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[MOD][TC] AWRM/Xtra Ship Starts [v0.9 - Tu-31-May-2011]
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Roger L.S. Griffiths



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PostPosted: Sat, 12. Feb 11, 17:20    Post subject: [MOD][TC] AWRM/Xtra Ship Starts [v0.9 - Tu-31-May-2011] Reply with quote Print

Hi Peeps,

Inspired by the Cadius Ship Starts mod, I am in the process of producing my own ship starts mod tailored to work with AWRM and Cadius's Xtra Ship/Station pack (with or without CMOD).

Required Mods/Scripts
Strongly Recommended Mods/Scripts
Suggested Mods/Scripts
Downloads
Please check here if the main TXU links do not work.

(TXU)

Overview
Please find below the details of the starts and their state of development:-
  1. Terran Secret Agent
      Race: Terran
      Difficulty: Easy
      Ship(s):
        Longsword Mk II (max upgrades/shields, 8 Exp. FBC, 10 Pro. FBC, 160 Vang. Merc., 80 Vang. Mars, 40 Vang. Jup., 20 Vang. Pluto)
        Kopesh (max upgrades/shields, 4 Enh. PNC, 2 Enh. ANC, 8 Vang. Merc., 4 Vang. Mars, 2 Vang. Jup.)
      Credits: 100,000 Cr
      Salvage Insurance: 0
      Sector: Perpetual Sin
      Relations:
        Worst possible rep with Paranid/Kha'ak/Xenon
        Enemy with Split
        Shunned by Argon/Boron
        Neutral with Teladi/Yaki/Pirates
        Friends with Terran/Goner
        Earth clearance with ATF
      Plots:
        All plots available (direct access to Terran Plot)
      Status: Done

  2. Teladi Admiral
      Race: Teladi
      Difficulty: Easy
      Ship(s):
        Pteranadon (max upgrades/shields, 48 Adv. GC, 12 Adv. EBC, 50 GC Ammo, 250 EBC Ammo, 16 Adv. Firestorm, 32 Adv. Tempest, 64 Adv. Wildfire, 400-1300 ECs)
        Heavy Osprey (max upgrades/shields, 14 Adv. EBC, 800 EBC Ammo, 18 Adv. Tempest, 9 Adv. Wildfire)
        Vulture Superfreighter XL (max upgrades/shields, 1 Adv. PAC, 400 GC Ammo, 2000 EBC Ammo, 16 Adv. Firestorm, 32 Adv. Tempest, 64 Adv. Wildfire)
      Credits: 1,000,000-2,000,000 Cr
      Salvage Insurance: 5
      Sector: Xenon Sector 695
      Relations:
        Worst possible rep with Kha'ak/Xenon
        Enemy with Yaki/Pirates
        Shunned by Terran/Goner
        Neutral with Argon/Boron/Split/Paranid
        Friends with Teladi
        Asteroid Belt clearance with ATF
      Plots:
        All plots available (Argon-Terran Link Plot)
      Status: Done

  3. Argon Secret Service
      Race: Argon
      Difficulty: Easy
      Ship(s):
        Cyclops (max upgrades/shields, 12 Adv. PBC, 8 Adv. FAA, 4 Adv. HEPT)
        2 Aamon Prototype (max upgrades/shields, 10 Adv. MD, 150 MD Ammo)
      Credits: 100,000 Cr
      Salvage Insurance: 0
      Sector: Omicron Lyrae
      Relations:
        Worst possible rep with Kha'ak/Xenon
        Enemy with Yaki/Pirates/Paranid
        Shunned by Split/Terran
        Neutral with Boron/Teladi/Goner
        Friends with Argon
        Asteroid Belt clearance with ATF
      Plots:
        All plots available (Argon-Terran Link Plot)
      Status: Done

  4. Paranid Paladin
      Race: Paranid
      Difficulty: Easy
      Ship(s):
        Proteus (max upgrades/shields, 8 Enh. PPC, 8 Enh. TBC, 6 Adv. FAA, 2 Adv. HEPT)
        1 Medusa Prototype (max upgrades/shields, 8 Adv. HEPT, 2 Adv. PAC)
      Credits: 100,000 Cr
      Salvage Insurance: 0
      Sector: Third Redemption
      Relations:
        Worst possible rep with Kha'ak/Xenon
        Enemy with Yaki/Pirates/Argon
        Shunned by Boron/Terran
        Neutral with Split/Teladi/Goner
        Friends with Paranid
        Asteroid Belt clearance with ATF
      Plots:
        All plots available (Argon-Terran Link Plot)
      Status: Done

