[TC] Plant tracking device ??? (Split espionage & sabotage - takeover)
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Plant tracking device ??? (Split espionage & sabotage - takeover)
How do I plant the tracking device on the elephant ship?
I bought a tracker mine and ejected it from my ship, but how do I get it to the target vessel?
I bought a tracker mine and ejected it from my ship, but how do I get it to the target vessel?
- Spaceweed Adict
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- apricotslice
- Posts: 14129
- Joined: Sun, 16. May 04, 13:01
Another TC 'feature'
I have played through all the missions and this is just one of the smaller 'features' that make the missions so much frustration to newbies.
Even though pearl says "that's far enough!" you are in fact not far enough and you have to scrape the paint to plant the device. Whether you will survive the next 15 seconds is also unlikely in the first playthrough if you didn't have your escape ship, with a transporter installed, following you very close behind.
If you loved that you will soon love. - Trying to capture a Vidar with one 25mj shield (quick recharge) with 10 lvl 0-1 marines. (Classic)
Trying to capture a CPU ship with even less odds if you use the ships and marines assigned to you.
Trying to guide numerous supply convoys through Khaak infested sectors when Clusters and Corvettes spawn only 10km away and your freighter pilots seem to have no will to survive - at all.
Having to gather more resources than have existed in the X universe for 100 years to repair the hub. All in the aid of NPC trade and the ability to build ships you can now buy instantly off the shelf by the dozen.
Even though pearl says "that's far enough!" you are in fact not far enough and you have to scrape the paint to plant the device. Whether you will survive the next 15 seconds is also unlikely in the first playthrough if you didn't have your escape ship, with a transporter installed, following you very close behind.
If you loved that you will soon love. - Trying to capture a Vidar with one 25mj shield (quick recharge) with 10 lvl 0-1 marines. (Classic)
Trying to capture a CPU ship with even less odds if you use the ships and marines assigned to you.
Trying to guide numerous supply convoys through Khaak infested sectors when Clusters and Corvettes spawn only 10km away and your freighter pilots seem to have no will to survive - at all.
Having to gather more resources than have existed in the X universe for 100 years to repair the hub. All in the aid of NPC trade and the ability to build ships you can now buy instantly off the shelf by the dozen.
lol
and i thought that capturing a ship was easy..........hell
Never capped one single ship (with marines), i tried to cap the Hyperion Vanguard with 7 marines, many hours lost and nothing, even following the guide......so hard....and my Skiron always destroyed.
i put his 5x200MJ down, after that i launch the marines, and the best i can is ..." Boarding in..."...and nothing........until i am blasted......
How can you guys do that so easly..........
and i thought that capturing a ship was easy..........hell
Never capped one single ship (with marines), i tried to cap the Hyperion Vanguard with 7 marines, many hours lost and nothing, even following the guide......so hard....and my Skiron always destroyed.
i put his 5x200MJ down, after that i launch the marines, and the best i can is ..." Boarding in..."...and nothing........until i am blasted......
How can you guys do that so easly..........
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- Posts: 3394
- Joined: Sat, 7. Feb 04, 21:07
Do the whole lot with the Cobra, using Flails to take down the shields. Saves fumbling about between ships.
Spike
Spike
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Whether you're building your first factory or a trading empire, this station management guide was made just for you.