[TC] A Pirate's Revenge [Book One Complete]

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Post by Scion Drakhar » Thu, 3. Feb 11, 20:25

You gotta love a docking computer, eh?
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Post by Triaxx2 » Thu, 3. Feb 11, 23:23

Absolutely. I almost got dead from that little disaster. I think I'll have to find a better ship.
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Post by Triaxx2 » Fri, 4. Feb 11, 03:19

Chapter 10: Crystal Clear

So to start, I took a mission from the OTAS station. Run north, snag some luxury goods, and come back. Okay, fine.

As I dock, OTAS calls me for a mission. It's a defend station mission for the Light of Heart Shipyard. I undock, call back the now repaired if less heavily armed Valkyrie, and jump to Light of Heart.

Smacking down M5's in an M3 is a test of patience, but it can be done. From there, I jump back into the Chokaro, and leap to Haktikvah's again. Sliding up and around to a position in the upper left corner, I undock and go out into the trade lanes... Only to discover that I've also, lost my Triplex Scanner. Grumble.

Okay, no problem, I'll find a Paranid and take theirs. This plan does not go quite so well as I hope. Not only do half the ships I attack turn out to be packing fighter drones, but those that do bail, have their scanners destroyed by the time they do.

But, while attacking two of them, the go pirate, just after I decide I don't want what they have. The kicker? Both were masquerading as High-Tech Traders. So neither one leaves me anything special, except a contribution to the next 'Deliver huge quantities of the unbuyable Disruptor missile' missions from OTAS.

Another freighter spills it's guts, and leaves Crystals all over the sector. 138 of them to be precise.

And I decide to make an exception to my rule of simply destroying Paranid ships. What bails is a Demeter Superfreighter, and I wouldn't normally have any qualms about blowing it to shreds, but it still had nearly two thousand units of Magalit aboard, and another 500 units of Soja, and it still had 87% hull. So I decided I'd take the cost of the replacements and repairs for Valkyrie out of the Paranid, by selling this one ship. So I escorted it to the Light of Heart shipyard, and watched the credits roll over in the 6 digits. Then flipped it all into repairing my Caiman, Salvage Bucket. Now to fetch it a jump drive.

One other point of note, the Teladi are back in Haktikvah's. From the area around the north gate, I picked up a Hammerhead Missile, dropped when a group of pirates fell a foul of a Phoenix and Shrike. It was beautiful.
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Post by Triaxx2 » Fri, 4. Feb 11, 22:26

Chapter 11: When to hold 'em

As I make for the gate of Haktikvah's Faith, I run across, and quite nearly into, a Paranid High-Tech trader. Annoyed at the intrusion, I scan it, just for kicks. It's carrying 7 1 GJ shields, 4 200MJ shields, and 22 25MJ shields. Even considering I'm escorting a banged up and unshielded freighter, I cannot resist.

Valkyrie leaps out of the bay and HEPT fire rips into the target. The pilot bails with half the hull gone and I'm terrified my prizes are as well.

I'm in luck however, as five of the seven 1GJ shields are still there, all of the 200's and a dozen of the 25mj shields, including the two the freighter was using. I transport them all to the Chokaro, and then blow the freighter.

Now OTAS calls, and I answer, leaping straight back up to Akeela's, and then to Light of Heart for an assassination. Now back to Haktikvah's for more pirating.

For some reason, I manage to pick up quite a lot of Mass Driver Ammunition. I didn't know the Paranids made that, and they're all on their way north to Split Sectors. Weird. But it's mine now. There's no answer in sight to my quest for a more powerful combat ship, unless I want to try relieving the Argon of one of their versions of the Eclipse, and I don't think I'll manage that. I'm just getting ready to leave, when I spot some crates on the gravidar near the west gate. I'm then supremely glad for my Triplex Scanner, when I see this.
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Post by Scion Drakhar » Sun, 6. Feb 11, 17:51

Time to go.

