[TC] New Home Plot Walkthrough
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One note..
I was in Freedom's Reach when I tried to do the UFJD..
I ended in Thy's Abyss on the back jump.
And like above it wouldn't let me show up in the right sector.
Then I remember that the Boron knew of the efaa sector, so I went to Menalaus Oasis and tried it a few times there. I was sucessful after the 5th jump.
I was in Freedom's Reach when I tried to do the UFJD..
I ended in Thy's Abyss on the back jump.
And like above it wouldn't let me show up in the right sector.
Then I remember that the Boron knew of the efaa sector, so I went to Menalaus Oasis and tried it a few times there. I was sucessful after the 5th jump.
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Re: Waiting.
Bill Huntington wrote:Okay, it's only a few days into New Home being here, but I need to ask. I've made it back to Freedom's with #efaa, I'm in comm range 19 km, I'm stopped. I've got a message "Play or die".
I have almost the same problem. Parked at a dead stop 19km away. I was at least able to get the four digit code cracked, failing the first try. Now nothing. No updates to the mission details. No second puzzle. No new comm messages. Not a peep from #effa. It just me, and two unballanced CPU ships hanging out here makeing funny faces at eachother.
Fracking toasters shouldn't be thinking in the first place, buts that is another topic.
[X3] Guide to training CAG and CLS1&2 pilots
[X3T] Guide to training CAG and CLS1&2 pilots in Terran Conflict
The mercenary code
There is no right or wrong.
There is no good or evil.
There is only the will of the client, and how much they're paying.
[X3T] Guide to training CAG and CLS1&2 pilots in Terran Conflict
The mercenary code
There is no right or wrong.
There is no good or evil.
There is only the will of the client, and how much they're paying.
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Re: Waiting.
Kor'ah wrote: Fracking toasters

Lead me not into temptation,
For I can find the way myself!
For I can find the way myself!
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I believe there is ONLY 3 parts of this mission chain that have time aspects to them and they are minimums not maximums (delays between stages). But I do not believe that there are any consequences for leaving a mission segment for a long time to do other stuff.Merdocharr wrote:How about adding a note for what happens when you don't have that much money, does it wait or does it have a time limit. This plot can be done pretty early, say a few days into the game and by then the 400M credits is a lot of money.
It has been quite comprehensively play tested by various members of this community. I am surprised about the mission hanging after cracking the first firewall, but I must admit I believe most of the testing community moved into range and then stopped the ship while it was still in range.
BTW the 1st Firewall is solvable in 10 guesses MAX if you use the correct approach.
Hint:
Spoiler
Show
Universal algorithm for solving Mastermind puzzles:-
1. First identify what numbers are present (achievable in no more than 5 guesses)
2. Then identify possible position (achievable using 2 guesses)
3. Finally guess the code based on this knowledge (should be doeable in the 3 guesses remaining - will probably take 1 or 2 guesses on average)
1. First identify what numbers are present (achievable in no more than 5 guesses)
2. Then identify possible position (achievable using 2 guesses)
3. Finally guess the code based on this knowledge (should be doeable in the 3 guesses remaining - will probably take 1 or 2 guesses on average)
Lenna (aka [SRK] The_Rabbit)
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
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I did solve my problem. If it fails to give the puzzle within about a minute just recross the 25km line around the CPU ship. There is a trigger at that distance, or maybe slightly closer, that'll get things back on track.
Oh, and it's just like a teladi to extort the person that saved his scaly butt. If he's still on that station when I'm done with this he'll become very familar with the term "Tomahawk Diplomacy".
Last thing just to give everyone a chuckle. Several months ago (september?) I built a rather large hammer/flail complex in that unknown sector by zyarth's dominion. That was a fun trip.
Oh, and it's just like a teladi to extort the person that saved his scaly butt. If he's still on that station when I'm done with this he'll become very familar with the term "Tomahawk Diplomacy".
Last thing just to give everyone a chuckle. Several months ago (september?) I built a rather large hammer/flail complex in that unknown sector by zyarth's dominion. That was a fun trip.

[X3] Guide to training CAG and CLS1&2 pilots
[X3T] Guide to training CAG and CLS1&2 pilots in Terran Conflict
The mercenary code
There is no right or wrong.
There is no good or evil.
There is only the will of the client, and how much they're paying.
[X3T] Guide to training CAG and CLS1&2 pilots in Terran Conflict
The mercenary code
There is no right or wrong.
There is no good or evil.
There is only the will of the client, and how much they're paying.
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Waiting again. ???
I reloaded a few times in different ways, and the codebreaking thing finally came up. I was ready to download 2.6 again, figuring I didn't have a good patch. Just before I did that, the message screen popped up. ???
I entered the Sudoku, there was a message "Second level solved" or similiar, and now nothing. I'll just reload a few times, and I expect it will be okay. I glad I saved before that. So this program is just finicky, I guess.
Thanks for the help!
I entered the Sudoku, there was a message "Second level solved" or similiar, and now nothing. I'll just reload a few times, and I expect it will be okay. I glad I saved before that. So this program is just finicky, I guess.
Thanks for the help!
Last edited by Bill Huntington on Sat, 1. May 10, 00:38, edited 1 time in total.
Bill in S.F., enjoying the game
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Updated to include the feedback to date; check again for answers to previously postef questions.
Spike
Spike
Check out the X3 Wiki!
Struggling with a plotline? Spike's Walkthroughs are your answer!
Whether you're building your first factory or a trading empire, this station management guide was made just for you.
Struggling with a plotline? Spike's Walkthroughs are your answer!
Whether you're building your first factory or a trading empire, this station management guide was made just for you.
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Well I just poked my head in Freedoms Reach in my M3 quickly and flew straight back out to Danna's Chance.AjRyder wrote: I have jumped about 20 times already saving and reloading as I just get blown to bits.
Then I hopped in my boa-TM that was waiting for me and flew just around the back of the southern gate still in Danna's Chance.
Used the UFJD and on my 4th jump I ended up in the middle of Freedoms Reach not far from the station.
Give it a try.

