[RESOURCE/TUTORIAL] X3:TC Music Library + Changing the soundtrack

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superbun
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[RESOURCE/TUTORIAL] X3:TC Music Library + Changing the soundtrack

Post by superbun » Thu, 27. Aug 09, 23:55

The aim of this thread is to compile a list of what all the files in the "soundtrack" directory are. Both for modders looking to change the soundtrack (tutorial on how to do this below) and for people who just want to know where to find their favorite peice of music.

X3:TC Music Library

All the files have a 5-digit number as the filename (from 00005 to 08512) I'll list this number, then any information given by Windows media player then where it's used.

00005 - Unknown - Opening Credits (Egosoft?)
00009 - Unknown - Opening Credits (Nivida)
00011 - Unknown - Opening Credits (Deep Silver)
00012 - Unknown
00013 - Unknown - Game Over Theme
00015 - Unknown
00016 - Unknown
00019 - Unknown - Savage Spur, Paranid Prime, Cloudbase SE, Elena's Fortune, BalaGi's Joy, Greater Profit, Family Zein
00020 - Unknown - Dukes Vision, Emperor's Ridge, Danna's Chance, Company Pride, Family Rhonkar, Rhonkar's Clouds
00021 - Unknown - Depth's of Silence, Rhy's Desire, Bad Debt, Preacher's Refuge, Light Water, Aladna Hill, Patriarch's Keep, the Vault
00022 - Unknown - Great Reef, Barren Shores, Rolk's Legacy, Unknown Sector (East of Montalaar), PTNI Headquarters, Home of Opportunity, Unknown Sector (west of Xenon Sector 534)
00023 - Unknown - Loomanckstrat's Legacy, Omicron Lyrae, Ghinn's Escape, Menelaus' Paradise, Xenon Sector 596
00024 - Unknown - Unknown Sector (west of Unholy Descent), Spring of Belief, Cardinal's Domain, Nathan's Voyage, Family Ryk
00025 - Unknown - Ringo Moon, Herron's Nebula, Antigone Memorial, Menelaus' Frontier, Belt of Aguilar, Xenon Sector 598, Unknown Sector (east of Z'rt's Domination)
00026 - Unknown - Emperor Mines, Ore Belt, Farnham's Legend, Spaceweed Drift, Family Whi
00027 - Unknown - Emperor Mines, Ore Belt, Farnham's Legend, Spaceweed Drift, Family Whi
00028 - Unknown - Rhy's Crusade, Trinity Sanctum, Hatikvah's Faith, Cho's Defeat, Unknown Sector (east of Patriarch's Retreat)
00029 - Unknown - Shining Currents, Reservoir of Tranquility, Lucky Planets, Montalaar, Profit Center Alpha, Mines of Fortune
00030 - Unkown - Unknown Sector (south of Mists of Elysium), Ceo's Doubt, Ianamus Zura, Xenon Sector 347, Nyana's Hideout, Circle of Labour, Tkr's Deprivation
00031 - "X2-Sector 02" - Priest's Refuge, Moo-Kye's Revenge, Black Hole Sun, Thyn's Abyss, Njy's Deception, Ocean of Fantasy
00032 - "X2-Preview 03b" - Cloudbase NW, Power Circle, Queen's Space, Consecrated Fire, Pontifex's Seclusion, Interworlds, Midnight Star, Z'rt's Domination
00034 - Unknown - Ocracoke's Storm, Empire's Edge, Priest Rings, Split fire, Olmancketslat's Treaty, Blue Profit, Thuruk's Pride
00035 - "X2 Level Tune 15 (Rev.E)" - Ocracoke's Storm, Empire's Edge, Priest Rings, Split fire, Olmancketslat's Treaty, Blue Profit, Thuruk's Pride
00036 - Unkown - Dark Water, Family Rhy, Ministry of Finance, Shore of Infinity, Light of Heart, Akeela's Beacon, Two Grand, Shareholders Fortune
00037 - Unkown - Mists of Elysium, Great Trench, New Income, Eighteen Billion, Scale Plate Green, Heretics End, Family T'kr, Xenon Sector 534
00038 - Unkown - Mi Ton's Refuge, Treasure Chest, Xenon Sector 472, Family Njy, Hila's Joy, Bluish Snout, Xenon Sector 597
00039 - "Sector 19 (Rev.D)" - Three Worlds, Rolk's Drift, Unknown Sector (sw of Unholy Descent), Unholy Descent, Friar's Retreat, Sacred Relic, Wastelands, Family Z'rt
00040 - "Sector 20 (Rev.B)" - Red Light, The Hole, Rolk's Fate, Ceo's Buckzoid, Grand Exchange