Nice haul with the high tech trader!
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Post by Triaxx2 » Sun, 6. Feb 11, 19:29

Chapter 12: Slim Pickings

The Pirate Carrack continues to ravage my favorite hunting ground. I've attempted to hunt around it, and it seems possible, but other Pirate forces continue to ingress into the area. I found myself running again, as I attempted to engage a Paranid Freight Transporter. I was forced to knock out a Nova Raider, and then make a break between two PBG weilding Falcons.

With the Carrack moving between the North, and East gates, and a significant group near the West gate, I found there was not option to get out, but to jump clear across Aladna Hill. Fortunately, I the military presence had kept it clear of pirates, and I was able to meet up with the Chokaro, and return to OTAS for more missions.

Another assassination under my belt and I jumped into the Amazon. If I couldn't hunt in Haktikvah's, I'd try Nopileos Memorial. Understanding that there was every chance I would drop right into the middle of that Carrack group, I would need speed to survive. I got lucky however, and the Carrack was off near the north gate. I took advantage of the lull to pick up some of the bailed ships floating there. Three Solano's, and an Express Hauler went on their way to the Light of Heart shipyard for repair.

Salvage Bucket and another Caiman, the Hold are there now, and will have to move, but the Chokaro is on it's way with another Jumpdrive.

The Amazon then turns and screams towards the West gate, ducking fire from the Pirate Busters hanging around. On the far side, I turn and burn north, getting away before any of the pirates here can find me.

The Chokaro has now completed it's run and it's ordered in by the same gate, and comes to me. Of course, there are also pirates following it, so I'm once again thankful for Docking Computers. I launch in Valkyrie and order it out, even as I'm getting torn into.

Then I'm off and blazing HEPT at first the Discoverer that's caught me, and then into and through two Buzzards and the straggling buster. Then I see my prize.

A pair of Pirate Heavies. A Blastclaw and Blastclaw Prototype. But I'm too far away and can only get the Blastclaw to bail. I spin and shred a couple of M4's and an M5, then claim my prize. Which mounts two PBG's and a HEPT. Plus a shield. But it goes north, having precisely zero chance to survive alone. As I move to follow, my gravidar chirps, and another Blastclaw arrives, which also bails. Instead of claiming it, I call the Chokaro, ordering the Amazon and the Buster Hauler that are aboard off. It's a good thing, because as I dock with it, and teleport to the just bailed Blastclaw, an M3 group comes through. I close with the earlier 'Claw, teleport across, dock, and leap out of the system just as PBG's start to lick at the heels of the Chokaro. OTAS has another mission, and I'm thinking I'll take that, but it turns out to be a follow mission, this time an Argon express. Headed for Thuruk's Beard. I don't even get to breach the West gate of Aladna's before I get the Mission failed message.

Now that Carrack is gettin' on me nerves.

I did see one item of interest, coming down from Thuruk's Beard. It was this Albatross, carrying a station. I was wishing for boarders sadly I had to let it go, not having the inclination to tangle with it, or the M7M I'd need to get through the hull. Some day though.
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Post by Triaxx2 » Tue, 8. Feb 11, 16:24

Chapter 13: Dirty Birdie

Since Haktikvah's Faith, though now Carrack free, is still fairly Pirate infested, I decide to work on my various reputations. Return ships, Scan Asteroids.

Even a mission for a Paranid, scanning 'roids which flings my rep back up to Nomad 50%. Just as I'm preparing to end my day at my Silicon Mine, I find a hard Return Ship Mission.

Oh. Yeah. They're totally not getting this back.

Not wanting to risk the wrath of the Argon, my prize and I leap across the universe, and I shepard it safely to the Yaki Shipyard. Since the fuzz will be here soon, I make myself scarce. But first, I lay out some protection money. Yaki are ready, and waiting for the cops, and no paper trail. Now to find another High-Tech Trader to make a ... donation. :D
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Post by Kirlack » Tue, 8. Feb 11, 18:01

Haha, quality. I wonder how your going to best abuse that Gannet Triaxx2? ;)

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Post by Triaxx2 » Tue, 8. Feb 11, 18:09

Probably by 'acquiring' a Carrack. :D Haven't flown one yet, and it's a properly Piratey ship.

