0. Kingdom End Coordinates: X=0, Y=0
1. Foundation Guild HQ
or if you feel lucky, work out the ANAGRAM hint to find the sector name.
5. Where it all begins
Moderator: Moderators for English X Forum
The Mission director file has it spoiled completely for you already.Jimyd wrote:I wish someone would just spoil it COMPLETELY already.
I never really liked the idea of Treasure Hunt type missions. Reminds me of doing the stuff for that Paranid in X3 when you then recieve that Ore Mine.
Just an arbitrary time waster. Yes I am one of those that looks at the HUB plot as nothing more than an arbitrary grind with the sole reasoning behind it, just because.
Care to copy paste the text since I have 0 experience with the Mission Director. You can spoiler tag it if you must.VincentTH wrote:The Mission director file has it spoiled completely for you already.Jimyd wrote:I wish someone would just spoil it COMPLETELY already.
I never really liked the idea of Treasure Hunt type missions. Reminds me of doing the stuff for that Paranid in X3 when you then recieve that Ore Mine.
Just an arbitrary time waster. Yes I am one of those that looks at the HUB plot as nothing more than an arbitrary grind with the sole reasoning behind it, just because.
Sorry, displaying the MD file will cause this thread to be moved to the MOd+Script forum. I believe the hints of hints should be enough to help those who got stuck.Jimyd wrote:Care to copy paste the text since I have 0 experience with the Mission Director. You can spoiler tag it if you must.VincentTH wrote:The Mission director file has it spoiled completely for you already.Jimyd wrote:I wish someone would just spoil it COMPLETELY already.
I never really liked the idea of Treasure Hunt type missions. Reminds me of doing the stuff for that Paranid in X3 when you then recieve that Ore Mine.
Just an arbitrary time waster. Yes I am one of those that looks at the HUB plot as nothing more than an arbitrary grind with the sole reasoning behind it, just because.
The code itself might not help that much - it's not particularly easy to read if you're not familiar with the MD (and there's a lot of it).Jimyd wrote:Care to copy paste the text since I have 0 experience with the Mission Director. You can spoiler tag it if you must.
Putting some code in a post doesn't automatically make it a candidate for Scripts & Modding (although explaining how you get the code might well be ).VincentTH wrote:Sorry, displaying the MD file will cause this thread to be moved to the MOd+Script forum. I believe the hints of hints should be enough to help those who got stuck.
rictec wrote:i can even do the first hint let alone the others
so if anywone tell me what i have to do thanks
Rictec
3 rock spoil > http://forum.egosoft.com/viewtopic.php?t=249919GobsmackedIII wrote: 4. 3 rocks far away from stony cloud
I am rubbish at anagrams and also the clues for the sector don't work for me either, so if anyone can do the honours with a spoiler I would appreciate it.
Like This?Jimyd wrote:I wish someone would just spoil it COMPLETELY already.
I never really liked the idea of Treasure Hunt type missions. Reminds me of doing the stuff for that Paranid in X3 when you then recieve that Ore Mine.
Just an arbitrary time waster. Yes I am one of those that looks at the HUB plot as nothing more than an arbitrary grind with the sole reasoning behind it, just because.
Those who worked it out probably started off playing the (XBTF) first game in the series.So, how did you guys figure it out???