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Now Playing X3:AP v.2.0 Vanilla
also X3:TC Vanilla v. 2.5 - via steam
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Just how do you pick up the people from the station? i wreck the fighters poundig on the station. Fine.
I send the TM to dock. It dies.
I dock the TM myself. nothing happens. If i make space for people nothing happens. If i eject cells before docking so i got room for 100 people nothing happens. Got the cargo life support system. Then the enemies respawn and start to whack the TM while it is still docked.
It seems to me i am missing the 'invitation' to dock. Just how can you trigger that?
This is soo horribly broken again. At this stage all i can do is laugh.
I send the TM to dock. It dies.
I dock the TM myself. nothing happens. If i make space for people nothing happens. If i eject cells before docking so i got room for 100 people nothing happens. Got the cargo life support system. Then the enemies respawn and start to whack the TM while it is still docked.
It seems to me i am missing the 'invitation' to dock. Just how can you trigger that?
This is soo horribly broken again. At this stage all i can do is laugh.

X3:TC Heavy M6 guide : : : Let's pretend you are an addict, lets pretend that you are a X-games player... but i am repeating myself here.
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The player need only destroy three of those craft attacking the trading station before being invited to dock their TM.StarTroll wrote:to me the invitation to dock happened while I still had a 1/3 of ennemy forces to eliminate, so maybe some kind of timer or just some luck I saw no problem during any part of this plot.
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I got the message after three fighters too. Have updated the walkthrough to let people know.Terre wrote:The player need only destroy three of those craft attacking the trading station before being invited to dock their TM.StarTroll wrote:to me the invitation to dock happened while I still had a 1/3 of ennemy forces to eliminate, so maybe some kind of timer or just some luck I saw no problem during any part of this plot.
Spike
Check out the X3 Wiki!
Struggling with a plotline? Spike's Walkthroughs are your answer!
Whether you're building your first factory or a trading empire, this station management guide was made just for you.
Struggling with a plotline? Spike's Walkthroughs are your answer!
Whether you're building your first factory or a trading empire, this station management guide was made just for you.
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This is true fiction wise, as the only one that actually knows about this is the Teladi dude, he will reveal his secret for a fair amount, since you saved his station and the people on it.Merdocharr wrote:The "First one to claim gets the sector" gave some doubt in the matter. Thanks, Roger.
Note: 'fair' in Teladi terms

MFG
Ketraar

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First of all, thanks very much for the guide.
But now for my problem.
Whenever I approach #efaa, I get a message saying '=TextIDNotFound=' and nothing else, then I'm spammed by autopilot voice messages (as in 'autopilot activated', 'shields critical' and the description of a complex hub).
Any ideas what is wrong?
Scripts/ships i have enabled:
Advanced jumpdrive
Advanced thruster control
Cheat collection package
DAD drones
FCC
Manual trade extension
SEWN
EMP
Community plugin configuration
Ware manager
Ships:
Cetus MK2
F302
Ranger
USS Yorktown
But now for my problem.
Whenever I approach #efaa, I get a message saying '=TextIDNotFound=' and nothing else, then I'm spammed by autopilot voice messages (as in 'autopilot activated', 'shields critical' and the description of a complex hub).
Any ideas what is wrong?
Scripts/ships i have enabled:
Advanced jumpdrive
Advanced thruster control
Cheat collection package
DAD drones
FCC
Manual trade extension
SEWN
EMP
Community plugin configuration
Ware manager
Ships:
Cetus MK2
F302
Ranger
USS Yorktown
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Nope. An you're about three minutes from being told by a mod that the S&M forum is where that belongs
Spike

Spike
Check out the X3 Wiki!
Struggling with a plotline? Spike's Walkthroughs are your answer!
Whether you're building your first factory or a trading empire, this station management guide was made just for you.
Struggling with a plotline? Spike's Walkthroughs are your answer!
Whether you're building your first factory or a trading empire, this station management guide was made just for you.
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XanII wrote:Just how do you pick up the people from the station? i wreck the fighters poundig on the station. Fine.
I send the TM to dock. It dies.
I dock the TM myself. nothing happens. If i make space for people nothing happens. If i eject cells before docking so i got room for 100 people nothing happens. Got the cargo life support system. Then the enemies respawn and start to whack the TM while it is still docked.
It seems to me i am missing the 'invitation' to dock. Just how can you trigger that?
This is soo horribly broken again. At this stage all i can do is laugh.

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