Or perhaps a Brigantine.

Or maybe something else fun. Like another Gannet.
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Post by Triaxx2 » Wed, 9. Feb 11, 04:00

Chapter 14: Underplayed, and overpaid.

So... apparently, I over paid for the service of cop elimination. Or the Yaki aren't quite the pilots they told me they were. Checking in on my prize, via a Sat left in the sector, I see two Argon Police Nova Raiders hanging around the station.

And considering that the only fighters I see are well away from there, I might have to go back and demand a refund unless I see some action. But there is an M2 there, so I guess I'll check back later.

The great shield hunt is proving a touch harder than anticipated. In fact, so far I've acquired one of the three, two Gigajoule shields I'll require for my Gannet.

And I bought that, from the Light of Heart Equipment Dock. So it seems that the Paranid have caught on to me, because the number of useful trade convoys has plummeted. I caught one weapons dealer with all three of his eyes closed, and picked up a bunch of SQUASH mines. I should have enough now to deal with any more Capitals I run across.

I hope.

In the mean time, I'm keeping my eyes open for another return ship mission. If I'm lucky, I'll be able to replace my Chokaro. I don't suppose I can convince anyone to lose a Panther eh?

I even make a play for a Blastclaw Prototype that happens to wander in the north gate, but, in a moment of pure insanity, he manages to blow himself up just as I eliminate his shields. *sigh*

Terracorp wants a bunch of expensive missiles, though thankfully no Disruptors. Good because I've picked up a grand total of one.

I guess I need a new hunting ground. Perhaps Split fire will be more friendly to my endeavours. (Or at least full of some wimpier pirate groups.)
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Post by Triaxx2 » Fri, 11. Feb 11, 01:09

Chapter 15: Know when to Fold 'em

So, the Yaki finally managed to toast the other two Nova Raiders. So I dropped in a for a visit. And spent an hour and a half floating in space, repairing my Gannet.

At some point, while pushing my rep, I managed to salvage a bailed Mercury SF XL. While repairing my Gannet, I get a message that the MSFXL has docked at a Cahoona Bakery. Ordering it to sell the Argnu Beef that it had in the hold, which is why I sent it there to begin with, it then goes to OTAS HQ, where it collects a Jump Drive, and another 2GJ shield. Now my Gannet has 4.2GJ of shielding. And a PBE for it's ass turret. Err... tail turret.

But precisely Zero missiles. The MSFXL goes back to the Aladna area, hunting Hammers, Flails, and Boarding Pods. For now the Gannet returns to the Yaki Shipyard, and I return to Split fire.

The area is almost completely devoid, not only of Pirates, but also of Paranid Traffic. I scanned a few, but the only one with any cargo went down with his ship and didn't leave me anything. Another did leave me some missiles. Aurora Missiles. Not too helpful, but I dumped them at the Chokaro, and then moved east into Brennan's Triumph. Where yet another Carrack awaited me. I knew I wasn't going to make any caps there, especially when it started launching Hammerhead's at me. Fortunately the Wasp has enough range to smack down something like that before it closes on me.

Then I escaped north into Olmanckselot's treaty. Nothing there but a lot of 'roids. I scanned the lot and went north again, defending a convoy from a bunch of M5 groups.

I noticed a gap in the universe map and dropped into the Wall for a quick visit, and docked at one of the SPP's. I know that sometimes you just have to stop and let the day move along. So I left the ship docked, crawled into the Captain's Bed, and pulled the covers over my head, dreaming of using enough firepower to flatten a sector several times over.
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Post by Triaxx2 » Sat, 12. Feb 11, 22:43

Chapter 16: 'Nid Running

Having finished my work with the Yaki, I undocked and jumped to Aladna Hill for some energy and then into Haktikvah's, looking for a little piracy. And finding nothing. At all. Not even echoes of anything worth picking off.

