- *** New download now available ***
*** Compatibility patch now to enable TCAP within XRM using IEX ***
- Terran Conflict 3.2c
Albion Prelude 3.1
LUV 1.7.0 (AP only)
XRM 1.30d (TC & AP)
Terran Conflict Plots for AP 1.5
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Before further ado, I give thanks to the following for permission to use their work and much more...
- EGOSOFT for creating such a marvellous game and so much more.
Connary for all his work on IE and giving me inspiration for this mod.
The TOTT team for several backgrounds and many objects in the Solar System (Sergey "Selen" Lenkov & Dmitri "Dimosus.X" Budic).
x3_gotcha for his pimped Hubble Universe images.
Doubleshadow for his indispensable modding tools.
Dillpickle & Black147 for their TCAP IEX & XRM compatibility work.
paulwheeler & Mizuchi for use of the XRM sun textures & assistance with XRM IEX compatibility
whyme for enabling XRM users to enjoy TCAP with IEX
Litcube for use of his fog(s)
Mokonzi for hosting the latest versions of the mod.
NASA & ESA for the space piccies.
Everyone on the forum for all the help over the years.
My family for enduring patience.
Luna for loyally keeping me company at my feet...
Miscellaneous Textures :- Albion Alpha - jmdollen (Celestia)
Gas Giants - Rob Sanders (Celestia)
Craterworld - qbicle (DeviantArt)
Curosant - QZma (DeviantArt)
Frosty - Eruantien-Fett (DeviantArt)
Lava Effect - Suicidecrew (DeviantArt)
- Albion Alpha - jmdollen (Celestia)
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INSTALLATION INSTRUCTIONS
Although a new game start is not required upon each release, the best effect will always be seen within new games.
NOTE : To install this for both X3:TC and X:AP you only need to download IE 1.1 & IEX 1.5b once each.
X3 : Terran Conflict
- 1). Download IE 1.1 from here (104MB)
2). Copy & rename the cat/dat to ...\X3TC\14.cat and ...\X3TC\14.dat
3). Download IEX 1.5b from here or here (316MB)
4). Copy & rename the cat/dat to ...\X3TC\15.cat and ...\X3TC\15.dat
5). Set View Distance to Medium for best effect (View distances in TBackgrounds.txt have been extended)
6). Run X3:TC
- 1). Download IE 1.1 from here (104MB)
2). Copy & rename the cat/dat to ...\X3TC\addon\05.cat & ...\X3TC\addon\05.dat
3). Download IEX 1.5b from here or here (316MB)
4). Copy & rename the cat/dat to ...\X3TC\addon\06.cat & ...\X3TC\addon\06.dat
5). Set View Distance to Medium for best effect (View distances in TBackgrounds.txt have been extended)
6). Run X3AP
- For vanilla TC games only (ie. not XRM or TCAP), a small & simple hot fix may be applied using this file to avoid a full IEX 1.5b download.
Unpack the map file and place it in the '\maps' folder for TC. Please note that this should only be done for vanilla TC games only (not AP or LUV/XRM/TCAP).
- A small 'fake' patch is required to experience IEX with the latest version of Litcube's Universe (LUV 1.7.0), this is called LUi and can be found here or here.
Unpack the zip file and then order the cat/dat files as follows:
For LUV (AP only) in the 'addon' folder... NOTES : EMS users please offset all cats above 9 by one, EMS consumes cat 10.
A new gamestart is recommended.
- A small 'fake' patch is required to experience IEX with the latest version of XRM (1.30d), this is called XRMi and can be found here.
Unpack the zip file and then order the cat/dat files as follows:
For XRM (TC) in the main TC folder... For XRM (AP) in the 'addon' folder... NOTES : Any optional XRM packs but NOT the Backgrounds pack should come afterwards, these may however cause issues with IEX depending on their content.
A new gamestart is recommended.
- A compatibility patch is required to use IEX with XRM incorporating the "Terran Conflict plots for Albion Prelude" ... This can be found here.
All credit must go to whyme for the conversion of XRMi to accommodate TCAP within XRM utilising IEX. Please report any bugs
to either him or me via whichever thread seems most appropriate, thanks.
This small fake patch needs to be placed immediately after the TCAP cat/dat files from dillpickle.
For XRM (AP) in the 'addon' folder...
- A compatibility patch is required to use IEX with "Terran Conflict plots for Albion Prelude" ... This is currently TCAPiex 1.5a and can be found here.
Most of the content was created by dillpickle and so accordingly great credit should go to him for this. Please report any bugs
to either him or me via whichever thread seems most appropriate, thanks.
This small fake patch needs to be placed immediately after the TCAP cat/dat files from dillpickle.
