TNBT who posted the link I saw a few days ago

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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TTD
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Post by TTD » Tue, 3. Aug 10, 21:32

If you want to be among the first to see anything of TNBT then join the L3 Beta testers.

atm nothing has been released though,and if it had,I would not be able to tell you about. :P

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Post by efernal » Tue, 3. Aug 10, 22:16

softweir wrote:The only hard info we have about The Next best Thing was a mention in the X-Universe News back in APRIL
Ok so it most Likely not an X game but a space game of some sort & it will have multicore support! A space game with multicore support. That last part is the most exciting for me.
Those Damn alien bastards are gonna pay for blowing up my ride!
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Post by silenced » Tue, 3. Aug 10, 22:21

Well, after X follows Y ...
... what is a drop of rain, compared to the storm? ... what is a thought, compared to the mind? ... our unity is full of wonder which your tiny individualism cannot even conceive ... I've heard it all before ... you're saying nothing new ... I thought I saw a rainbow ... but I guess it wasn't true ... you cannot make me listen ... I cannot make you hear ... you find your way to heaven ... I'll meet you when you're there ...

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Post by Serial Kicked » Wed, 4. Aug 10, 06:20

Or W, as there's a lot of prequels in the gaming world these days :p
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Jonson27
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Post by Jonson27 » Wed, 4. Aug 10, 10:52

efernal wrote:
softweir wrote:The only hard info we have about The Next best Thing was a mention in the X-Universe News back in APRIL
Ok so it most Likely not an X game but a space game of some sort & it will have multicore support! A space game with multicore support. That last part is the most exciting for me.
Hell-o ya! They need to add multi-core support to X. That would be AWESOME.

I hope the rumor about it being an mmo is wrong. You can't mod an mmo. Now, if they allowed players to mod their own online universes that have a separate database and set of scripts then I might go along with it. Otherwise, an mmo would be like a nail in the coffin for single player X. I say that because in single player the emphasis is on a world that's 99 AI, and 1 player. That encourages innovation. (And you can mod your own rules because you're not playing with other players.)

And the time they spend doing multi-player could instead be spent making planets you explore or allowing us to walk around in the spaceships in first-person. I think those kinds of features would be great to have as alternative styles of gameplay. That's what's great about X. You play it your way. If you don't like how the developers did something, you can change it. That's X.

I don't think every developers wet dream has to be about an online universe.

Quotes are from:
http://www.egosoft.com/x/xnews/201004_1_44News.html
Whenever a fast PC is available at the office, I use it to test TNBT and measure where the code is spending all those precious CPU cycles. Nowadays measuring the performance of a game is not what is used to be "in the old days". Every gaming rig has more than a single CPU core, so tuning is not just optimizing cycles, but also optimizing concurrency.
So this is saying it will have multi-core support.
TNBT development has already been on-going since 2006 and it was always our intention to really reinvent space games for the better. So when reading feedback about Terran Conflict or Reunion now it unfortunately cannot easily be applied to TNBT.
For me that's bad news because that mans it's going to be different probably for the sake of being different. To me, don't fix it if it ain't broken. They want to fix it until it's broken?

It's not my intention in this post to be scathing. But the developer sounds kind of like he's passed his prime and inventing a bunch of excuses like so many people do as they grow older and assume new responsibilities. I think some companies get tired of making the same title. So what do they do? They change it to have fun again. The problem is that the rest of us are forced to abandon the previous games unless we want to be stuck with old rusted parts. At that point, the ones who preferred the game before it was changed for the pleasure of the game owners, they have to go somewhere else. So the developer loses them and pins its hopes on getting new people. Happens all the time.

And that's a shame because you end up throwing away a lot of perfectly good parts. Things that represent hundred and thousands of developer hours. Just thrown away because someone had a change of heart - like a little child (or an old man making excuses). To me it represent a loss.

Here's my plea if all of this is true. Release the source code of X2 and X3 so that those old parts won't go to waste. A young generation will have at it. Do whatever you want in TNBT. Thanks.