Slipping into Amazon, I sent the Mos Eisley (Chokaro) to my Wheat Farm, and booked for the South Gate, and into Clarity's End. No big deal, then I was on into Third Redemption. Here I notice Tractor Beam Fabs. I'll have to watch the sky lanes for one of those, they could be handy. North through the gate, and into Gunne's Crusade, then back down through Third Redemption into Perdition's End, and I watch as a Split Python unleashes a hail of Incendiary Bomb Launcher fire into a Pirate Nova Raider unlucky to encounter the battle group heading for Rhonkar's Fire. This one is huge, and apparently intending on a fight, because it includes two Heavy Dragons, and a Tiger. Unfortunately, I was in such awe, and relief that I forgot to snap a picture. I'm very glad I do not have to engage the Split for my vengeance.

South now through Desecrated Skies, the east into Moo-Kye's Revenge. There a job from the Soyery sends me racing through the Southern Paranid Sectors. The military in Cardinal's Domain threatens me, but they have no chance and I'm into Sacred Relic, then through Interworlds, and Wastelands, sending a Scorpion to my Chokaro, and jumping back to Moo-Kye's. The Scorpion docks just as time is about to run out, with just over a minute on the clock. 22.000+ credits are mine. The Chokaro then jumps back home, and I run back to Moo-Kye's, avoiding the Slow, Ugly Paranid ships in Cardinal's for the second time.

Then I'm heading north, running for the Teladi Sector I know is up north, though I don't remember it's name until the computer informs me when the scanner picks up the gate, across LooManckStrat's Legacy.

But first, a nearby Mamba catches my attention. I've heard of this Mamba. It's a pirate trap, baited by the local pirates who enjoy luring fools to their doom, and watching them blow up on the mines.

I must be a fool. I went for it, slowly inching my way in, scanning for anything other than rocks, skirting the one mine I did find, and then reaching the Mamba. Out into my space suit, I thruster gently over.

BANG.
Last edited by Triaxx2 on Wed, 16. Feb 11, 13:56, edited 1 time in total.
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Post by Scion Drakhar » Wed, 16. Feb 11, 11:05

:o
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Post by Triaxx2 » Wed, 16. Feb 11, 18:27

Chapter 17: Ringing in

Wow. Who'd have thought bouncing off a ship would produce that kind of noise? Floating in space, I shook my head to clear the ringing while the computer ran an integrity check. 72% integrity of the suit. I was glad I wasn't going any faster. There's got to be an easier way to claim ships. But without having one to hand, I use the computer to claim this one, then punch the teleporter to beam back to the Amazon. Remotely flying the Mamba around the mine, and then out the north gate, while watching for bogey's isn't easy, but I manage it. Mos Eisley comes and picks it up, and then is waiting for me as I come through the north gate.

Deciding the day is young, I jump up to Haktikvah's faith, and try some pirating. But the 'Nid's aren't biting here. So, collecting a small hold full of missiles, I return to the Mos Eisley and make the jump to Legend's Home, and land at my wheat farm. I think it's time to start hunting something with a bit less speed, and a lot more firepower. It's time to not return ships. :twisted:
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Post by Kirlack » Wed, 16. Feb 11, 19:09

Phew, I really thought you'd been caught out in that minefield :o

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Post by Triaxx2 » Thu, 17. Feb 11, 02:10

Nope. Close, but no Cigar. I did see a pirate run into one though. It was awe inspiring. Of course there wasn't even debris left, but...

It's time to get into the swing and start attacking some Paranid sectors, but I need some cash, and I'm not very good at boarding. Not good at all.

I'm really hoping to get an M7, though I think I'll steer away from another Shrike. I love the Shrike, but I'm not up for it again.

