[Index] Tutorials and Resources

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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Killjaeden
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Post by Killjaeden » Mon, 7. Feb 11, 23:05

New Tutorial for the Model section:

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[2010-08-14] [url=http://forum.egosoft.com/viewtopic.php?t=296460]Collision Avoidance Tutorial[/url] by Killjaeden
[2010-08-14] Collision Avoidance Tutorial by Killjaeden
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Observe
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Post by Observe » Tue, 8. Mar 11, 19:03

Killjaeden wrote:New Tutorial for the Model section
Just for clarity to avoid confusion, that issue is being resolved by Doubleshadow DBOX update. :wink:

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Roger L.S. Griffiths
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Post by Roger L.S. Griffiths » Thu, 14. Apr 11, 21:55

New Tool for the Tool section:

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[2011-04-14] [url=http://forum.egosoft.com/viewtopic.php?t=298400]Changeling - X3TC Editor & Change Manager[/url] by [url=http://forum.egosoft.com/profile.php?mode=viewprofile&u=87026]Roger L.S. Griffiths[/url]
[2011-04-14] Changeling - X3TC Editor & Change Manager by Roger L.S. Griffiths

The tool itself is still under development, but it is still useful for editing/generating EES v2.x and MARS v4.95 configuration files.
Roger (aka [SRK] Mr^Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"When eating an elephant take one bite at a time" - Creighton Abrams

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Killjaeden
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Post by Killjaeden » Sat, 4. Jun 11, 17:12

One new guide for the Modelling section:

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[2010-06-04] [url=http://forum.egosoft.com/viewtopic.php?t=302293]Performance of Models[/url] by Killjaeden
[2010-06-04] Performance of Models by Killjaeden
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Killjaeden
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Post by Killjaeden » Fri, 6. Jan 12, 22:13

Could someone add the last mentioned guide, please ? :)
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Probe1
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Post by Probe1 » Tue, 31. Jan 12, 07:52

Are there any guides for making (*in my case modifying Familiar's Pure X HUD) GUIs? I want to tweak Familiars to have larger stations but I don't know anything about scripting or coding and I'd like to learn.

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apricotslice
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Post by apricotslice » Thu, 1. Mar 12, 03:47

I like to suggest a new section.

I think we need a section now for specific AP guides and documentation.

I want to add the following :

AP Steam patches Documentation
http://forum.egosoft.com/viewtopic.php?t=318733

I think it would be best in an AP dedicated topic list.

Edit : The start.xml documentation thread has been updated for AP.

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apricotslice
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Post by apricotslice » Wed, 25. Apr 12, 04:01

If you dont want to create a new section for AP, please add this to :

Modding, Info

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[url=http://forum.egosoft.com/viewtopic.php?t=318733]AP Steam Patches Documentation by apricotslice[/url]
When the next patch comes out, people will start looking for this.

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Argonaught.
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Post by Argonaught. » Wed, 25. Apr 12, 18:16

I think there should be a separate section for all things AP seeing as you need to load AP Mods in a totally different way than for TC.

Argo.
[MOD]X3TC No Fog / [MOD]X3AP No Fog / [MD]X3TC Menagerie Shipyard / [MD]X3AP Menagerie Shipyard
<==<<Argonaught>>==>

XBTF>XT>X2TT>X3R>X3TC>X3AP

I lurk alot for the most part now
:thumb_up:

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DrBullwinkle
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Post by DrBullwinkle » Sat, 28. Apr 12, 10:21

Please add to the Modding / Info section:

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[2012-04-28] [url=http://forum.egosoft.com/viewtopic.php?t=322051]Ship Tricks: Mini-Guides. No 3D modeling required![/url] by Bullwinkle
[2012-04-28] Ship Tricks: Mini-Guides. No 3D modeling required! by Bullwinkle

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Ketraar
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Post by Ketraar » Tue, 22. May 12, 11:27

Please add to MD section

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[2012-05-22] [url=http://forum.egosoft.com/viewtopic.php?t=323083][Video Tutorial] Mission Director Basics[/url] by Ketraar
MFG

Ketraar
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DrBullwinkle
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Post by DrBullwinkle » Fri, 8. Jun 12, 23:38

Resolved. Thank you, X2-Illuminatus.
Last edited by DrBullwinkle on Sat, 9. Jun 12, 19:02, edited 1 time in total.

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apricotslice
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Post by apricotslice » Sat, 9. Jun 12, 01:03

jlehtone seems to be the one maintaining this thread. Perhaps a PM direct might help ?

If jlehtone is absent, perhaps the other mods have forgotten to fill the role ? In which case, it probably needs a reminder send to one of the active mods to get them to choose whos going to maintain this.

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X2-Illuminatus
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Post by X2-Illuminatus » Sat, 9. Jun 12, 17:36

Who decided to make this submission list a Sticky? No one reads Sticky threads. :P

In any way, if you notice that a thread (such as the Tutorials or Submissions to Community Library thread) isn't maintained anymore, then please inform one of the moderators by sending a PM and please don't wait three months to do so. ;)

Added all tutorials up to here.
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)

Neuauflage der fünf X-Romane als Taschenbuch

The official X-novels Farnham's Legend and Nopileos as Kindle e-books!

TonyEvans
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Post by TonyEvans » Thu, 19. Jul 12, 22:03

I read stickies ;-)


Question: I made a thread but got no response: how do I add a ship in xsp to a mod (like the .xsp eve rokh to the xrm mod)

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