  5. Split Warlord
      Race: Split
      Difficulty: Easy
      Ship(s):
        Taipan (max upgrades/shields, 52 Adv. PALC)
        2 Drake (max upgrades/shields, 12 Adv. EBC, 700 EBC Ammo)
        4 Cougar Vanguard (max upgrades/shields, 10 Adv. MD, 200 MD Ammo)
        4 Cougar Raider (max upgrades/shields, 8 Adv. MD, 160 MD Ammo)
      Credits: 100,000 Cr
      Salvage Insurance: 0
      Sector: Hollow Infinity
      Relations:
        Worst possible rep with Kha'ak/Xenon
        Enemy with Yaki/Pirates/Boron
        Shunned by Argon/Terran/Goner
        Neutral with Paranid/Teladi
        Friends with Split
        Asteroid Belt clearance with ATF
      Plots:
        All plots available (Argon-Terran Link Plot)
      Status: Done

  6. Boron Royalist
      Race: Boron
      Difficulty: Easy
      Ship(s):
        Boron Shark (Max Upgrades/Shields, 8 Adv. PPC, 8 Adv. FAA, 4 Adv. HEPT)
        30 Skate Prototype (Max Upgrades/Shields, 8 Adv. HEPT, 2 Adv. PAC)
        15 Baracuda Prototype (Max Upgrades/Shields, 8 Enh. HEPT)
      Credits: 100,000 Cr
      Salvage Insurance: 0
      Sector: Ocean of Fantasy
      Relations:
        Worst possible rep with Kha'ak/Xenon
        Enemy with Yaki/Pirates/Split
        Shunned by Paranid/Terran
        Neutral with Argon/Teladi/Goner
        Friends with Boron
        Asteroid Belt clearance with ATF
      Plots:
        All plots available (Argon-Terran Link Plot)
      Status: Done

  7. USC Admiral
      Race: Terran
      Difficulty: Easy
      Ship(s):
        Saitama (Max Upgrades/Shields, 16 Proto. FBC, 12 Adv. PNC)
        Gauntlet Millitary Transport (Max Upgrades/Shields, 2 Enh. MAML, 2 Adv. EPBC, 4 Adv. ANC, 4 Adv. CPBC)
        Baldric Super Freighter XL (Max Upgrades/Shields, 2 Adv. ANC)
        Longsword (Max Upgrades/Shields, 6 Adv. MAML, 4 Adv. PNC)
        40 Cutlass (max upgrades/shields, 4 Enh. PNC, 4 Enh. ANC)
        20 Kopesh (max upgrades/shields, 4 Enh. PNC, 2 Enh. ANC)
        10 Falchion (max upgrades/shields, 2 Enh. ANC)
      Credits: 1,000,000 Cr
      Salvage Insurance: 0
      Sector: Heretics End
      Relations:
        Worst possible rep with Kha'ak/Xenon
        Enemy with Yaki/Pirates/Paranid
        Shunned by Split
        Neutral with Argon/Boron/Teladi/Goner
        Friends with Terran
        Mars clearance with ATF
      Plots:
        All plots available (Direct access to Terran Plot)
      Status: Done

  8. ATF Admiral
      Race: Terran
      Difficulty: Easy
      Ship(s):
        Valhalla (Max Upgrades/Shields, 60 Exp. FBC, 18 Adv. EMPC)
        Gauntlet Millitary Transport (Max Upgrades/Shields, 2 Enh. MAML, 2 Adv. EPBC, 4 Adv. ANC, 4 Adv. CPBC, 40 MAML Ammo)
        Baldric Super Freighter XL (Max Upgrades/Shields, 2 Adv. ANC)
        4 Vali (max upgrades/shields, 8 Adv. EMPC, 6 Adv. PNC)
        4 Vidar (max upgrades/shields, 10 Adv. EMPC, 4 Adv. PNC)
        15 Verdandi Sentinel (max upgrades/shields, 8 Enh. PNC, 4 Enh. ANC)
        30 Hel (max upgrades/shields, 4 PNC, 4 ANC)
        5 Mani (max upgrades/shields, 6 PNC, 2 ANC)
      Credits: 100,000 Cr
      Salvage Insurance: 0
      Sector: Xenon Core 023
      Relations:
        Worst possible rep with Kha'ak/Xenon
        Enemy with Yaki/Pirates/Paranid
        Shunned by Split
        Neutral with Argon/Boron/Teladi/Goner
        Friends with Terran
        Earth clearance with ATF
      Plots:
        All plots available (Direct access to Terran Plot)
      Status: Done

