[TC] Fast Sector selection on Universe Map
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I input the universe map as a graph where the vertices are the sectors and the edges are the transitions between sectors via various keystrokes. I then ran a breadth-first-search on the graph to annotate the vertices with their distances from the root node. I then deleted all of the edges where the target vertex' distance was less than or equal to the source vertex' distance. The result is a graph containing all shortest paths (and only shortest paths) from the root to all vertices. There is actually more than one graph (because the player-owned sector can have different names). I ran Graphviz on these graphs and dumped the result into PDFs which are in the linked archive below. The output isn't fancy, but (provided I input the initial graph correctly) it should be complete.
http://www.megaupload.com/?d=B7SBBHWM
I input the universe map as a graph where the vertices are the sectors and the edges are the transitions between sectors via various keystrokes. I then ran a breadth-first-search on the graph to annotate the vertices with their distances from the root node. I then deleted all of the edges where the target vertex' distance was less than or equal to the source vertex' distance. The result is a graph containing all shortest paths (and only shortest paths) from the root to all vertices. There is actually more than one graph (because the player-owned sector can have different names). I ran Graphviz on these graphs and dumped the result into PDFs which are in the linked archive below. The output isn't fancy, but (provided I input the initial graph correctly) it should be complete.
http://www.megaupload.com/?d=B7SBBHWM
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- Posts: 627
- Joined: Tue, 14. Dec 10, 19:14
after reading this thread i thought you were a loony,then i tried a few of the "shortcuts"
replace loony for genius,reduced sector tracking time from minutes to nano seconds.
i didnt realise how much traversing the sector map to check stuff out had been pithing me off.
many thanks oh wise one...off to kingdom end
"," "K"
wahey,there already
now what are those goners up to
"," "E x3"
replace loony for genius,reduced sector tracking time from minutes to nano seconds.
i didnt realise how much traversing the sector map to check stuff out had been pithing me off.
many thanks oh wise one...off to kingdom end
"," "K"
wahey,there already
now what are those goners up to
"," "E x3"
- nponoBegHuk
- Posts: 474
- Joined: Thu, 6. Mar 08, 19:55
Returning to X3:TC after almost a year. Link to a small update posted. Feel free to ask for new features, will try to keep updated.
Fast sector selection on the Universe Map | Rock locations for Mobile/OOS mining | Botting for max speed Hyperion | Complete list of ship sources | Capturing smaller ships
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
- nponoBegHuk
- Posts: 474
- Joined: Thu, 6. Mar 08, 19:55
I need a savegame file preferably started in 3.1 with all sectors and jumpgates discovered to confirm everything's correct for the latest patch. PM me if you can send me one. Will try to give this one some love until Portal 2 arrives on 19 april
Fast sector selection on the Universe Map | Rock locations for Mobile/OOS mining | Botting for max speed Hyperion | Complete list of ship sources | Capturing smaller ships
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
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- Posts: 2939
- Joined: Mon, 28. Feb 11, 19:50
- nponoBegHuk
- Posts: 474
- Joined: Thu, 6. Mar 08, 19:55
I've been trying to put together a C# application for this instead of the spreadsheet (actually the key combinations of the last version of the spreadsheet were imported from the alpha version of such app, not calculated by excel itself). However, I'm not very good at drawing.
We'll see what I can do, though. Meanwhile, you can use Ianrobo75's X3TC Stats and Resources Compendium V3.0. Several shorter combinations have been found since he released the last version (check one of the last posts on that thread), you can type them in from my spreadsheet.
We'll see what I can do, though. Meanwhile, you can use Ianrobo75's X3TC Stats and Resources Compendium V3.0. Several shorter combinations have been found since he released the last version (check one of the last posts on that thread), you can type them in from my spreadsheet.
Fast sector selection on the Universe Map | Rock locations for Mobile/OOS mining | Botting for max speed Hyperion | Complete list of ship sources | Capturing smaller ships
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
- nponoBegHuk
- Posts: 474
- Joined: Thu, 6. Mar 08, 19:55
Update posted, check first post for changes and download links.
Fast sector selection on the Universe Map | Rock locations for Mobile/OOS mining | Botting for max speed Hyperion | Complete list of ship sources | Capturing smaller ships
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
- nponoBegHuk
- Posts: 474
- Joined: Thu, 6. Mar 08, 19:55
After some inactivity time (and making use of the "better late than never" rule), I'm posting the shortcuts for the DLC Harmony of Perpetuity sector:
Suprisingly enough, no other sector shortcuts were affected by introduction of this DLC sector.
I'll upload the updated spreadsheet tomorrow.
Code: Select all
Harmony of Perpetuity 84
7 4-key solutions found
W^^^ 0
EEE^ -4
B>X^ -8
HHvv -22
NN<< -22
HH>v -23
JvvH -42
I'll upload the updated spreadsheet tomorrow.
Fast sector selection on the Universe Map | Rock locations for Mobile/OOS mining | Botting for max speed Hyperion | Complete list of ship sources | Capturing smaller ships
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
- nponoBegHuk
- Posts: 474
- Joined: Thu, 6. Mar 08, 19:55
Updated spreadsheet posted, as promised.
Enjoy.
Enjoy.
Fast sector selection on the Universe Map | Rock locations for Mobile/OOS mining | Botting for max speed Hyperion | Complete list of ship sources | Capturing smaller ships
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found