- IEX sectors that have low light levels have reduced "Suns %" available to SPPs whilst bright sectors have more... Stars with a lower "Suns %" will tend to be smaller/dimmer whilst those with a higher "%" are larger/brighter. Although the primary goal of IEX/XRMi is to improve the visual experience only, this "Sun %" change is perhaps the sole (small) alteration which can affect the economy during gameplay.
This can however be reset to vanilla like behaviour by using a small fake patch found here. This cat/dat needs to be placed as the highest number in sequence. This file is compatible with all versions up to and including IEX 1.5b
- For all those pilots who don't like foggy sectors this file needs to be placed into the main 'types' folder for TC and/or the '\addon\types' folder for AP.
This file is compatible with all versions up to and including IEX 1.5b, plus all downloadable sub-components including XRMi & TCAPiex.
1). IE 1.1 has to be installed in both X3:TC + X3:AP (addon) folders to function correctly in both games, this is because elements of X3AP 01.dat supersede X3:TC IE 1.1.
2). No resident of Florida was hurt during the making of this enterprise.
Change log...
IEX 1.5b (316MB)
28/07/2014
- Fix : (TC map only) Gate between Desecrated Skies & Moo-Kye's Revenge now exists
16/05/2013
- AP 3.0 Compatibility
Replacement AP 3.0 Backgrounds:
- orangeblackhole
- yellowrift
- closeplanet
28/11/2012
- New Backgrounds:
- burninghorizon2 (Tempest, Ocean of Fantasy)
- foggreenoutlands2 (Enduring Light, Eta Psi)
New Moon Textures (with some now rotating)
- Grey, Brown Crater, Dark Crater
Uranus : Slight increase in draw/fade distance
04/10/2012 - All changes apply only to Albion Prelude
- Fix : Add Maccana to Saturn shipyard
Fix : Add Cormorant to Ianamus Zura shipyard
Fix : Add Guppy to Lucky Planets shipyard
Fix : Add Ariadne to Cardinal's Domain shipyard
Fix : Vanilla AP music in Harmony of Perpetuity, Circle of Labour, Elysium of Light, Treasure Chest, Aldrin 2
22/08/2012
- Fix : Company Pride sector similarity with neighbour
Fix : Reduce visible sun size : Neptune
Fix : Remove visible sun & reduce light level : Pluto, Kuiper Belt
Fix : Orientation of SPP(s) in Queen’s Harbour
Add : Titan now visible thru’ Saturn North Gate
04/07/2012
- Fix : Duplicate planet in Scale Plate Green removed
Fix : Removal of lights from close waterworld
Fix : Old Saturn rings now less bright
Add : New Intro Menu
Add : Inclusion of XRM sun textures
Add : Improved orbital textures : awkworld
Add : Additional close textures : acidworld (x2), craterworld, icewhite (x2), lavarock, oasis, venom
Add : Planet Hades & Garleth Prime
Add : Rotating Io
22/04/2012
- Fix : View distances reduced/optimised to sector sizes
Fix : Corrected SPP orientation in Albion Sectors
Fix : Improved lighting in Trinity Sanctum
Fix : Swap ice planet types between Shining Currents / Barren Shores
Fix : Sun too close in Rhy’s Desire
Fix : TSuns.txt duplicate ID
Add : 2 New lava planets
Add : Brown, Green & Blue (improved) gas giants
Add : Improved dione, enceladus, mimas
Add : Improved orbital Jupiter
Add : New orbital terrain textures : copperworld, craterworld, curosant, greyrock, homeland, oceania, oasis
Add : New Albion lava texture
Add : X:TC Aldrin Mission sectors now match those in AP
07/02/2012
- Fix : Sector inconsistencies reduced between TC & AP.
Fix : TC Power Circle gate remote connections now correct (AP was Ok).
Fix : TC President’s End gate positions distanced to match AP for consistency.
Fix : Minor gate position/orientation alignments corrected between TC & AP.
Add : ANH & DLC maps added to TC
Add : TSuns.txt made more XRM friendly
Add : Orbit Waterworld now uses rejigged “standard_13” texture to give Argon Prime mountains.
Add : Texture swap of “snowwhite” & “icechannel” within bod files & new cloud texture for some.
Add : New Blue Giant (close)
Add : Fungus planet has new texture
Add : New Cracked Desert planet (orbit/close/distant)
Add : New alternate Cracked Desert planet (close)
Add : New Red Desert planet (close)
Add : New Albion planet (close/distant)
Add : New Rocklands texture (orbit/close/distant)
Add : New Rocklands alternate textures (x2) (orbit/close)
24/12/2012
- Fix : Corrected 'war' orientation of SPP in Circle of Labour
Add : Now supports X3:TC & AP in unified cat/dat
22/12/2012
- Initial release