  9. Xenon Throwback
      Race: Xenon
      Difficulty: Hard
      Ship(s):
        Z (max upgrades/shields, 34 Proto. PPC, 6 Proto. HEPT, 12 Proto. FAA)
        2 LX (max upgrades/shields, 8 Proto. HEPT, 2 Proto. PAC)
        4 L (max upgrades/shields, 6 Proto. HEPT)
        8 M (max upgrades/shields, 4 Proto. PAC)
        6 N (max upgrades/shields, 4 Proto. IRE)
      Credits: 1,000,000
      Salvage Insurance: 5
      Sector: Xenon Sector 101
      Relations:
        Worst possible rep with Kha'ak
        Enemy with Argon/Boron/Paranid/Split/Teladi
        Shunned by Pirates/Yaki
        Neutral with Xenon/Goner/Terran
        Asteroid Belt clearance with ATF
      Plots:
        All plots available (direct access to Terran Plot)
      Status: Done

  10. Khaak Matriarch
      Race: Kha'ak
      Difficulty: Hard
      Ship(s):
        Asura M2 (max upgrades/shields, 30 Adv. GKE, 10 Adv. BKE)
        3 Lilith M5 (max upgrades/shields, 4 Enh. AKE)
        6 Ifrits M4 (max upgrades/shields, 4 Adv. AKE)
        3 Ahrimans M3 (max upgrades/shields, 6 Enh. BKE)
      Credits: 1,000,000
      Salvage Insurance: 5
      Sector: Unknown Sector (18,16) - South of Menelaus Oasis
      Relations:
        Worst possible rep with Argon/Boron/Paranid/Split/Teladi
        Enemy with Xenon
        Shunned by Pirates/Yaki
        Neutral with Terran/Goner
        Friends with Kha'ak
        Asteroid Belt clearance with ATF
      Plots:
        All plots available (direct access to Terran Plot)
      Status: Done

  11. USC Rear Admiral
      Race: Terran
      Difficulty: Easy
      Ship(s):
        Hakata (Max Upgrades/Shields, 12 Enh. FBC, 6 Proto. FBC, 480 Vang. Merc., 240 Vang. Mars, 120 Vang. Jup., 60 Vang. Pluto)
        Aomori (Max Upgrades/Shields, 12 Enh. FBC, 6 Proto. FBC, 160 Vang. Merc, 80 Vang. Mars, 40 Vang. Jup., 20 Vang. Pluto)
        2 Gauntlet Millitary Transport (Max Upgrades/Shields, 2 Enh. MAML, 2 Adv. EPBC, 4 Adv. ANC, 4 Adv. CPBC, 80 MAML Ammo)
        2 Baldric Super Freighter XL (Max Upgrades/Shields, 2 Adv. ANC)
        2 Longsword (Max Upgrades/Shields, 6 Adv. MAML, 4 Adv. PNC, 160 MAML Ammo)
        19 Kopesh (max upgrades/shields, 4 Enh. PNC, 2 Enh. ANC)
      Credits: 100,000 Cr
      Salvage Insurance: 0
      Sector: Xenon Sector 101
      Relations:
        Worst possible rep with Kha'ak/Xenon
        Enemy with Yaki/Pirates/Paranid
        Shunned by Split
        Neutral with Argon/Boron/Teladi/Goner
        Friends with Terran
        Mars clearance with ATF
      Plots:
        All plots available (Direct access to Terran Plot)
      Status: Done - v0.8

  12. Xenon Wolfpack
      Race: Xenon
      Difficulty: Hard
      Ship(s):
        C (max upgrades/shields, 12 Proto. PPC, 8 Proto. FAA, 4 Proto. HEPT)
        1 LX (max upgrades/shields, 8 Proto. HEPT, 2 Proto. PAC)
        4 Q (max upgrades/shields, 8 Proto. HEPT, 4 Proto. PPC, 2 Proto. FAA)
        8 PX (max upgrades/shields, 8 Proto. HEPT, 4 Proto. PAC)
      Credits: 100,000
      Salvage Insurance: 5
      Sector: Xenon Sector 101
      Relations:
        Worst possible rep with Kha'ak/ATF
        Enemy with Argon/Boron/Paranid/Split/Teladi/Goner/Terran
        Neutral with Pirates/Yaki
        Friends with Xenon
      Plots:
        Disabled
      Status: Done - v0.8

