Hangar Manager is also part of Lucikes Script Collection.
This topic is not up to date, most of the manual still applies to the recent version of the script, but you have to download the most recent version by downloading it as part of the script collection.
Content:
Part 1: Hangar Manager
Part 2: Change of command-slots
Part 3: ( -- reserved -- )
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Hangar Manager
(Version 3.1.00 – 24th May 2009)
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Overview Hangar Manager
- The Hangar Manager transfers fighters between a station and a carrier docked at that station.
Hangar Manager Preparations
Download
Lucike left after he got temporarly banned from the X-Universe Forums and asked me to remove the direct download links. Of course I respect his wish, so I replaced the download links with links onto his own homepage.
-> Hangar Manager (Version 3.1.00)
Prerequisites: X³ Terran Conflict Version 1.3 or higher (not compatible with X³ Reunion) !!
Activation of the Script Editor
Hangar Manager doesn’t require the script editor to be activated. Hangar Manager includes a script, that automatically sets the game to “modified”.
With the script editor activated, additional technical information can be displayed. This can be enabled in the script editor menu (Script Debugging: Additional Information) but is recommended to be left "off" as it might be confusing to some players. It is possible to run unsigned scripts without activating the script editor. This requires a change in the scripts boot file. In any case the save game will become “modified”.
Installation
Simply extract the *.zip file to your X³ TC folder. The .zip file includes the folders “\scripts\...” and “\t\...” which also exist in your X³ TC folder. Any additional folders in the *.zip file are for maintenance and uninstalling and should also be extracted to your X³ TC folder.
Uninstallation
The folder “\scripts.uninstall\...“ includes the file “setup.plugin.hangar.manager.pck”. Copy this file to the script folder (\scripts\...). Start X³ TC and load your save game. The uninstall process will start automatically and send a message to your log upon completion. The process can take up to 20 seconds from loading the savegame. Save the game.
Run the batch-file „Delete all Hangar Manager Scripts.bat“ in the “\scripts.delete\...” folder. This will delete all the script’s files. The uninstall process is now complete.
Important: Never simply delete scripts, because they are connected to your savegame.
Updating older versions
Simply extract the *.zip file to your X³ TC folder. The .zip file includes the folders “\scripts\...” and “\t\...” which also exist in your X³ TC folder. Any additional folders in the *.zip file are for maintenance and uninstalling and should also be extracted to your X³ TC folder.
The batch-files “Delete old Hangar Manager Scripts.bat” in the “\scripts.delete\” folder takes care of deleting old and unneeded script files. This step is not required, but will keep your script folder organized.
In game nothing has to be manually restarted. All ships or station automatically restart their scripts.
Hangar Manager Manual
Usually a carrier must be undocked to dock fighters on it, which are docked at the same station. The Hangar Manager transfers these fighters between the station and a docked carrier.
Short Manual
- Equip a carrier-class ship with a transporter device.
- Start the Hangar Manager command from the command console of the station or the carrier.
- A carrier-class ship
- Transporter device
The Hangar Manager can be started in the command console of a station or a carrier. The Hangar Manager command in the console of the carrier is available if the carrier is docked to a station.
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First you have to select two hangars. That can be the hangar of the station and the carrier. But also the hangar of the carrier and the hangar of another docked carrier are possible.
If you want to transfer multiple fighters into another hangar, you should select the hangar first, where the fighters are docked now.
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Then you just have to select the ship you want to transfer into the other hangar.
Additional Information
None
Technical Data Hangar Manager
Language File
8011-L044.xml (ID 8011)
8011-L049.xml (ID 8011)
Command-Slots
COMMAND_TYPE_STATION_20 (1120)
COMMAND_TYPE_SHIP_20 (1220)
Object-Task
Ship Task 10 or 11 (depending on the players choice )
Station Task 10 to 19 (depending on the players choice )
Official abbreviations
"der HGM"
"the HGM"
Changes at Dockware Manager
Downloads
-> Hangar Manager (Version 3.1.00)
-> Hangar Manager (Version 3.alpha.04)
-> Hangar Manager (Version 3.alpha.03)
-> Hangar Manager (Version 3.alpha.02)
-> Hangar Manager (Version 3.alpha.01)
Changelog
26th October 2008 (Version 3.alpha.01)
- First version.
2nd November 2008 (Version 3.alpha.02)
- Bug Fix: Sometimes normal stations couldn't get selected as transfer hangar. Fixed.
9th November 2008 (Version 3.alpha.03)
- Bug Fix: In certain circumstances transferred fighters couldn't get transferred back to the carrier. Fixed.
2nd December 2008 (Version 3.alpha.04)
- Bug Fix: Ships of the type "Centaur" got recognized as a carrier. Fixed.
- Bug Fix: No ships got shown in a hangar although they where there. Fixed.
- Hangar Manager completely revised.
- Alpha-phase finsihed.
- Beta-phase finished.
- Several small improvements.