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| How do you rate this script? |
| 5- Excellent |
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51% |
[ 18 ] |
| 4- Good |
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31% |
[ 11 ] |
| 3- Average |
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11% |
[ 4 ] |
| 2- Poor |
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2% |
[ 1 ] |
| 1- Abysmal |
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2% |
[ 1 ] |
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| Total Votes : 35 |
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alphalvr
Joined: 13 Nov 2005 Posts: 1441 on topic

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Posted: Fri, 24. Mar 06, 19:34 Post subject: |
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| Rambam wrote: |
I know what you mean and it can seem too much like cheating when you can overtune your ships as many times as you want!
Basically it's up to the player and personally even if there's a script that'll give me a huge advantage in the game I won't use it unless it's 'believable' and makes sense in terms of the X universe, otherwise I might as well just script myself in an armada of M1s and M2s.
I think that the idea of dodgy mechanics charging a lot of credits to tinker with your ship to make it a little faster or more manouverable is believable, but only up to a point - if it was possible to make a destroyer as fast and manouverable as a fighter then the engineers would have made them like that in the first place.
I love Cycrow's script but out of personal choice I only ever overtune my ships once. The Xenotype ships in this script are overtuned twice (I think), which makes sense if you think of the Xenon copying ships to infiltrate the space of other races but making improvements on the original design in case their ships are discovered and have to fight their way out of the sector.
If you really don't want the overtuned ships then you can always dock them at a trading station and sell the extra tunings - It should show a minus number in the buy menu, and instead of buying more it'll remove them and set the ship to the max normal number of tunings |
my prob with em is in x you get more and more powerful with no enemys matching your new skill.
i can kill groups of m5 - m3 in a m5 so i dont want any better ships......but more enemies.....yes please.
thanks for makin it thoughm dont wanna seem ungtatful 
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Klyith

Joined: 06 Jan 2006 Posts: 574 on topic Location: Albany NY

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Posted: Fri, 24. Mar 06, 21:45 Post subject: |
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| Puruco wrote: |
| By the way arch2 is still working with this script? |
Looking at his profile, he hasn't posted anything in the mod forum in like two months. Maybe just burnout, hopefully he will be back...
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SirMathew

Joined: 09 Oct 2004 Posts: 181 on topic Location: Crete,Greece

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Posted: Fri, 24. Mar 06, 22:38 Post subject: |
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Overtuning ships is not bad if you do not abuse them...
Personally i have overtuned my Nova Vanguard to 201 and i stopped there...
It is my favorite fighter because i have a fast ship wit good shielding that can attack 6-7 m3's or 10-12 L's and win !!!
As for Egosoft decision to decrease (a lot) the speed of the m3's,m2's and m1's personally i think that it is a big mistake!!!
I liked the speeds of X2 much more,they were more realistic...
_________________ X2 STATS:AoA 1th Grade
Proud NOVA,CENTAUR,ZEUS,K,Oddy PILOT
X3 STATS ??
Nova Vanguard,Elephant,centaur,colosseus Owner
Current trading rank : Master Industrialist
Current Combat rank: Warlord
The only hope in my universe |
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alphalvr
Joined: 13 Nov 2005 Posts: 1441 on topic

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Posted: Wed, 29. Mar 06, 03:01 Post subject: |
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ok so been so busy using terracorp combat pilots while red spots plugins wreck my universe (ie destroy) i aint tried yet....but im gonna use it next, nothing elsse gravs me by the balls ar the mo.
ps i use lots not 2
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999-JAY-999
Joined: 07 Apr 2003 Posts: 610 on topic Location: UK

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Posted: Tue, 4. Apr 06, 10:05 Post subject: |
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I found a xenon proto ship floating about doing nothing.... Hydra in fact... and I have not even destroyed not one xenon yet. 
_________________ System Spec :-
AMD Athlon(tm) 64 Duel 6000+ (3.01GHz)
Windows XP Home Ed. SP 3
ATI Radeon HD 4850 (512)
Creative X-FI Soundard
2.00 GB of RAM
G9 RAZOR Mouse |
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Thera
Joined: 16 Dec 2005 Posts: 132 on topic Location: Australia

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Posted: Tue, 4. Apr 06, 10:24 Post subject: |
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Alternate Download
Nice script will give it a wurl
_________________
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SirMathew

