[TC] yaki hoshi?
Moderator: Moderators for English X Forum
yaki hoshi?
im looking for a yaki hoshi to cap as i have loads of akumas and shuris...question is where can i find one...remember seeing one early on in game...but be buggered if i can remember where
- Deadbeat_Spinn
- Posts: 6483
- Joined: Wed, 19. Nov 08, 20:47
The easiest way to cap one is of a corporate assasination mission. Just get one and reload until you get a ship you want. You can get easy J,Ks this way or Hoshi. Keep in mind that sometimes they come with marines on board. To get my first Hoshi I spent probably 2 or 3 hours thoroughly frying everything on it using one of IOD-capable M6. I cannot say it worths the effort though because weapon generator sucks and steering sucks also. Weapon loadout is not too great either. Anyways, I got two with second one primarily captured for a Khaak fighter parked onboard and also a Ranger. Two ships I wound not normally get otherwise as I saw no Khaak M3 bailing on me (probably need just to go visit their sectors though).delray wrote:The only Hoshi I ever saw in this game was some high level station defence or sector defence mission back in 1.3 or 1.4 times.
So either steal one from those missions or pay for one...
I also capped a third one during a sector patrol mission in one of Telladi/Pirate sectors (spaceweed grove or the one next to it) but then reloaded as it ate 8 out of my 20 marines because of some onboard defences. Definitely not worth a loss of marines
-
- Moderator (English)
- Posts: 30436
- Joined: Fri, 16. Apr 04, 19:21
Vanilla TC 2.0a. Do Average+ station defence missions with a high enough fight rank in Paranid sectors in the Sacred Relic area and you get Yaki spawns of several Akumas and Hoshis to play with. Watch out for those onboard fighters though while you are concentrating on the capitals! (I prefer to use spacewalk boarding not M7M I-win & pods.)
-
- Moderator (English)
- Posts: 30436
- Joined: Fri, 16. Apr 04, 19:21
@ delray: eh what?
Take mission in (swift) M6(+) of preference docked in station giving mission. Fly toward nearest gate, kill all or most of oncoming fast fighter screen, line up first approaching Akuma which is still quite close to entry gate (they come one at a time because of collision avoidance), kill it. Repeat for second Akuma which faffed around avoiding the fight rather than going straight for station (low turn-rate and AI steering!). Next, line up on Hoshi which though faster, usually seems to come through last for some unknown reason. Hoshi will release fighters, kill fighters (hard bit because they spam you), strip Hoshi shields, position and release marines, keep down shields, collect loot, celebrate capture, successful mission, mega-loot and load of credits. Probably not a scratch on station and not a green M7M in sight! (OK maybe a reload or two, but Vanilla)
Take mission in (swift) M6(+) of preference docked in station giving mission. Fly toward nearest gate, kill all or most of oncoming fast fighter screen, line up first approaching Akuma which is still quite close to entry gate (they come one at a time because of collision avoidance), kill it. Repeat for second Akuma which faffed around avoiding the fight rather than going straight for station (low turn-rate and AI steering!). Next, line up on Hoshi which though faster, usually seems to come through last for some unknown reason. Hoshi will release fighters, kill fighters (hard bit because they spam you), strip Hoshi shields, position and release marines, keep down shields, collect loot, celebrate capture, successful mission, mega-loot and load of credits. Probably not a scratch on station and not a green M7M in sight! (OK maybe a reload or two, but Vanilla)