[TC] Auster Hauler

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sleepy_head
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Auster Hauler

Post by sleepy_head » Tue, 25. May 10, 05:21

Does this ship exist in vanilla?

Thanks.

madr
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Post by madr » Tue, 25. May 10, 12:22

probably not: its not a standard race ship and I also haven't read anything about it in the rare/unique schips thread

SIMON POPPLEWELL
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Post by SIMON POPPLEWELL » Tue, 25. May 10, 17:00

Auster :? Do you mean Buster Hauler?

Black_Shade
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Post by Black_Shade » Tue, 25. May 10, 19:00

SIMON POPPLEWELL wrote:Auster :? Do you mean Buster Hauler?
Theres an OTAS astraeus hauler in the ship files. Its an M7 that has 132 speed/4 GJ shield and a hanger bay of 7. It has the same turret coverage as the Cerberus. In fact, statwise it's the same as a Cerberus except its faster and has another 1 GJ shield.

Catra
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Post by Catra » Tue, 25. May 10, 19:18

Black_Shade wrote:
SIMON POPPLEWELL wrote:Auster :? Do you mean Buster Hauler?
Theres an OTAS astraeus hauler in the ship files. Its an M7 that has 132 speed/4 GJ shield and a hanger bay of 7. It has the same turret coverage as the Cerberus. In fact, statwise it's the same as a Cerberus except its faster and has another 1 GJ shield.

the Auster Hauler

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Deadbeat_Spinn
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Post by Deadbeat_Spinn » Tue, 25. May 10, 19:31

No, the Auster Hauler doesn't exist. It's basically a varient of the Argon Gladiator (like the Shrike/Tern Sentinel).
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SIMON POPPLEWELL
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Post by SIMON POPPLEWELL » Tue, 25. May 10, 19:44

Makes you wonder why they would need another M8 in anycase, probably better if OTAS had an M1 or M7.

taukarrie
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Post by taukarrie » Mon, 19. Jul 10, 19:32

the auster hauler is the finest M8 out there, unless youre a real stickler about speed. but its hull is 60k and it has 3 200mj shields with a 1250 cargo bay.

but it is indeed slow. about the same as the peregrin, the slowest M8 out there.. but if youre capping pirate bases or EQ docks you can always use the extra engine tunings on it.

the auster is one of those ships that egosoft pretty much made for the scripting community. it exists but not in vanilla. in fact i cant think of any scripts that make it available either. but there are stats and a pic of it available Here

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Post by dubnium » Mon, 19. Jul 10, 20:03

taukarrie wrote:but if youre capping pirate bases or EQ docks you can always use the extra engine tunings on it.
excuse me, are you saying that you can make engine tunings drop by destroying stations that have them?

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Post by palm911 » Mon, 19. Jul 10, 20:19

wut?? can you cap pirate bases now? and EQ docks????
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Deadbeat_Spinn
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Post by Deadbeat_Spinn » Mon, 19. Jul 10, 20:38

dubnium wrote:
taukarrie wrote:but if youre capping pirate bases or EQ docks you can always use the extra engine tunings on it.
excuse me, are you saying that you can make engine tunings drop by destroying stations that have them?
palm911 wrote:wut?? can you cap pirate bases now? and EQ docks????
Not in vanilla.


I think a lock is in order for Necromancy on a certain someone's part. Plus their post has practically nothing to do with vanilla.
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Nanook
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Post by Nanook » Mon, 19. Jul 10, 21:54

Old thread, plus OP was already answered. No point in dredging this back up.
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