Joined: 09 Oct 2004 Posts: 181 on topic Location: Crete,Greece

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Posted: Thu, 6. Apr 06, 20:57 Post subject: |
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ehmmm...
i have 1-2 questions...
i installed the script and i have the free mamba xenoship...
But i do not use it as my personal ship (i like mine vanguard better ) so i fly with mine vanguard and i found some msages like that i have picked some strange transmission/xenon activity and that is good to check on Ceo's doubt 12,2 (p.ex) ...
What are these coordinates ? in X3 there are 3 coordinates used ,so wich are these 2 from the 3?
Because i tried some times to use the coordinates assuming that the first 2 are used but i have not found xenon ships...
That was my first question,my sec is that if i don't go at the moment that i get the msg to investigate and go 1-2 hours later will i find the xenon or is it time related?
_________________ X2 STATS:AoA 1th Grade
Proud NOVA,CENTAUR,ZEUS,K,Oddy PILOT
X3 STATS ??
Nova Vanguard,Elephant,centaur,colosseus Owner
Current trading rank : Master Industrialist
Current Combat rank: Warlord
The only hope in my universe |
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Heretic666
Joined: 20 Feb 2004 Posts: 461 on topic Location: UK

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Posted: Fri, 7. Apr 06, 04:40 Post subject: |
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The coordinates in the message are the sector coordinates, ie Kingdom End is top left so it is designated 1,1
The Xenon ships will be within that system, about 50k behind one of the gates.
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SirMathew

Joined: 09 Oct 2004 Posts: 181 on topic Location: Crete,Greece

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Posted: Sun, 9. Apr 06, 08:02 Post subject: |
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ok...
Thanks to explaining that...
Will try it when i see that msg again
By the way,can you see that msg also in the cuore systems (argon Prime,Kingdom End) or does it appears only in borders and not well protected sectors?
_________________ X2 STATS:AoA 1th Grade
Proud NOVA,CENTAUR,ZEUS,K,Oddy PILOT
X3 STATS ??
Nova Vanguard,Elephant,centaur,colosseus Owner
Current trading rank : Master Industrialist
Current Combat rank: Warlord
The only hope in my universe |
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DIGSIN
Joined: 28 Oct 2005 Posts: 389 on topic

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Posted: Sun, 9. Apr 06, 11:26 Post subject: |
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SirMathew
Those xenon messages will appear in any sectors, including Argon Prime.
The xenon will stay in the sector (behind a gate) untill you destroy them, even days later.Just make sure you are well equiped before you go after them.
If you have LV's race response script they will also attack them, taking the fun away or adding to it, depending on which way you look at it.
The xenon in Ceo's Doubt should still be there wating for you to attack.
I would suggest going to Ceo's Doubt, saving, then find the xenon and have a go, it's great fun, plus you will know what you are coming up against.
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Heretic666
Joined: 20 Feb 2004 Posts: 461 on topic Location: UK

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Posted: Tue, 11. Apr 06, 16:29 Post subject: |
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Quick question: How do you claim the M6 left after an attack?
I got a Centaur, but dont seem to be able to claim it 
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SirMathew

Joined: 09 Oct 2004 Posts: 181 on topic Location: Crete,Greece

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Posted: Tue, 11. Apr 06, 22:32 Post subject: |
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Great!!!
I will go tomorrow back to the sectors where i had the messages (2 so far) and see what i can do with my mighty little Vanguard 
_________________ X2 STATS:AoA 1th Grade
Proud NOVA,CENTAUR,ZEUS,K,Oddy PILOT
X3 STATS ??
Nova Vanguard,Elephant,centaur,colosseus Owner
Current trading rank : Master Industrialist
Current Combat rank: Warlord
The only hope in my universe |
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MyDaRkSiDe
Joined: 09 Oct 2006 Posts: 31 on topic

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Posted: Mon, 23. Oct 06, 12:52 Post subject: |
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cant download the file could you please fix the link ?
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jacare
Joined: 10 Jan 2003 Posts: 193 on topic Location: brazil

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Posted: Thu, 6. Mar 08, 18:55 Post subject: |
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Link is dead???? 
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zombie-uk
Joined: 04 Nov 2008
Location: Wales UK
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Posted: Thu, 5. Nov 09, 10:54 Post subject: |
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Im a tad curious, if you bail out of a fight when you first engage the Xenon fleet, would they follow you through the gates say you jumped out or used the gates?
And if left unchecked in a Sector, say you recieve a Xenon Transmisson in a Sector but dont track its origin, do the Xenon Fleets wander about the Sector, therefore attacking any and all Stations and Ships or just stay at a fixed Position? I tend to use other Xenon Enhanceing Mods such as Improved Xenon witch changes the Behavior of any Xenon Ship, So Id expect that the Xenon Fleet encounted in that Sector's Behavior would be overwritten and change to the Directive "If it moves, Shoot it"
_________________ Nvidia GeForce 9500GT
X3 Reunion i love it. |
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