[X3AP Bonus Plugin] Trade MK3 Blacklist Manager
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[X3AP Bonus Plugin] Trade MK3 Blacklist Manager
Trade MK3 Blacklist Manager
Version: 0.9
Scripter: SymTec ltd.
Thread for development version
Bonuspack index
Overview
Blacklisting function for Trade Command Software MK3
Default MK3 Blacklisting
Mk3 traders are able to maintain a blacklist of sectors that they won't pick as destinations for any flights. With this blacklist, they also avoid having two or more ships fly to a station for the same deal (as only one ship ever makes that deal). All sectors and stations are only locked temporarily, and will unlock again after a few minutes.
Blacklist Manager
The Blacklist Manager is an plugin to the blacklisting system, that gives you the power to add your own sectors and stations to a permanent blacklist. Stations in the blacklist, and stations in blacklisted sectors, will not be picked as targets for trade runs.
Usage
Opening the Manager
The manager can be started from every MK3-trader's ship command console. First open the command console and scroll down to Additional Ship Commands. Then, select 'Start MK3 Blacklist Manager'. The Manager offers the options to add sectors and stations to the list, remove them again, and to view the automatic blacklist that is managed by the MK3 trading software.
Adding sectors and stations
To add an item to the blacklist, select the corresponding menu entry and choose a sector/station from the map that opens then.
Removing sectors and stations After selecting Remove Item, you can choose the item to be removed from the current list. Note that you cannot remove items from the automatic list, as those entries are being managed internally by the vanilla MK3 software.
Automatic blacklist
You can only view, but not edit the automatic blacklist. If you select a station or sector from the menu, you get the chance to look at the sector map, to get an idea of where the sector/station is and if you can spot enemies nearby.
Version: 0.9
Scripter: SymTec ltd.
Thread for development version
Bonuspack index
Overview
Blacklisting function for Trade Command Software MK3
Default MK3 Blacklisting
Mk3 traders are able to maintain a blacklist of sectors that they won't pick as destinations for any flights. With this blacklist, they also avoid having two or more ships fly to a station for the same deal (as only one ship ever makes that deal). All sectors and stations are only locked temporarily, and will unlock again after a few minutes.
Blacklist Manager
The Blacklist Manager is an plugin to the blacklisting system, that gives you the power to add your own sectors and stations to a permanent blacklist. Stations in the blacklist, and stations in blacklisted sectors, will not be picked as targets for trade runs.
Usage
Opening the Manager
The manager can be started from every MK3-trader's ship command console. First open the command console and scroll down to Additional Ship Commands. Then, select 'Start MK3 Blacklist Manager'. The Manager offers the options to add sectors and stations to the list, remove them again, and to view the automatic blacklist that is managed by the MK3 trading software.
Adding sectors and stations
To add an item to the blacklist, select the corresponding menu entry and choose a sector/station from the map that opens then.
Removing sectors and stations After selecting Remove Item, you can choose the item to be removed from the current list. Note that you cannot remove items from the automatic list, as those entries are being managed internally by the vanilla MK3 software.
Automatic blacklist
You can only view, but not edit the automatic blacklist. If you select a station or sector from the menu, you get the chance to look at the sector map, to get an idea of where the sector/station is and if you can spot enemies nearby.
I had a funny issue just now. My UT decided to fly to Omicron Lyrae, which is on my blacklist. Should the command remain as a special command or give any sort of message that it actually is OK? Automatic blacklist does work (at least it shows sectors in it). And no, it was not just flying through; it was headed to sell stuff in there!
Hey all.
Just downloaded the BP, and installed. Accessed the universal Blacklist manager, via the "other commands" menu, where I set the sectors I wish my UT's not to visit.
When I set it, there doesn't appear to be anything in the "other commands" slot on the UI (it's gone back to the default "none"), is this supposed to happen, as I'm not sure if it has been acknowleged? Is it now something that will go on behind the scenes, so I don't have to set it for all my UT's?
Thanks in advance
Just downloaded the BP, and installed. Accessed the universal Blacklist manager, via the "other commands" menu, where I set the sectors I wish my UT's not to visit.
When I set it, there doesn't appear to be anything in the "other commands" slot on the UI (it's gone back to the default "none"), is this supposed to happen, as I'm not sure if it has been acknowleged? Is it now something that will go on behind the scenes, so I don't have to set it for all my UT's?
Thanks in advance
^
Apparently, yes. However I figured out several bad issues...
1) Ships seem to want to do these stupid "coffee break" stops at Trading Stations / Stock Exchanges on a blacklisted sector (??) and when its in enemy territory or warzone... well that doesn't really end up well
2) With the blacklist (note, WITHOUT it no problem?!) my ST's, CAG's and UT's all fail to use Jump beacons properly in certain areas; like in Terran space. I got couple factories up at Pluto, and when the guys want to go shopping in Saturn 2, they go by Asteroid belt. Not through Uranus, which happens to have Jump beacon but... in the case that they want to go to Saturn, they *sometimes* use the Beacon, sometimes fly (try to fly...) through Asteroid Belt and Jupiter.