01001 to 01005 - Theese are the 5 different Peices of combat music

02001 to 02006 - Nothing really on theese tracks, just a quiet rumble and the occasional Drumbeat

03002 - Unknown - One of the terran sectors?
03003 - Unknown - Heritics end or Asteroid belt?
03004 - Unknown

06000 to 06300 - theese were all plot-related tracks in X3:R, so unsure of their use in this game (unlabled tracks not included)

06005 - "Intro Chase scene" - the music from the intro to X2
06012 - Unknown - Just some drill sound effects
06017 - Unknown - Empty
06019 - Unknown - Just some more sound effects
06023 - Unknown - Empty
06030 - Unknown - Empty
06060 - Unknown - Empty
06070 - Unknown - Empty
06131 - Unknown - Sound effects
06141 - Unknown - Sound effects
06201 - Unknown - Presidents End & Kh'aak sectors

08100 - "X3-Reunion (OST) (Peace 1)" - Argon Prime
08101 - "X3-Reunion (OST) (Peace 2)" - Kingdom End
08102 - "X3-Reunion (OST) (Peace 3)" - Unknown
08103 - "X3-Reunion (OST) (Peace 4) (var 1)" - Unknown
08104 - "X3-Reunion (OST) (Peace 5)" - Home of light
08105 - "X3-Reunion (OST) (Peace 6)" - Getsu Fune
08106 - "X3-Reunion (OST) (Peace 7)" - Seizewell

08130 to 08210 - X3:R Plot Related (unlabled tracks not included)

08130 - "X3-Reunion (OST) (Battle 1)"
08131 - "X3-Reunion (OST) (Battle 2)"
08132 - "X3-Reunion (OST) (Battle 3)"
08134 - "X3-Reunion (OST) (Battle 5)"
08135 - "X3-Reunion (OST) (Earth Orbit Battle)"
08201 - "X3-Reunion (OST) (Earth)"
08202 - "X3-Reunion (OST) (Suspense 1)"
08203 - "X3-Reunion (OST) (Suspense 2)"
08204 - "X3-Reunion (OST) (Suspense 3)"
08207 - "X3-Reunion (OST) (Drama)"

08210+ - Theese are new tracks introduced with X3:TC, any input for the use of theese tracks will be apriciated

08211 - Unknown
08212 - "Empire Dawn"
08213 - Unknown
08214 - "Insufficient Mining"
08215 - Seems to be an alternate version of ""X3-Reunion (OST) (Suspense 3)"
08216 - Unknown
08217 - "MixTension"
08218 - "Earth" - Simmilar to 08201, with radio chatter in the background
08219 - "X3TC - Upbeat 1"
08220 - "X3TC - Graveyard 1"
08222 - "X3TC - Border 1"
08223 - "X3TC - Ambient 2"
08224 - "X3TC - Ambient 3"
08225 - Unknown
08227 - Unknown
08230 - Unknown
08231 - Unknown
08232 - "Xtended 0.7 (Border 1)"

08223 to 08403 - Unknown

08501 - "X3TC - Ambient 1"
08502 - "X3TC - Desole 1"
08503 - "X3TC - Theme 1"
08504 - "X3TC - Tranquill 1"
08505 - "X3TC - Chatter" - some electronic bleeps and white noise, with some background music
08506 - "X3TC - Drama 1"
08507 - "X3TC - Ambient 4"
08508 - "X3TC - Hostile 1"
08509 - "X3TC - Tranquill 2"
08510 - "X3TC - Atmosphere 1"
08511 - "X3TC - Suspense 1"

08512 - "X3TC - Teaser Music" - the soundtrack for This

Thanks to http://home.planet.nl/~nijs0240/music_guide.htm for the X3:R music list!

p.s. I used a guide to the music of X3:R to produce most of this list, if any tracks have changed, feel free to correct me!
Last edited by superbun on Fri, 28. Aug 09, 14:57, edited 4 times in total.

superbun
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Post by superbun » Fri, 28. Aug 09, 14:06

How to change the soundtrack

This tutorial will show you how to change the music that plays in a particular sector (no modding experience required!)

