EnglishGermanFrenchRussianPolishItalianSpanish
Log inRegister
 
X-Verse Fleet Fest I
Post new topic Reply to topic Goto page Previous  1, 2, 3 ... 40, 41, 42 ... 135, 136, 137  Next
View previous topic :: View next topic
Author Message
X2-Eliah





Joined: 12 Oct 2006
Posts: 1803 on topic
Location: Sundsvall, Sweden
Thank you for registering your game
PostPosted: Wed, 14. Apr 10, 05:46    Post subject: Reply with quote Print

Not really, just that Alex told us about this thing, I got excited, and together we pulled in two more - Stemardue and Killjaeden Smile

Also, these things do play a part in determining the balancing of X3-TC, and we'll be watching for any unprecedented results that aren't fair so they can be fixed.

But enough about that Very Happy

Back to top
View user's profile Send private message
Deadbeat_Spinn



MEDALMEDALMEDAL

Joined: 19 Nov 2008
Posts: 6106 on topic
Location: Leaving The Well Of Stars And Approaching Eternity's End
Thank you for registering your game
PostPosted: Wed, 14. Apr 10, 05:50    Post subject: Reply with quote Print

Does that mean you're going to try and drag Trickmov, enenra, Aragon Speed, and every other XTC member in as well? Very Happy


_________________



Back to top
View user's profile Send private message
X2-Eliah





Joined: 12 Oct 2006
Posts: 1803 on topic
Location: Sundsvall, Sweden
Thank you for registering your game
PostPosted: Wed, 14. Apr 10, 05:57    Post subject: Reply with quote Print

Laughing Not necessarily - this is primarily for our entertainment. We're not making these fleets up just to tick boxes off of a checklist, I, for one, genuinely am excited to see how well everyone's fleet fares against everyone else's.

Back to top
View user's profile Send private message
Merdocharr



MEDAL

Joined: 23 Sep 2009
Posts: 78 on topic
Location: Queen's retribution
Thank you for registering your game
PostPosted: Wed, 14. Apr 10, 09:20    Post subject: Reply with quote Print

Answering the questions a few pages back:

Quote:
Were you able to tell how many ships were successfully engaging at once?


A few dozen? Those fighters are hard to see. The big ships mostly just sat there when the battle started, moving only for short amounts of time and too rarely. My computer can handle ~100 ships without too much idling, but for some reason it looked like just a few dozen. On both teams.

Quote:
You missed one major factor: fighters do attack runs


From a quick look at the submitted fleets the total hull values seem to be in the range of 900,000 give or take a few hundred thousand points. Assuming that a fleet has 1,600,000 hull points it would take 1,600,000/185=8649 MD rounds to destroy. With 100 ships (continuing from the last post example), a single ship needs to fire 86,5 rounds. With 4 MDs a single MD needs to fire 21.7 rounds. MD has fire rate of 740 rounds per minute or 12,3 rounds/second. So if a fighter can get only 1,76 seconds of fire on average the opposing fleet will be destroyed. I can't see it being more than 4 attack runs even with the short range of mass drivers and collision detection (1 or 2 being the realistic number). And with the full fleet of 199x4 MD solanos a ship needs only 0,9 seconds to fire enough rounds to inflict enough damage to destroy any fleet. That is, just a single attack run for all fighters.

I'll do some testing later today and try to see what is really happening. The PSG is starting to sound like a good choice Smile.


_________________
Cargo bay now contains... Xenon P
Back to top
View user's profile Send private message
Stars_InTheirEyes





Joined: 09 Jan 2007
Posts: 995 on topic
Location: Plymouth,UK
Thank you for registering your game
PostPosted: Wed, 14. Apr 10, 09:44    Post subject: Reply with quote Print

X2-Eliah, you know now you love us all here?
How about giving us some behind-the-scenes? Razz


_________________
This sı not ǝpısdn down.
Laika - first animal in space, will not be forgotten.
Back to top
View user's profile Send private message Send e-mail
Algoran





Joined: 05 Apr 2006
Posts: 401 on topic
Location: Perth, Fourecks
Thank you for registering your game
modified
PostPosted: Wed, 14. Apr 10, 11:42    Post subject: Reply with quote Print

This, it is epic. I wanna play! Very Happy

And thus, here's my contribution:


The Sunset Squad

Phoenix

1 x hull: 68,560,758
5 x 2gj: 3,739,620
24 x gc: 17,464,032 (front, left and right)
12 x isr: 5,828,916 (rear, top and bottom)
100 x gc ammo: 683,300
30 x tempest missile: 404,280

Total = 96,680,906

1 x Phoenix = 96,680,906


Tokyo

1 x hull: 68,226,890
5 x 2gj: 3,739,620
8 x ssc: 4,986,144 (top and bottom)
16 x m/am launcher: 7,229,952 (front, rear, left and right)
10 x m/am ammo: 9,360

Total = 84,191,966

1 x Tokyo = 84,191,966



Nova Raider

1 x hull: 1,610,680
3 x 25mj: 257,100
4 x ebc: 604,576
4 x prg: 598,336 (one prg in tail turret)
10 x wasp missile: 13,480
10 x ebc ammo: 15,510

Total = 3,099,682

16 x Nova Raider = 49,594,912


Scorpion

1 x hull: 314,800
1 x 5mj: 20,776
1 x pbe: 249,308
5 x wasp missile: 6,740

Total = 591,624

33 x Scorpion = 19,523,592


Total cost = 249,991,376. 8,624 remaining.
Hanger slots used: 49/50.

