[Script] Headquarters Management and Upgrade Framework - [1.1][updated 25/07/09]

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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russbo
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Post by russbo » Thu, 24. Jun 10, 19:14

So every cycle, it looks at each and every station, refills their account to keep them at their lower limits, and takes that money from the PHQ account? What constitutes a cycle? Each time you leave a sector or save, or is it more frequent than that?

Osiris_sam
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Post by Osiris_sam » Thu, 24. Jun 10, 22:47

No, what i meant is, every time the main code repeats, it creates an array of all the player owned stations then checks them. A cycle is one complete run through of the main code, the timing is random, but is certainly more frequent than changing sector (something between a 30 seconds and 2 minutes, but it does depend on the script engine)

The PHQ will transfer money to the station if its below the specified level, and from the station if its over the specified level, there is no upper/lower bound so to speak.

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Jaga_Telesin
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Post by Jaga_Telesin » Fri, 23. Jul 10, 00:40

Broken download link - can it be fixed, or can someone put up a mirror for us? Thanks..

MegaBurn
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Post by MegaBurn » Wed, 22. Sep 10, 00:49

Download works fine and the RAR tested OK, I haven't tested the script yet, probably a regular FileFront hiccup. Bad download reports like this should not be left unresolved for months...
"Only the dead have seen the end of war." -Plato

Requiemfang
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Post by Requiemfang » Wed, 22. Sep 10, 01:10

Soooo... aside all the management mumbojumbo this thing can automatically set up CAG and EST if I understand correctly from reading the first page?

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joelR
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Post by joelR » Tue, 22. Feb 11, 07:55

Anyone have a working link?

Rowddy
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Post by Rowddy » Tue, 22. Feb 11, 21:53

Yup, the link is broken for me aswell :(

Storming
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Post by Storming » Sun, 30. Oct 11, 10:02

Hi everyone,
here is a new link : http://www.megaupload.com/?d=5TOBW4RS
Have lots of fun :)

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joelR
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Post by joelR » Mon, 31. Oct 11, 00:37

Storming wrote:Hi everyone,
here is a new link : http://www.megaupload.com/?d=5TOBW4RS
Have lots of fun :)
Thanks Storming. Much appreciated.

xenoncore123
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Post by xenoncore123 » Wed, 9. Nov 11, 03:42

Failed to install when i opened it

MegaBurn
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Post by MegaBurn » Wed, 9. Nov 11, 09:56

Has anyone created add-on modules for this? It seems to have a lot of untapped potential, especially if it could be used to bridge together or manage some other scripts. The kind of stuff people call scripts playing the game for me but that eliminate tedious micromanagement.
"Only the dead have seen the end of war." -Plato

squidoutofguam
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Joined: Thu, 30. Apr 09, 07:21
x3ap

PHQ upgrade

Post by squidoutofguam » Wed, 4. Jan 12, 16:49

I have been playing with the PHQ for a while now. What are the advantages of the benefits of upgrading the PHQ?


Thanks,

squidoutofguam

martaq
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Joined: Tue, 31. Jan 12, 17:58

Post by martaq » Tue, 31. Jan 12, 18:04

any working links?

Probe1
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Post by Probe1 » Tue, 31. Jan 12, 18:15

Damn I hope there is.. I've never seen this script before and it looks fantastic.

zernon916
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Working Links

Post by zernon916 » Mon, 27. Feb 12, 05:44

Can someone post a link or email me the file and I will upload it for people to use ^.^ PM me for email if you want to go that route

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jack775544
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Post by jack775544 » Mon, 27. Feb 12, 08:06

I think you will have to PM the original maker of the script for a copy as I could not find it on x1tp.com.
1940s - Various "computers" are "programmed" using direct wiring and switches. Engineers do this in order to avoid the tabs vs spaces debate.

zernon916
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Post by zernon916 » Tue, 28. Feb 12, 14:38

No response from the OP. Hopefully we will get lucky and have someone with this script repost it for us ^.^

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jack775544
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Post by jack775544 » Wed, 29. Feb 12, 07:22

I have found a copy of this script buried deep within my hard drive from the Superbox. BUT it is version 1.1 AND when I try to install it using the Plugin Manager (it's a .spk) it says it needs to have version 1.0 for it to work. I don't know if this message is correct however it is relativly easy to extract the .spk to a zip and install manually. I would do it myself but I don't have enough time to play X3 right now :cry: . However if you want to try it here is the link.

Link
1940s - Various "computers" are "programmed" using direct wiring and switches. Engineers do this in order to avoid the tabs vs spaces debate.

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jack775544
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Post by jack775544 » Fri, 2. Mar 12, 07:10

I just tried removing the dependency for the v1.0 of the of the .spk by changing it from an upgrade package to a script libary it it appears to work with a HQ I quickly cheated in.
1940s - Various "computers" are "programmed" using direct wiring and switches. Engineers do this in order to avoid the tabs vs spaces debate.

zernon916
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Joined: Fri, 24. Feb 12, 06:49
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New upload

Post by zernon916 » Mon, 5. Mar 12, 04:03

I edited the spk file so it will install to the newest patch of the game. I just changed the verson of the game needed...

http://www.gamefront.com/files/21398012 ... nt+1.1.spk

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