1. First you need the track you want to replace the ES standard with in .mp3 format, if the track you want isnt in .mp3 format, any reasonable audio editing/recording program will convert it.

[ external image ]

2. Once you have the file in the right format, use the list above to find out the 5-digit number of the soundtrack you want to replace,as a rough guide 00019 to 00040 and 06201 to 08106 are the sector music files, 01001 to 01005 are the combat music files, and the rest are plot-related. for this tutorial i'm going to replace the president's end soundtrack (number 06021) with a track from Jeff Wayne's Music Version of The War Of The Worlds, which you can listen to here

[ external image ]

3. Next navigate to the soundtrack folder, that can normaly be found at C:>Program Files>EGOSOFT> X3 Terran Conflict > Soundtrack. Locate the original file and Rename/Delete it (I recomend renaming it so you can go back to the old version)

[ external image ]

4. Copy your replacment file into the directory and re-name it to the 5-digit number you found out earlier.

[ external image ]

5. Close all open windows and run the game, the track you chose should now play.

[ external image ]

note: Combat music is chosen at random, so if you want to hear your own music, replace all the files

p.s Could a moderator add this thread to the Tutorals and Resources Stickie?
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X3:TC Soundtracks Tutoral

SneakersOToole
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Post by SneakersOToole » Sun, 11. Oct 09, 18:07

Many thanks for taking the time to compile this list, I had searched many times for the music for Heretics End (really not keen on it) and never found it. This will help a lot.

Once again many thanks.

Sneakers

Tomonor
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Post by Tomonor » Sun, 11. Oct 09, 18:11

...Or simply change the sector's used music file in the galaxy editor.
Image

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enenra
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Post by enenra » Sun, 11. Oct 09, 22:01

repatomonor wrote:...Or simply change the sector's used music file in the galaxy editor.
... which would require starting a new game. ;)

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OOZ662
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Post by OOZ662 » Tue, 27. Oct 09, 04:11

Going through the soundtracks trying to find the Missile Alert effect. Figured I'd contribute.

Many of the ones labeled "Empty" sound like engine noises.
00014 - Manual Docking theme
02001 to 02006 - These appear to be the noises factories make when you fly past them.
08211 - Former spacewalk boarding music. Is it still?
08213 - This is an Unknown Sector theme, I think. Reminds me of the area around Maelstrom/Gaian Star, though I'm not sure.
08234 to 08236 - Sounds of the marines as they progress through the ship
08255 - Unknown Sector theme
08403 - Main title theme
08501 - This is "desolate" sector background music...pirate sectors?
08502 - Terran sector background music...occurs somewhere within the first mission of the Terran plot.
08504 - "Known" sector music, I think. Don't remember where.
08505 - Oh, god, I hate this track...it's the Unfocussed Jumpdrive sector music...it burns!
08506 - Aldrin sector background music
08507 - Terran sector background music
08508 - Terran sector background music

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OOZ662
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Post by OOZ662 » Fri, 30. Oct 09, 19:13

Was playing X2 today and recognized these:
06019
06131
06141
They play in the background during the Terracorp office scenes and while accessing the Argonopedia in Antigone Memorial.

Smacksim
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Post by Smacksim » Sat, 31. Oct 09, 00:32

:b Thanks for these descriptions. I went through and replaced all the sector and battle music with Battlestar Galactica music today and it was well worth it!

I think the default volume on most of the X3 tracks is quite high, so it would take some remixing to make a smooth mix of both X3 and 'other' music, but a straight swap out is working brilliantly. Thanks again!


edit LV double post deleted

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clevider
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Post by clevider » Mon, 30. Nov 09, 06:40

A few more that I've Identified...