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Post by Pyure » Thu, 5. Aug 10, 18:29

It's not my intention in this post to be scathing.
Sure it was, and sure you were...kinda like I am now, a bit ;) Sorry!
To me, don't fix it if it ain't broken. They want to fix it until it's broken?
You and egosoft might have a different interpretation of "broken." If they project that a new X game won't get them the sales they want/need, its broken by that definition. The fact that there's a small niche of us devoted to that particular theme is a bit irrelevant. Just my speculation tho :)

Chances are I'll buy TNBT so long as it doesn't compromise too much for the lower rts/shooter masses. (I guess that makes me an elitest...see what I did there?) And if TNBT doesn't cater to my personal whims, I'll still have TC, R, and an awesome modding community to fall back on.
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Astral Projestion
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Post by Astral Projestion » Fri, 20. Aug 10, 06:40

god let it be mmo...

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Post by Black Gryphon » Fri, 20. Aug 10, 13:04

Astral Projestion wrote:god let it be mmo...
I, and many others, would not buy it.

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Post by Pyure » Fri, 20. Aug 10, 15:52

I, and many others, would not buy it.
Correct!

The sad truth of the matter is that, in my quasi-elitest opinion, MMOs are like reality-tv shows; it doesn't really matter that they're completely innane, mindless clones of one another, the masses will still line up to the trough for more.

Which leaves those of us with multi-digit IQs starving for something to do.

I can only hope the MMO market so over-saturated now that our little niche-market will still receive as much attention as Egosoft historically devotes to it. (And I'd put my money on that being the case.)
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Post by slick_rick70uk » Fri, 20. Aug 10, 19:25

Astral Projestion wrote:god let it be mmo...
God let it not be an MMO. I like MMO's but I would hate an X game based upon one.
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Post by wizrd755 » Fri, 20. Aug 10, 20:04

Black Gryphon wrote:
Astral Projestion wrote:god let it be mmo...
I, and many others, would not buy it.
I agree 1000%. Maybe I can be open minded enough to concede to th "option" of a MMO capability.

I appreciate the "oneness" of my sand box. Me against, whoever I choose, when I choose, and how I choose. Maybe a little self centered, but I've tried the MMORPG's, and I don't like them due to "data-miners" and people who do nothing but that game.. Makes competetion and game play very short. Heck, I couldn't/can't last more that 30 seconds on XBox Live in Call of duty !!

Pyure
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Post by Pyure » Fri, 20. Aug 10, 21:18

Heck, I couldn't/can't last more that 30 seconds on XBox Live in Call of duty !!
Ok, so we're all agreed then: we want a single-player game cuz we all suck.




kidding :p
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TTD
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Post by TTD » Fri, 20. Aug 10, 21:25

Since TNBT has been 6years in the making,the chances of what we want it to be,influencing what it actually is,is probably as good as the chances of owning every station in the X-universe ,just playing "vanilla" TC :!:

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Post by snwboardn21 » Sat, 21. Aug 10, 06:59

Whatever it is I have been getting very itchy and need a new X fix... I am just crossing my fingers they keep the same theme with improved mechanics.... X3TC with Conflicts built in and an updated core to run multithreading and I would gladly pay 80 USD
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Post by Xander Cade » Sat, 21. Aug 10, 08:07

You know, there is a middle ground and, IMHO, I think it would suit "X" (X but not X) very well.

How could EgoSoft incorporate all the things that make us like the SP experience so much into an MMO framework? When is an MMO not an MMO? When the servers have limited capacity and there are unlimited servers run by players to their own specifications.

Ten years after it's release, Neverwinter Nights still has thousands of people playing every week on player-built and player-run servers, made possible by the inclusion of the developer's toolkit with the game. It's the perfect balance between modding and multiplayer.

Don't like the Springblossom? Don't play on a server that has them or play on one where it's been changed.

Do you worship at the foot of the apricot tree? Play on his server.

Do you just want to blow shit up? Play on a server where there is nothing but combat.

Don't like MP at all? Then stay on SP.

It's the best of both worlds.
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