo space, and the (imho) best weapon loadout of the group give it the edge in direct combat. The Terran missiles don't hurt eitherl

3. Guppy - It was tough between this and the Maccana. It basically feels like an inferior Araidne, with its weaker armament and smaller hanger outweighing the shields and speed.

4. Cormadant - Just feels inadequate. Slow, weak shields, weak armaments(GCs aside), and a paltry hangar. The GCs are nice, but with only 600 MJ of shields, it's far too much of a glass cannon.


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TiGGs



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PostPosted: Sun, 18. Mar 12, 22:05    Post subject: Reply with quote Print

Max1045 wrote:

4. Cormadant - Just feels inadequate. Slow, weak shields, weak armaments(GCs aside), and a paltry hangar. The GCs are nice, but with only 600 MJ of shields, it's far too much of a glass cannon.


Keep in mind it has a thick hull. Might get a bit expensive in the long run but it has the same survivalbility like the other M7Cs.

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The Cuban Nightmare





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PostPosted: Sun, 18. Mar 12, 23:05    Post subject: Reply with quote Print

Unfortunately, the AI doesn't take into account a shock and awe factor from looks, otherwise the Macanna would win hands down. It's a damn sexy ship, but feels undergunned right now. I'd think that the Terrans would actually have a much larger hangar for their carriers considering the amount of space they need to patrol and their need for mobile command bases for attacks into commonwealth space.


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ConCorDian



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PostPosted: Mon, 19. Mar 12, 15:30    Post subject: Reply with quote Print

Max1045 wrote:
4. Cormadant - Just feels inadequate. Slow, weak shields, weak armaments(GCs aside), and a paltry hangar. The GCs are nice, but with only 600 MJ of shields, it's far too much of a glass cannon.


for me the Cormorant suppasses the Maccana... a single GC has the fire power of what 10 EMPCs? so the Cormorant basically matches the Maccana with only its forward 2 weapons. add the EBC's and your kicking butt!!

then take into account the Cormorant's Hull is huge compaired to the Maccana and then the combined Hull/Shield ability of the Cormorant is higher than the Maccana. then to take into account the Cormorant has a higher sheild recharge rate (around double) the Cormorant bests the Maccana.

then to top it off the Cormorant has 2 more hanger slots... (or you could do what i do and only carry 10 fighters but carry 1000 FDmk2's) which makes the Cormorant even stronger again (on condition the fighters carried are equal). oh and then take into account the extra 2500 cargo hold, and to be honest that 15m/s top speed difference doesn't seem too harsh!!

information i used is here

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Max1045





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PostPosted: Mon, 19. Mar 12, 18:23    Post subject: Reply with quote Print

ConCorDian wrote:
Max1045 wrote:
4. Cormadant - Just feels inadequate. Slow, weak shields, weak armaments(GCs aside), and a paltry hangar. The GCs are nice, but with only 600 MJ of shields, it's far too much of a glass cannon.


for me the Cormorant suppasses the Maccana... a single GC has the fire power of what 10 EMPCs? so the Cormorant basically matches the Maccana with only its forward 2 weapons. add the EBC's and your kicking butt!!

then take into account the Cormorant's Hull is huge compaired to the Maccana and then the combined Hull/Shield ability of the Cormorant is higher than the Maccana. then to take into account the Cormorant has a higher sheild recharge rate (around double) the Cormorant bests the Maccana.

then to top it off the Cormorant has 2 more hanger slots... (or you could do what i do and only carry 10 fighters but carry 1000 FDmk2's) which makes the Cormorant even stronger again (on condition the fighters carried are equal). oh and then take into account the extra 2500 cargo hold, and to be honest that 15m/s top speed difference doesn't seem too harsh!!

information i used is here




Ever try shooting down an M3/4/5 with a GC? Very Happy
In my experience, turreted EBCs don't do well against fighters either. (only experience is 4 of them in front turrets of Hyperion)
Also, while the Maccana has slower shield recharge, the additional 400 MJ more than make up for it, as well as for the extra hull. I HATE repairing ships, and paying for it physically hurts.
Laughing
Also, the Maccana has its firepower spread out, while, as you said, the Cormorant has its main fire power on the nose, making it much more vulnerable to attack from other directions.



EDIT: After checking that website, it's clear its information(at least some) is incorrect. It lists the prices far higher, also, the Maccana is a hauler variant, which(as far as I know) is the designation the devs give to ships prior to intergrating them fully(e.g. the Valhalla Hauler, upon being added it went back to Valhalla. Both the Ariadne and Maccana are listed as Haulers, which is not how they appear in game. That obviously excludes ships like Buster Haulers) Not the first time I've seen inaccurate stats there. An example: It lists the Fenrir's front turret as having one gun; it has two.


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delray



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PostPosted: Mon, 19. Mar 12, 18:57    Post subject: Reply with quote Print

I assume Roguey didn't update for the last patch?


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Dave7000





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PostPosted: Mon, 19. Mar 12, 19:45    Post subject: Reply with quote Print

I have not cast a vote since as soon as i saw the Maccana and the fact it only carried EMPC's i did not look at it again .

In my opinion the problem is the EMPC ,it is the same weapon for all Earth fighters and when you start mounting it on M3's and Vette's its range starts to hurt against other weapons and load outs in its class. I have also found it sucks big time when you have 1 or 2 mounted on an M5 and you trying to take out a Bat or Discoverer raider that is faster than 350ms . I say go back to the old days for this weapon and have an Alpha Beta and Gamma version .
Alpha - Less damage less range less power consumption faster fire rate for M5's
Beta - Stays the same as it is for M4 and M3's
Gamma - More power consumption and greater range for M6 + ships

The problem with the Maccana as i see it is you need to get closer to use those guns , and that means more chance of being hit by larger guns .

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ConCorDian



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PostPosted: Mon, 19. Mar 12, 20:42    Post subject: Reply with quote Print

Max1045 wrote:
1. Ever try shooting down an M3/4/5 with a GC? Very Happy

2. the Maccana has its firepower spread out, while, as you said, the Cormorant has its main fire power on the nose, making it much more vulnerable to attack from other directions.


1. M3's and some of the slower M4's ive done it fairly easy, as long as you take control of the Turret. fair enough M5's generally pose a problem, but then again they can pose a problem to a lot of weapons.

2. this then looks at how you use the M7C. i personally dont want to take the ship itself into heavy combat, i want to take it in and unload my FD's and Fighters to do the fighting, where i really like the Cormorant is that i can stay at a decent range and target corvettes and frigates with my GC's to bring extra firepower to bare on them whilst the bulk of the fight is still achieved by the drones and fighters.

even 1 Gj worth of sheilds, especially with the Maccana's recharge is going to vanish very quickly in a fire fight with a cluster of fighters, and it doesn't have the weapon recharge to keep those EMPC's firing to deal with the attackers. then take the fact that it has no even corvette grade weapons let alone heavy weapons it cannot operate the way i can operate the Cormorant.. therefore IMO the Cormorant is the superior ship...

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Catra





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PostPosted: Mon, 19. Mar 12, 21:53    Post subject: Reply with quote Print

Quote:
it cannot operate the way i can operate the Cormorant.. therefore IMO the Cormorant is the superior ship...


i disagree.

the way i fly my maccana is superior to the way i fly the cormorant, therefore the cormorant is trash that should be reworked.


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