  13. Aldrin Test Pilot
      Race: Terran
      Difficulty: Hard
      Ship(s):
        Spitfyre (max upgrades/shields, 8 x Enh. PNC, 2 x Enh. ANC)
      Credits: 0
      Salvage Insurance: 10
      Sector: Random dead-end sector (Selection TBC)
      Relations:
        Worst possible rep with Kha'ak/Xenon
        Hunted by Boron/Paranid/Split/Teladi
        Shunned by Pirates/Yaki
        Friends with Argon/Goner/Terran
        Max rep with ATF
      Plots:
        Completed (Random Player Sector selected/Hub operational but connected to Player Sector with no e-cells, Xperimental Shuttle blueprints added to first HQ built, given UJD on discovery of Elysium of Light)
      Status: Beta Release - v0.8

  14. USC Vice Admiral
      Race: Terran
      Difficulty: Easy
      Ship(s):
        Nagoya (Max Upgrades/Shields, 24 Adv. FBC, 4 Exp. FBC, 14 Adv. PNC)
        Baldric Super Freighter XL (Max Upgrades/Shields, 2 Adv. ANC)
        Longsword (Max Upgrades/Shields, 6 Adv. MAML, 4 Adv. PNC)
        4 Excalibur (max upgrades/shields, 6 Enh. PNC, 2 Enh. ANC)
      Credits: 1,000,000 Cr
      Salvage Insurance: 0
      Sector: Heretics End
      Relations:
        Worst possible rep with Kha'ak/Xenon
        Enemy with Yaki/Pirates/Paranid
        Shunned by Split
        Neutral with Argon/Boron/Teladi/Goner
        Friends with Terran
        Mars clearance with ATF
      Plots:
        All plots Complete
      Status: Concept


Suggestions for additional starts and constructive feedback welcomed.



Last edited by Roger L.S. Griffiths on Tue, 5. Jun 12, 11:18; edited 67 times in total
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Cadius





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PostPosted: Sun, 13. Feb 11, 17:40    Post subject: Reply with quote Print

If I may I'd like to repost my idea for a Khaak start. Although this one will have to wait til the new version comes out.

Khaak Matriarch
Race: Khaak
Difficulty: Hard (i suppose it would be)
Ship(s):
Tiamat (Max upgrades + loadouts)
20 Ifrits, 12 Ahrimans
Rakshasa
Credits: 1,000,000
Salvage Insurance: 5
Sector: One of the unknown sectors way down south, Boron and Split border sectors would provide some good raiding opportunities.
Relations: Bad with everybody, Good with Khaak.

Operation Final Fury should be marked as completed

Might not be the best for a long game but gives you a chance to start some carnage and try out the new Khaak.

EDIT:
On second thought, I'd like to see a fleet commander start for other races as well. In vanilla you have only one I think..


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Roger L.S. Griffiths



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PostPosted: Sun, 13. Feb 11, 18:03    Post subject: Reply with quote Print

Cadius wrote:
If I may I'd like to repost my idea for a Khaak start. Although this one will have to wait til the new version comes out.
...
Might not be the best for a long game but gives you a chance to start some carnage and try out the new Khaak.
Consider it done Smile

Cadius wrote:
EDIT:
On second thought, I'd like to see a fleet commander start for other races as well. In vanilla you have only one I think..
Fleet commander? Do you mean like the Teladi Admiral start?


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Roger (aka [SRK] Mr^Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"How do you eat an elephant? One bite at a time." - Unknown
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Cadius





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PostPosted: Sun, 13. Feb 11, 18:12    Post subject: Reply with quote Print

yep, basically a military quick-start where you get a handful of capital ships would go great with EmperorJon's Military Plugin.


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Roger L.S. Griffiths



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PostPosted: Sun, 13. Feb 11, 19:08    Post subject: Reply with quote Print

Cadius wrote:
yep, basically a military quick-start where you get a handful of capital ships would go great with EmperorJon's Military Plugin.
I have started with two starts (Paranid/Argon) along the lines of the Terran Secret Agent start (since currently neither race has an M2+/M1+ yet Wink).