Hopefully I've got that all right.

Tried to make a reasonably balanced fleet, and I kept ending up arriving at the same ships everyone else was picking! There's good reason for their popularity I guess Razz Think I still managed to come up with something that doesn't look like I copied it though.

But seriously; solanos, after looking at their stats.. is it just me or are they way too good? Razz I was sorely tempted!


_________________


Last edited by Algoran on Wed, 14. Apr 10, 23:56; edited 1 time in total
Back to top
View user's profile Send private message
Mutiny





Joined: 21 Jun 2009
Posts: 52 on topic

Thank you for registering your game
PostPosted: Wed, 14. Apr 10, 12:00    Post subject: Reply with quote Print

Algoran wrote:
Tried to make a reasonably balanced fleet, and I kept ending up arriving at the same ships everyone else was picking! There's good reason for their popularity I guess Razz Think I still managed to come up with something that doesn't look like I copied it though.


You could try limiting yourself to certain races or ship classes, i find it more interesting and challenging as you have to patch up holes in your fleet instead of using the "cookie cutter" template


_________________
X-verse Fleet Fest I
Back to top
View user's profile Send private message
Cpt.Jericho





Joined: 17 Jul 2006
Posts: 1983 on topic
Location: Outer Space
Thank you for registering your game
PostPosted: Wed, 14. Apr 10, 12:52    Post subject: Reply with quote Print

@ x2-eliah:

Don't feel too flattered - I would have had opted for the Deimos anyway Wink. Though probably not with all these PSGs but there are more swarm fleets in this - how many frakking Iguanas? Feh, going with 6 PSG through those is like mounting a lawnmower on your chest and walk through a horde of zombies Twisted Evil

@Algoran:

I don't think your fleet looks copied in any aspect. I'm surprised of the outfit of a Tokyo. Those M/AMLs are MEAN. Very Happy But only 4GJ shields on your M2? Well, it's your funeral Razz

@mutiny:

Only the best ships for the TerrorCorps. F.A.R.T. Smile


_________________
Winner of 350 Mil class of X-Verse Fleet Fest Italiano
Boycotting Steam since CS 1.6 Laughing
Back to top
View user's profile Send private message
Alex Vanderbilt
Winner X3 Sektorquest


MEDALMEDAL

Joined: 04 May 2006
Posts: 2103 on topic

Thank you for registering your game
PostPosted: Wed, 14. Apr 10, 14:03    Post subject: Reply with quote Print

Mutiny wrote:
Algoran wrote:
Tried to make a reasonably balanced fleet, and I kept ending up arriving at the same ships everyone else was picking! There's good reason for their popularity I guess Razz Think I still managed to come up with something that doesn't look like I copied it though.


You could try limiting yourself to certain races or ship classes, i find it more interesting and challenging as you have to patch up holes in your fleet instead of using the "cookie cutter" template


Indeed. Signed. Totally agree. The whole competition loses it's sense when everyone uses the same fleets. In this case we'd better use a lottery to find the winner instead of watching 10 cloned battles. Rolling Eyes I don't say, it should be prohibited to use the same fleets, but one should really think twice about using the one and only way to win sth. again and again. That just dumb in my opinion. Wink

Anyway, made a minor Missile Update on my fleet. The only bottle of victory champagne I can buy with the remaining Cr belongs to me then. Very Happy

AV


_________________
Back to top
View user's profile Send private message
perkint



MEDALMEDAL

Joined: 06 Nov 2002
Posts: 4763 on topic
Location: Nottingham
Thank you for registering your game
PostPosted: Wed, 14. Apr 10, 14:35    Post subject: Reply with quote Print

Cpt.Jericho wrote:
like mounting a lawnmower on your chest and walk through a horde of zombies Twisted Evil

I recognise that reference - Brain Dead by Peter Jackson!!!

Do I win a prize?