Now, I understand it doesn't affect that from where it goes around, but I find it quite curious that just unblacklisting sectors change the behavior of the CAG's Jumpdrive usage?
Apparently, yes. However I figured out several bad issues...
1) Ships seem to want to do these stupid "coffee break" stops at Trading Stations / Stock Exchanges on a blacklisted sector (??) and when its in enemy territory or warzone... well that doesn't really end up well
2) With the blacklist (note, WITHOUT it no problem?!) my ST's, CAG's and UT's all fail to use Jump beacons properly in certain areas; like in Terran space. I got couple factories up at Pluto, and when the guys want to go shopping in Saturn 2, they go by Asteroid belt. Not through Uranus, which happens to have Jump beacon but... in the case that they want to go to Saturn, they *sometimes* use the Beacon, sometimes fly (try to fly...) through Asteroid Belt and Jupiter.
Now, I understand it doesn't affect that from where it goes around, but I find it quite curious that just unblacklisting sectors change the behavior of the CAG's Jumpdrive usage?
Spoiler
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PS. Is there any way to stop the AI attacks on Warzones with higher rep? Marshal of Mars but still ATF Suspected AGI Programmer 82% and my AI-flown ships are always attacked in Warzones... And then I lose my rep because they defend and even manage to kill the attackers every now and then. Started as Humble merchant.
I believe it would be a welcome addition if this software made a player's traders not use that system at all, find a way around or see the destination as inaccesible and choose another, then a sector can be blacklisted, like heretics end and all the terran sectors (looking from argon's perspective) become inaccesible for traders with suicide tendencies...
Either way i think your software allready saved like all my current ships and replacement ships i didnt have to get because of it, so i thank you sir!
Either way i think your software allready saved like all my current ships and replacement ships i didnt have to get because of it, so i thank you sir!
- X2-Illuminatus
- Moderator (Deutsch)
- Posts: 24965
- Joined: Sun, 2. Apr 06, 16:38
Does he have the fight command softwares Mk1 and Mk2 installed? I might be wrong but I think that the UT need that to fully make use of the blacklist.aquatica wrote:My UT decided to fly to Omicron Lyrae, which is on my blacklist.
That should be normal.Megalos wrote:When I set it, there doesn't appear to be anything in the "other commands" slot on the UI (it's gone back to the default "none"), is this supposed to happen, as I'm not sure if it has been acknowleged?
This script shouldn't influence the CAG in any way. As the MK3 trader (including this blacklist manager) and the CAG are different scripts from different authors.aquatica wrote:With the blacklist (note, WITHOUT it no problem?!) my ST's, CAG's and UT's all fail to use Jump beacons properly in certain areas; like in Terran space.
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Yes, my UT's always have practically everything except Freight/Mineral/Bioscanner and Ore collector installed (Legend's Home where I begin the journey, to Light of Heart's EQ and from there the nearest Teladi Equipment dock).X2-Illuminatus wrote:Does he have the fight command softwares Mk1 and Mk2 installed? I might be wrong but I think that the UT need that to fully make use of the blacklist.aquatica wrote:My UT decided to fly to Omicron Lyrae, which is on my blacklist.
Thank you for the clarification! I thought this would be the case, as the Temporary Blacklist always showed up on all UT's, but I wanted to be sureMegalos wrote:That should be normal.X2-Illuminatus wrote:When I set it, there doesn't appear to be anything in the "other commands" slot on the UI (it's gone back to the default "none"), is this supposed to happen, as I'm not sure if it has been acknowleged?
Now THAT is an interesting thing, really. I know that it should not affect in any way - but it *seems* to affect the pathfinding some. I will try to make some hard tests to see if that is actually the case or is it just bad luck or something totally unrelatedaquatica wrote:This script shouldn't influence the CAG in any way. As the MK3 trader (including this blacklist manager) and the CAG are different scripts from different authors.X2-Illuminatus wrote:With the blacklist (note, WITHOUT it no problem?!) my ST's, CAG's and UT's all fail to use Jump beacons properly in certain areas; like in Terran space.
Thanks for the quick reply! Love the script, though
Do take note that they can "fly through" the sectors, like from Asteroid Belt to Jupiter, since there's no actual gate. However as I stated before, my UT's _are_ taking "coffee breaks" at (especially) Trading Stations in Warzones - meaning that after a trade run they decide, for some odd reason, to dock at Warzone-trading station. Helps if you ban the trading stations manually, but it's annoying + it doesn't explain the odd pathfinding behavior I've observed, ofcourse I can't confirm it, since it seems to be somewhat random.
PS.
Isn't the panthfinding supposed to go through the Fastest/Shortest route? meaning if there IS a shorter route to a place, it will use that (i.e take Jump Beacon to Uranus and fly through the East gate and be where he wants to, rather than jumping to Asteroid Belt and moving through Asteroid Belt, Jupiter and Uranus? Because either CAG fails with Jump Beacons half the time or something... or it really is this that makes it fail? I don't know, really)
PS.
