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Progress-M

Joined: 24 Sep 2010 Posts: 817 on topic Location: Unknown Sector

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Posted: Wed, 10. Nov 10, 09:11 Post subject: |
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| TRxGenesis wrote: |
| Quick question, can TP's use Boarding Pods? |
No.
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TRxGenesis
Joined: 07 Nov 2006 Posts: 43 on topic

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Posted: Wed, 10. Nov 10, 12:13 Post subject: |
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Thanks for that info, last question, Anyone got a time frame for training Marines?
Quick ?
Normal?
Advanced?
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NUKLEAR-SLUG


Joined: 04 May 2006 Posts: 2279 on topic

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Posted: Wed, 10. Nov 10, 14:02 Post subject: |
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Duration depends entirely upon what level they are in a given skill before you intitiate a training session, so no answer to that one. Bear in mind tho training them beyond 3-stars for standard boarding ops is a waste.
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Rive
Joined: 24 Apr 2009 Posts: 1265 on topic

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Posted: Wed, 10. Nov 10, 15:30 Post subject: |
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Except for Engineering, maybe: the repair cost/sell price is in direct connect with the engineering skills. After some bigger ships they will earn the extra cost.
_________________ Your Very First Boarding OP
Howstuffworks - spacewalk |
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TRxGenesis
Joined: 07 Nov 2006 Posts: 43 on topic

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Posted: Thu, 11. Nov 10, 09:57 Post subject: |
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Thanks for the info. Lastly (for real this time), how many marines you guy's figure would it take to cap a Hyperion for personal use? And how do I set mosquito missiles to missile defense?
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Rive
Joined: 24 Apr 2009 Posts: 1265 on topic

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Posted: Thu, 11. Nov 10, 10:46 Post subject: |
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The amount of marines required depends on the onboard defense, on the fight skills of the marines and on your luck. So... I dunno.
The Hype is tricky. It has turrets all around so to try to board it with a TP is very risky. Even if you fill up the area with drones (they are also vulnerable by those turrets, so you have to use more than for an usual M6 boarding). The alternative is to go with a well shielded M6, but that means that you will have only five marines instead of six.
To use an M6 as launch ship is the same as with a TP, except for the maximal amount of marines which is only five. (TPs can hold ten marines.) Beware of the M6s with lots of blades or other funny extensions, it's easy to damage your target. And the viewpoint closer the rear section the better to control the process.
It's also useful if the speed of the M6 is at least in match with the speed of the Hype.
I suggest you to train up your marines in fighting first and then go with a Dragon.
For the missile defense: call up the ship command window and set one of the 'additional ship command' slots to 'Mosquito missile defense'. If the fight softs are installed and you have mosquito missiles onboard then it'll be OK.
_________________ Your Very First Boarding OP
Howstuffworks - spacewalk |
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TRxGenesis
Joined: 07 Nov 2006 Posts: 43 on topic

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Posted: Thu, 11. Nov 10, 12:28 Post subject: |
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Is there any quick key to tell all my drones to target shields only or I have to do it 1 by 1?
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Rive
Joined: 24 Apr 2009 Posts: 1265 on topic

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Posted: Thu, 11. Nov 10, 12:44 Post subject: |
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No hotkey, unfortunately, so you have to do it one by one. With keyboard it's not so bad.
The alternative is to go with a fighter wing. There is a wing command 'Attack shields' but this solution requires much more management and has its own weak points.
Ps.: and to do it by a fighter wing is hardly for first times 
_________________ Your Very First Boarding OP
Howstuffworks - spacewalk |
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TRxGenesis
Joined: 07 Nov 2006 Posts: 43 on topic

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Posted: Thu, 11. Nov 10, 12:51 Post subject: |
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I tried and failed 3 times.. lolz.. but then it's good practice. Only reason why I am doing it now is because a Hyperion Vguard just wandered into an Argon sector, problem now though, it got bodyguards!
Ummm my TP have space for 10 marines o.O
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Rive
Joined: 24 Apr 2009 Posts: 1265 on topic

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Posted: Thu, 11. Nov 10, 13:12 Post subject: |
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| TRxGenesis wrote: |
| ... problem now though, it got bodyguards! |
A pack of drones can solve that problem quite effectively. Through the command console you can broadcast some commands to all of your drones in the sector (don't work for the shield attack command).
Good luck for that op - you will need it 
_________________ Your Very First Boarding OP
Howstuffworks - spacewalk |
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TRxGenesis
Joined: 07 Nov 2006 Posts: 43 on topic

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Posted: Thu, 11. Nov 10, 14:30 Post subject: |
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Im getting cranky, why is it everytime I choose Command menu to select priracy -> board target ship the bloody auto pilot takes me 3km away from my target?
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Rive
Joined: 24 Apr 2009 Posts: 1265 on topic

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Posted: Thu, 11. Nov 10, 14:36 Post subject: |
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I dunno why is that. But those oddities are why i did not recommend that command in the guide.
Try the additional ship commands - launch all marines instead.
_________________ Your Very First Boarding OP
Howstuffworks - spacewalk |
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Gswine

 
Joined: 07 Aug 2006 Posts: 429 on topic

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Posted: Thu, 11. Nov 10, 14:43 Post subject: |
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@TRxGenesis
I would never use that command (Command menu to select piracy -> board target ship) on a ship that I am flying but I have had success using two TP ships supporting me in my M6 on boarding ops.
You still get the autopilot taking them round in circles at times but as even if you have to issue the command a couple of times it is very satisfying when all the squads reach their target and complete the boarding.
_________________ She was right. Selection B4, His most recent hit, 'Nowhere Nuthin' ****-up,' a sentimental number. |
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TRxGenesis
Joined: 07 Nov 2006 Posts: 43 on topic

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Posted: Thu, 11. Nov 10, 14:48 Post subject: |
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Thanks, Rive, btw can you also make a list of fast keyboard strokes I need to hit in order to select different drones quickly and make them attack shields?
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Rive
Joined: 24 Apr 2009 Posts: 1265 on topic

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Posted: Thu, 11. Nov 10, 15:15 Post subject: |
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That would be exaggeration, don't you think?
I think you have to get familiar with the menu and control controlling sooner or later, so: sorry, but no 
_________________ Your Very First Boarding OP
Howstuffworks - spacewalk |
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