Very Happy

Tim


_________________
Struggling to find something from the forums - Google it!!! Very Happy
Back to top
View user's profile Send private message
Tenlar Scarflame





Joined: 30 May 2005
Posts: 2746 on topic
Location: VA, USA
Thank you for registering your game
PostPosted: Wed, 14. Apr 10, 16:05    Post subject: Reply with quote Print

Absolutely true - I've been seeing a lot of Solanos, Nova Raiders, Falcon Haulers, and Panthers. (I am partially to blame... but Falcon Haulers fit in with my Teladi fleet. Very Happy)

There's a couple days left... I might still restructure my fleet. There's a pure Boron fleet, Paranid fleet (almost pure), Argon fleet, and Teladi fleet... but I haven't seen a real All-Split battle group yet. I'd say they have a lot more to offer the competition outside of the Clown Car/Panther.


_________________
My music - Von Neumann's Children - Lasers and Tactics - Terraformer War
Back to top
View user's profile Send private message Visit poster's website
Master of the Blade





Joined: 06 Feb 2009
Posts: 1861 on topic
Location: the Next Level
Thank you for registering your game
PostPosted: Wed, 14. Apr 10, 16:18    Post subject: Reply with quote Print

Quote:
but I haven't seen a real All-Split battle group yet


The reason for that is thwofold. Firstly, their larger capital craft are undergunned and undershielded, leaving frigates as their only logical choice of battleship. Secondly, their badly-shielded fighters(sharing this drawback with the Boron) are cannon fodder for the abundance of flak in most fleets.

And as for the popularity of the Falcon Hauler, it's the heaviest shielded buyable M3, sharing that position with the Argon Eclipse, which costs twice as much. The F.H's larger cargobay and similar speed offsets the far smaller weapon generator(uses ammo based weapons well). (Not to mention the missile spamming ability of a fighter with 350 freight space.)


_________________
If you want to prove a point, the Vidar will provide a perfectly acceptable alternative to the average fleet. and it's practically free.

If at first you don't succeed, delegate the job to a minion.

*point* HAAAX! *CRT throw* I'm not immature at all...
Back to top
View user's profile Send private message
Mutiny





Joined: 21 Jun 2009
Posts: 52 on topic

Thank you for registering your game
PostPosted: Wed, 14. Apr 10, 16:23    Post subject: Reply with quote Print

Tenlar Scarflame wrote:
There's a pure Boron fleet, Paranid fleet (almost pure), Argon fleet, and Teladi fleet... but I haven't seen a real All-Split battle group yet. .


I had just noticed that as well, theres an all yaki fleet also.
I was considering for XFF 2 a Profit Guild fleet or having a fleet with ships no smaller than m6s (so no dockng is needed)

*EDIT*
Quote:
The reason for that is thwofold. Firstly, their larger capital craft are undergunned and undershielded, leaving frigates as their only logical choice of battleship.


It would be a challenge but every commander has to make sacrifices Smile


_________________
X-verse Fleet Fest I
Back to top
View user's profile Send private message
Deadbeat_Spinn



MEDALMEDALMEDAL

Joined: 19 Nov 2008
Posts: 6106 on topic
Location: Leaving The Well Of Stars And Approaching Eternity's End
Thank you for registering your game
PostPosted: Wed, 14. Apr 10, 16:27    Post subject: Reply with quote Print

Ho hum de dum, fleet list updated. We are now at 30 fleets.....2 more to go (or more). Smile

I don't really see an all Split fleet happening...unless some of their unbuyable ships were made available.

Sure the Falcon Hauler has the heaviest shielding with a 200 MJ shield but I think that could lead to it's downfall. The recharge rate is significantly slower than fighters using 25 MJ shields.


I see TJ has decided to still be absent, TWO DAYS prior to the start of Round 1 of the competition. I even checked my message box since I sent him a PM yesterday on the new fleets......the message is still sitting in the Outbox.


_________________



Back to top
View user's profile Send private message
Master of the Blade





Joined: 06 Feb 2009
Posts: 1861 on topic
Location: the Next Level
Thank you for registering your game
PostPosted: Wed, 14. Apr 10, 16:33    Post subject: Reply with quote Print

Quote:
The recharge rate [of the Falcon Hauler] is significantly slower than fighters using 25 MJ shields.


Aye, but fighters tend to die very fast when they come in range of flak, with no chance to recharge. So you want the ship to last as long as possible under sustained heavy anti fighter fire to deliver its attack, which even 100mj of shields will struggle to do. The Terran fighters are probably better than the F.H, but ~360k for each and every gun? Come on.


_________________
If you want to prove a point, the Vidar will provide a perfectly acceptable alternative to the average fleet. and it's practically free.

If at first you don't succeed, delegate the job to a minion.

*point* HAAAX! *CRT throw* I'm not immature at all...
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic Reply to topic Goto page Previous  1, 2, 3 ... 40, 41, 42 ... 135, 136, 137  Next
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum
Control Panel
Login Data
The time now is Mon, 20. May 13, 02:09

All times are GMT + 2 Hours


Board Security

Copyright © EGOSOFT 1989-2009
Powered by phpBB © 2001, 2005 phpBB Group
Template created by Avatar & BurnIt!
Debug: page generation = 4.18427 seconds, sql queries = 74