08306 - Mercury

08501 - The Moon, Asteroid Belt (not 03003 as postulated in the OP)
08504 - Venus
08508 - Mars
08511 - Earth (as in the sector, not the track title)
08314 - Heretic's End (not 03003 or 00037 as listed in the OP)


**Edit** Added Earth, Mercury
Last edited by clevider on Sun, 13. Dec 09, 02:35, edited 3 times in total.
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Vanguard3000
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Post by Vanguard3000 » Mon, 30. Nov 09, 08:20

Can't believe no one called this yet, but:

08302 - The Hub

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Mingan
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Post by Mingan » Wed, 9. Dec 09, 11:43

currently changing the music here from default to a collection of music from bleach and music from here http://forum.egosoft.com/viewtopic.php? ... ght=pieces

Thank you

GruntOfAction
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An audio related question for the game

Post by GruntOfAction » Thu, 10. Dec 09, 21:24

In the Soundtrack folder does anyone know which number the Ore Belt music is? I found the game over music, fight music, and almost all the sector songs. Except for Ore belt. And I'd really like to know which one it was.

Reason being is I'm planning to change the audio in certain sectors. As well as the fight music. Nothing wrong with it. I'd just like to hear Master of Puppets when I'm killing pirates. :D

jlehtone
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Post by jlehtone » Thu, 10. Dec 09, 21:40

[url=http://forum.egosoft.com/viewtopic.php?t=216693]TC Tutorials[/url] has entry "Sound tracks" by superbun. [url=http://forum.egosoft.com/viewtopic.php?t=216693]TC Tutorials[/url] is a sticky thread; impossible to miss. ***Merge***

GruntOfAction
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Post by GruntOfAction » Thu, 10. Dec 09, 21:58

jlehtone wrote:TC Tutorials has entry "Sound tracks" by superbun. TC Tutorials is a sticky thread; impossible to miss. ***Merge***
Deleting my thread and sending me a PM to this one would have sufficed instead of public humiliation.

Thanks. :(

superbun
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Post by superbun » Sat, 12. Dec 09, 23:04

clevider wrote: 08511 - Earth (not 08218 as listed in the OP)
"earth" is just the title of the track, it was plot-related music in x3:R
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"Split say...ARRRGG!"
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X3:TC Soundtracks Tutoral

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clevider
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Post by clevider » Sun, 13. Dec 09, 02:37

superbun wrote:
clevider wrote: 08511 - Earth (not 08218 as listed in the OP)
"earth" is just the title of the track, it was plot-related music in x3:R
Quite right. How confusing. I hadn't noticed the quotation marks or the track title in Winamp when I was checking it. I've modified my post accordingly.
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LocTheToker
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Post by LocTheToker » Sat, 19. Dec 09, 21:15

Many thanks for listing the info on these files. Decided to change my hq's music to that of siezewell and this file list saved me a ton of time.

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Post by Dragonessa » Tue, 6. Jul 10, 06:59

Erm... This list has a few holes still... :wink:

*pulls up the soundtrack folder*

OK, from a cursory glance I can say the following:

8302 - Hub Sector
8503 - Kuiper Belt (Don't get me started on Betty's mispronunciation!)
8507 - Saturn, Jupiter (I particularly like that one. They chose well for that.)

It seems this was the previous list for X3R. I'm including that in case anyone else ends up here as well. This thread is the top hit from google on this topic currently.

A brief comparison seems to indicate they didn't change much with X3TC. (Surprise, surprise...) With X3TC I'm recognizing a bunch of stuff from XTM though. 8212 for instance I believe was XTM's song for Queen's Retribution or somewhere down there. It seems they included the XTM stuff but didn't use all of it?

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Lord Dakier
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Post by Lord Dakier » Tue, 6. Jul 10, 08:14

It would be good to get a program up which simply renames the songs itself and tells you which a for what in a categorical view of fight, travel, misc and so on.

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Post by unknown1 » Sun, 1. Aug 10, 12:35

what about 00026 and 00027?
is there a mistake in the post or those sectors actualy use 2 soundtracks?

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