And Scion has pointed out the potential vulnerabilities of the Argon M7's. I'm really kind of hoping for a Tiger, but I'm not holding my breath.
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Post by Scion Drakhar » Thu, 17. Feb 11, 07:18

You so had me going. Jeez, I am so gullible.
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Post by Triaxx2 » Thu, 17. Feb 11, 13:01

That is part of the fun. I promise to make any death suitably epic if I can.
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Post by Triaxx2 » Sat, 26. Feb 11, 11:55

Chapter 18: No fetch

I guess I'm unreliable. I spent two hours looking for a return ship mission and all I got was one from a fish to bring back a dolphin from Legend's Home to Montalaar. Needless to say, I'm infinitely thankful for Jumpdrives.

So far nothing else has turned up, and since the Argon are the only ones that like me enough to offer me big ships, (As a Hero of the Federation, it's my duty to nag them until they do.) I am rather stuck for options. I might not mind if it were the Split, since they love to cram their sectors full of stations. But the Argon like to spread out. So the Amazon is getting quite a work out.

I am torn though. I'd love to find a Split Tiger, but it has no hangar. I've heard the Teladi Shrike is good, and it packs a hangar, but I've also been told it's hideously expensive to arm. Of course it is Teladi, so that's to be expected.

Naturally Paranid ships are not on the menu, and wouldn't be anyway, because they're ugly.

The Boron Thresher packs a lot of firepower, but it's like the Shrike, hideously expensive to outfit. Though it doesn't have ammo using guns.

The Argon Cerberus has a hangar, and lots of anti-fighter power, but well, it's mostly only got anti-fighter power.

I guess I'll have to see if I can put my hands on a Split Panther. That seems the best balance. Now, how to make the Split happy. Ah. Make the Boron UN-happy.
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Post by Triaxx2 » Fri, 4. Mar 11, 21:56

Chapter 19: Fetch Quest

Ordering the computer to release the clamps, I dropped into the wilds of space, and swung around. Dozens of offers assaulted me, including one to buy a Nova Raider, from a man docked at one of the Cahoona Bakeries. It came with three HEPT's and three PRG's. So in came the Mos Eisley, and the Nova docked, passed it's HEPT's to the Valkyrie, along with one of the PRG's. The other two PRG's went to the Buster Raider. It took the spare 5, and 25MJ shields from the Mos Eisley, along with a couple of Spaceweed that were clogging the cargo bay of the Buster Raider.

While this was happening, I found, in Light of Heart, from the equipment dock of all places, a mission to retrieve an Argon Minotaur. In Aladna Hill. Sighing at the stupidity of various Argon, and offended at the offer of a mere 217,000 and change credits for an M7M, I swung north, claimed the ship with the access codes I'd been given, and jumped it to the Federal Argon Shipyard in Legend's Home. I sold it for 17 MILLION credits. And got yelled at.

Too bad. Pay better next time and I might consider returning it. But probably won't. With my new found riches, I've decided it's better to give than receive, so I'm going to give myself a TL, so I don't have to let the Argon Supply ships receive any more of my valuable business.

So, picking up fuel from my Legend's Home Fueler, and stocking the Buster Raider with all the software goodies my new TL will need, including a Jumpdrive and Triplex Scanner, I make the leap across to Senator's Badlands, and ask my Yaki contact to work his magic and transform my 20 million plus credits into a TL. Saying the magic words "Paper or Plastic?" he does so and my TL is ready to go. And wonder of wonders, now I have fuel for the Gannet, which has been sitting here rusting since I last visited to fix it up.

So, sending my Ryu and Gannet to the EQD in Light of Heart, the former to pick up the three Solano's docked there, and the latter to outfit with software, I jump back to Aladna, dock at one of the SPP's in the south of the sector, and kick back in my command chair. It's been a good day.
Last edited by Triaxx2 on Sun, 13. Mar 11, 14:13, edited 1 time in total.
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