Isn't the panthfinding supposed to go through the Fastest/Shortest route? meaning if there IS a shorter route to a place, it will use that (i.e take Jump Beacon to Uranus and fly through the East gate and be where he wants to, rather than jumping to Asteroid Belt and moving through Asteroid Belt, Jupiter and Uranus? Because either CAG fails with Jump Beacons half the time or something... or it really is this that makes it fail? I don't know, really)
I also have a bunch of Ut's getting attacked in those red areas even though their on the blacklist, with fight 12.
They also all have JD's and are pretty much all lvl 25 so should be making full use of it, Omycron lyreacomes up alot, so i also blacklisted the nearby sectors that arent red, but they still go trough there.
A script that lets us set a homebase for the coffeebreaks/e-cell topoff for the MK3 UT's would be great, but i guess thats unrelated to this script.
I believe though they are all travelling trough, when they should be using their JD's that makes me wonder, but nonetheless i have only lost 1 UT in that area out of 25 thanks to your script.
It could be improved, but is allready very useful. Thanks!
EDIT: I just flew into Omycron lyrea and after a couple seconds one of my Universe Traders jumped in after me, trying to sell silicon wafers to a station In system, even though omycron and 4 systems in every direction is blacklisted...
Is it because i was in system or is there actually a Start MK3 blacklist option i havent found?
They also all have JD's and are pretty much all lvl 25 so should be making full use of it, Omycron lyreacomes up alot, so i also blacklisted the nearby sectors that arent red, but they still go trough there.
A script that lets us set a homebase for the coffeebreaks/e-cell topoff for the MK3 UT's would be great, but i guess thats unrelated to this script.
I believe though they are all travelling trough, when they should be using their JD's that makes me wonder, but nonetheless i have only lost 1 UT in that area out of 25 thanks to your script.
It could be improved, but is allready very useful. Thanks!
EDIT: I just flew into Omycron lyrea and after a couple seconds one of my Universe Traders jumped in after me, trying to sell silicon wafers to a station In system, even though omycron and 4 systems in every direction is blacklisted...
Is it because i was in system or is there actually a Start MK3 blacklist option i havent found?
Someone looking at this? cause it's a problem for me to... I've left exploring the war sectors and terran space to last (I have them blacklisted anyways) and trying to explore them now for the achievement is not going so well... so far I've had 6 UT's try to jump into these sectors in the matter of about 10 minutes.
The black list is not working.
The black list is not working.
in my case, I think it was because they were trying to pick up energy cells not as cargo, but because they were low on jump fuel - I manually added the solar plants I could see and the problem seems to be fixed... for now.
it's also possible the add sector functionality just doesn't work but add station does.
it's also possible the add sector functionality just doesn't work but add station does.
Same happening to me, Fortunately I only lost 3 UT,s this way, but I get attack notifications (especially Omicron Lyrae) on a regular basis with them carrying cargo (No coffee break).Moizo wrote:I also have a bunch of Ut's getting attacked in those red areas even though their on the blacklist, with fight 12.
They also all have JD's and are pretty much all lvl 25 so should be making full use of it, Omycron lyreacomes up alot, so i also blacklisted the nearby sectors that arent red, but they still go trough there.
A script that lets us set a homebase for the coffeebreaks/e-cell topoff for the MK3 UT's would be great, but i guess thats unrelated to this script.
I believe though they are all travelling trough, when they should be using their JD's that makes me wonder, but nonetheless i have only lost 1 UT in that area out of 25 thanks to your script.
It could be improved, but is allready very useful. Thanks!
EDIT: I just flew into Omycron lyrea and after a couple seconds one of my Universe Traders jumped in after me, trying to sell silicon wafers to a station In system, even though omycron and 4 systems in every direction is blacklisted...
Is it because i was in system or is there actually a Start MK3 blacklist option i havent found?
I'll try blacklist by station, maybe that will fix it.
well, looks like I spoke too soon - they are still trying to jump into Elysium of Light, even though I've blocked the solar station there.
there's no trading station at all in that sector (AFAIK), just the Goner temple - but watching the trader, he's jumping into that sector to buy meatsteak cahoonas, despite the sector being on the blacklist.
sector blacklisting doesn't seem to work at all.
there's no trading station at all in that sector (AFAIK), just the Goner temple - but watching the trader, he's jumping into that sector to buy meatsteak cahoonas, despite the sector being on the blacklist.
sector blacklisting doesn't seem to work at all.
nope, he's STILL jumping in to go to that solar station I've blacklisted.infy dev wrote:but watching the trader, he's jumping into that sector to buy meatsteak cahoonas, despite the sector being on the blacklist.
it'd be nice if you could restrict the UTs to sectors you have a satellite in (as with CAGs), and also (unrelated) if it didn't occasionally reset the emergency jump parameters.
I guess it's STs with a jump range of 10 all round. that's almost as good as a UT, right?
right?
as far as I can tell, it's the auto-refuelling (and possibly auto-rearming with drones, etc). presumably if I had multi-sector STs nearby, and they had no better source of energy cells, they'd be doing the same thing.Neferdias wrote:I'm not sure the script works at all... I've painstakingly gone through and black listed all sectors AND the stations in those sectors... and my stupid MK3's (all lvl 25) still try to trade in those stations...