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Roger (aka [SRK] Mr^Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"How do you eat an elephant? One bite at a time." - Unknown
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Roger L.S. Griffiths



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PostPosted: Mon, 14. Feb 11, 18:25    Post subject: Reply with quote Print

Cadius wrote:
yep, basically a military quick-start where you get a handful of capital ships would go great with EmperorJon's Military Plugin.
So what do you think of the current set?


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Roger (aka [SRK] Mr^Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"How do you eat an elephant? One bite at a time." - Unknown
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Cadius





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PostPosted: Mon, 14. Feb 11, 19:49    Post subject: Reply with quote Print

nice! For the ATF and USC Admiral starts you might wanna switch the number of M3 and M4 around. So you get more more M4 and less M3. And I'll fix the Taipan M6 dock issue by next update.


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PostPosted: Mon, 14. Feb 11, 21:31    Post subject: Reply with quote Print

USC Rear admiral:
-1 Hataka light carrier (10 Khopesh, 6 Falchions, 4 Scimitars)
-1 Aomori light frigate
-3 Katana M6
-2 Baldric SF
-2 Gauntlet TP

Xenon Wolfpack:
- 3 Xenon C
- 2 Xenon Q
- 4 Xenon PX
starting in Xenon 101 sector

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Roger L.S. Griffiths



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PostPosted: Mon, 14. Feb 11, 23:57    Post subject: Reply with quote Print

Status Update
Formal Release of v0.1

This initial offering includes a placeholder Kha'ak start where you start with the Hive Queen.


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Roger (aka [SRK] Mr^Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"How do you eat an elephant? One bite at a time." - Unknown
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Roger L.S. Griffiths



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PostPosted: Tue, 15. Feb 11, 00:00    Post subject: Reply with quote Print

mr.WHO wrote:
USC Rear admiral:
-1 Hataka light carrier (10 Khopesh, 6 Falchions, 4 Scimitars)
-1 Aomori light frigate
-3 Katana M6
-2 Baldric SF
-2 Gauntlet TP

Xenon Wolfpack:
- 3 Xenon C
- 2 Xenon Q
- 4 Xenon PX
starting in Xenon 101 sector
Not included in v0.1 but will consider them for the next release. The Wolfpack start will almost certainly be a non-plot start.


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Roger (aka [SRK] Mr^Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"How do you eat an elephant? One bite at a time." - Unknown
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apricotslice





Joined: 16 May 2004
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PostPosted: Tue, 15. Feb 11, 15:37    Post subject: Reply with quote Print

Can you actually be freinds with the Xenon ? I'm not sure you can. Like pirates and khaak, some of them always spawn as enemies.

Once I get Cadius into the Merge Mod, I'd be happy to include your starts as well. Very Happy


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Roger L.S. Griffiths



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PostPosted: Thu, 17. Feb 11, 00:52    Post subject: Reply with quote Print

apricotslice wrote:
Can you actually be freinds with the Xenon ? I'm not sure you can. Like pirates and khaak, some of them always spawn as enemies.
I am not certain, but the mutual flag seems to make it work for the majority of Xenon. Any ships that are explicitly set as enemy to player will probably still be enemies, but that is true of ships from any race.

apricotslice wrote:
Once I get Cadius into the Merge Mod, I'd be happy to include your starts as well. Very Happy
Feel free to do so, but remember that the starts do require AWRM v0.22 and will currently not work with the CMOD patch as I have not had a chance to update it yet... should be done by the end of next week at the latest.


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Roger (aka [SRK] Mr^Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"How do you eat an elephant? One bite at a time." - Unknown
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apricotslice





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PostPosted: Thu, 17. Feb 11, 06:12    Post subject: Reply with quote Print

What is AWRM ?

Cmod is not something I worry about being compatible with.


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Roger L.S. Griffiths



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PostPosted: Thu, 17. Feb 11, 09:08    Post subject: Reply with quote Print

apricotslice wrote:
What is AWRM ?

Cmod is not something I worry about being compatible with.
AWRM is my weapons mod (adds weapons and missiles for the Commonwealth and Terrans). The new starts spawn ships with weapons from that mod.


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Roger (aka [SRK] Mr^Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"How do you eat an elephant? One bite at a time." - Unknown
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apricotslice





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PostPosted: Thu, 17. Feb 11, 09:12    Post subject: Reply with quote Print

What happens if the mod isnt installed ?

Edit : Does it use the 2 dummy slots ?


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