Aka. 'Trading Plugin'
By EmperorJon and Mark_A_Condren
[ external image ] [ external image ]
Please report bugs, suggestions etc. in this thread.
Now looking for translators! PM me!
Description
This is an AL Plugin for TC which adds in plenty of new features, with many more planned, and is centered mainly on those who enjoy the more peaceful side of TC. Or if you just want to be able to refuel your M2 easier (see 3).
The 4 current features are:
1. The Planetary Support Stations (Or PSS for short)
About 20 new stations around the universe, which buy some wares and sell lots of wares, belonging both to the owner race and another nearby race, in order to stimulate trade. Some of these stock unique and hard-to-find wares. Including the 'Laser weapons'. You're easily notified by subtitle when 3 hours has passed, and warned that in 5 minutes the Shuttles will arrive at the PSS and sort out the wares. To see the exact way that this works, look in the spoiler down the page...
2. The P2PSS Ability
Buy the licence from the menu, then 15 seconds and 150% energy cells and you're there, next to the PSS, no matter how far from a gate it was. Very useful for a trader in desperate need to sell their wares... and possibly get past any... hinderances in the sector... like Customs and Police.
3. The Transporter Trader
Buy the licence from the menu, and trading gets a whole lot easier. When you first start out you have to dock manually or automatically. When you get a docking computer you can land from 5km away. But now, with the perfected Transporter Device Integration you can trade with a station and have your freight beamed to and from the station, even if you couldn't usually dock there. You want to trade in a TL? Feel free! Want to take on some more fuel for your Destroyer? Just park up near the local Solar Power Plant!
4. Station Placements
Your PPSs getting low on some stuff regularly? No worries! EJon-Tech will fund more stations, within a few sectors of the PSS you may start to notice stations popping up to supply those resources which are hard to get hold of!
Info, Recognitions and Thanks, and 'The Future'
Info:
The following info may spoil how the PSSs actually work. Therefore...
Thanks to:
Cycrow, for stuff. Yeah...
LV. Nice template for plugins which got me going.
Mark_A_Condren, who decided he'd help out big time and make this a full blown joint project. He spent a lot of time making all the menus and text look all nice, and laid out properly, then spiced up all my stuff and got it working right. So he's just as much the author as me.
Khensu for posting this a long time ago: http://forum.egosoft.com/viewtopic.php?t=265434
Marcin626 for upcoming Polish translation.
Alex Vanderbilt for upcoming German translation.
Anyone else. You if you've downloaded it, or suggested, or reported a bug or whatever.
'The Future':
1. More PSSs will be added. I know the SE has none, and the area around Omicron Lyrae could do with a few...
2. Any bugs will be corrected, obviously!
3. Smugglers will be added to deal in wares which have no real source.
4. There may be a few things to do with Terran Weapons Factories...
5. Surprise! I'm not going to tell you yet!?
Permissions:
Feel free to use any bit of this in any non-profitting way. I don't mind, and I'm sure Mark doesn't. (Confirmed, he agrees)
Download:
Download here - Google Code.
Planetary Support Stations and Economic Booster
Compatability Issues:SPK:
http://code.google.com/p/x3tcscripts/do ... k&can=2&q=
ZIP:
http://code.google.com/p/x3tcscripts/do ... p&can=2&q=
1.2 (German)
SPK:
http://code.google.com/p/x3tcscripts/do ... k&can=2&q=
ZIP:
http://code.google.com/p/x3tcscripts/do ... p&can=2&q=
Installation Instructions:
Without Previous Version:
Zip:
-> Extract Zip file to your X3-TC Main Installation folder.
or
-> Extract to a location of your choice and copy file to the correct folders in your X3-TC Main Installation folder.
-> Start AL Plugin from AL Menu.
-> Set Hotkeys (Installed AFTER the plugin is Started).
SPK:
Use Cycrows Plugin Manager.
WITH Previouse Version Installed:
IF you have not had any Stations replaced and the PSS Locations Menu DOES NOT show any 'Unknown' entries.
Zip:
-> Use Above Clean Install Method.
-> No need to Stop or Start AL plugin.
SPK:
-> Delete ALL Previous Versions of the script from your 'scripts' and 't' folders.
-> Use Cycrows Plugin Manager.
-> No need to Stop or Start AL plugin.
IF you HAVE HAD any Stations replaced and the PSS Locations Menu DOES show any 'Unknown' entries.
Zip:
-> STOP AL Plugin (Sorry, but required to update corrupted Global Variable Arrays)
-> Save Game.
-> Exit Game.
-> Extract Zip file to your X3-TC Main Installation folder. Overwrite when Prompted.
or
->Extract to a location of your choice and copy file to the correct folders in your X3-TC Main Installation folder.
-> Load Previous Save game.
-> Restart AL Plugin from AL Menu.
-> Reset Hotkeys (These are removed when AL plugin is Stopped).
SPK:
-> STOP AL Plugin (Sorry, but required to update corrupted Global Variable Arrays)
-> Save Game.
-> Exit Game.
-> Remove ALL previous 'Script' and 't' files MANUALLY.
or
-> Use Cycrows Plugin Manager to Install files.
-> Load Previous Save game.
-> Restart AL Plugin from AL Menu.
-> Reset Hotkeys (These are removed when AL plugin is Stopped).
Thanks to everyone who has tested for us and for your patience. Now, please enjoy.
As per normal, please report any buggy or bad behaviour on the 'Scripts' behalf.
MarCon
There will be issues with Mods which:
1. Use the **UNDEFINED** model which is used by the PSS.
2. Change the sectors (general universe layout etc.) as the PSSs are set to be in certain sectors.
Screenshots:
http://ejontech-tc.webs.com/apps/photos ... id=8119254
Poll/Form:
http://ejontech-tc.webs.com/psspoll.htm
QuickFinder:
I'm fed up of not being able to find this thread quickly enough, so now when I enter 'Neebong' into the search, this'll be the only thing that comes up! Genius!