[TC] specific Corporation benefits

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space pirate
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Post by space pirate » Sat, 10. Jan 09, 13:58

i'm drooling over the advanced mamba. hopefully strong arms isn't as broken as it seems.

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Deadbeat_Spinn
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Post by Deadbeat_Spinn » Sat, 10. Jan 09, 16:52

So if OTAS doesn't give the Sirokos as a reward how are we suppost to get one (without scripts/mods)? The 1.4 patch says that the Sirokos can carry more marines than before but I have yet to see it in my travels/

HarryB57
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Post by HarryB57 » Sun, 11. Jan 09, 13:18

Just about done with the OTAS missions. I have received the first two

rewards. I've only seen mentioned that one Solano was received for the

first reward. I received two. Did not think nothing about it since they were

normal type ships. Am I just lucky or did everyone else get two ships for

the first reward?
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1muvwndr
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Post by 1muvwndr » Sun, 11. Jan 09, 16:21

Just one Solano here.



So there's no clue about the missing ships, were they just left out of the game in 1.4? Or I just haven't found them yet? I'm talking about:
- OTAS Eurus (M4), Astraeus Hauler (M7), Sirokos (M7M) and Auster Hauler (M8 )
- Yaki Washi Hauler (M6), Akurei Hauler (M7), Kariudo Hauler (M7) and Senshi Hauler (M7M)
- ATF Woden (M1), Valhalla (M2), Tyr (M2) and Valkyrie (M5)

I've placed some AdvSats all over the Terran space (at least one per sector, usually they cover the majority of the sector) and failed to spot those ATF ships. Also, the Fenrir, Thor and Mjollnir are present only in Aldrin. IIRC some of them were in the battle in the Unknown Sector east of Zyarth's Dominion but now the sector is empty. I've placed sats in Yaki space too (I'm friendly with them so they don't blow them up) and no signs of the listed ships.

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Deadbeat_Spinn
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Post by Deadbeat_Spinn » Sun, 11. Jan 09, 20:39

The Tyr M2 does exist. It moves about the Terran sectors with m6 & m7 escorts. As for the others I have yet to see them.

Thelic
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Post by Thelic » Sun, 11. Jan 09, 20:48

Don't worry. You don't want to see the Valhalla. Ship is fugly. XTM Valhalla is a beauty, though.

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Post by AjRyder » Mon, 12. Jan 09, 00:06

Gavrushka wrote:
brucewarren wrote:Atreus Shipbuilding in Queens Space gave me a Prototype Skate
Give it back - My least favourite ship - it's got such a big profile it's like flying a barn door at a turkey shoot.... Although it's good for hiding Capital class Ships behind..
Thats good news mine blew up!!!! :lol:
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http://www.startreknewvoyages.com

My computer is fast very very fast ;)

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VincentTH
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Post by VincentTH » Tue, 13. Jan 09, 20:36

I think they have changed the rewards. I am currently OTAS Legend 100% and they just ask me to do more work for them. I have received the OTAS M6 at OTAS Hero (one level below Legend).

Fingers crossed.

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TTD
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Post by TTD » Mon, 16. Mar 09, 22:29

lastebil asked

"Anyone been able to do missions for dukes buccaneers?"

Done three build missions from the Dukes Haven.

Difficult though. Still having trouble with renegade Dukes Military.
Sometimes the Paranid assist or sometimes the Dukes "blue" millitary assist in routing the "reds".

Kapakio
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Post by Kapakio » Tue, 17. Mar 09, 00:32

Actually corporations don't offer build missions. This has to be a regular mission offered by a guy in dukes haven , but not an official corp mission

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TTD
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Post by TTD » Tue, 17. Mar 09, 01:56

I did one build mission.Put a station in same sector as Dukes Haven.
The station I built turned red.
did another....the same happened.
Paid to have a station hacked and both were opened to me.
The third,also in same sector,did not turn red. Now my UTs get fried every time they try to trade there.

Jan Zapletal
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Post by Jan Zapletal » Tue, 17. Mar 09, 07:15

Its looks like Duke HQ is broken, same as Strong Arms HQ - they give starting mission in ver. 1.0, but since game is patched they dont offer work any more.
Zapi

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Mars Mug
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Post by Mars Mug » Tue, 17. Mar 09, 08:16

Jan Zapletal wrote:Its looks like Duke HQ is broken, same as Strong Arms HQ - they give starting mission in ver. 1.0, but since game is patched they dont offer work any more.
That's the situation I'm in. I wanted to complete the Duke's one first because many other race missions involve upsetting pirates by killing them, they don’t like that.

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TTD
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Post by TTD » Tue, 17. Mar 09, 21:43

Just for the record, I am using v1.4.

Waited for 1.4 before trying to do much more than explore a little.

I can get any number of mission briefs from Dukes Haven and now the subsequent stations they ask me to build there....if I want to risk a battle.

Got other plans for now...finish FF and Hub missions and try pirate missions from other bases.

Kapakio
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Post by Kapakio » Tue, 17. Mar 09, 22:54

Again, those are not corporate missions, just regular missions offered from people that happen to be in Dukes Haven. Corp missions are offered by a guy with dukes haven written at the side

Targ Collective
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Post by Targ Collective » Fri, 20. Mar 09, 19:56

Corporations are broken? Surely Egosoft can fix this?

BigRuckus
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Post by BigRuckus » Fri, 15. May 09, 18:41

I know this is a little old, but I've taken build missions from OTAS HQ before (from my OTAS contact).

Later I had to perform an OTAS defend mission on the AdvSatFact I built for them.

Solomon Short
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Post by Solomon Short » Mon, 1. Jun 09, 00:52

As I Understand It, there are Two requirements to get the starting Dukes Mission from 1.4 onwards (possibly earlier patches too).

1) You must be in a Paranid Ship when you comm the station (possibly Paranid Fighter).

2) The Dukes station must be blue to you.
Spoiler
Show
Getting the Dukes Station to turn blue requires 1 of 2 things, Hacking it, or waiting for it to be respawned after destruction whilst your Pirate rep isn't completely in the bin. You do not have to be the one to destroy the station, GoD will send a Paranid Battlefleet after it some point, however you do need to destroy the defence fleet whilst the station isn't going to be turned back to red by your actions, or they will stay red to you.

FYI, at the start of the game there are Pirate Bases 4 & 5 jumps away which puts them out of hacking range (AFAIK this is 3 jumps), but they may respawn closer (or further) once someone trashes them.w
P.S. Earlier in the thread there was a question about the Sirokos not being an OTAS reward, & I didn't see a response. AIUI, in 2.0a it became a buyable M7M when your rep is high enough, but the consensus seems to be that 10 extra marines doesn't compensate for losing the ability launch anything else (Boarding Pods/Marines Only).

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1muvwndr
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Post by 1muvwndr » Thu, 4. Jun 09, 16:14

Anyone actually managed to start Duke's missions?

I started my current game in v.1.4, ATM I'm blue with 95% of pirates, Duke's HQ and his fleet is also friendly and I'm flying a Hyperion. Still no missions. Tried building/crushing to the max my Paranid rank too but it didn't help. Tried flying IS with a Pegasus and a Zeus, still no mission.

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Deadbeat_Spinn
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Post by Deadbeat_Spinn » Thu, 4. Jun 09, 16:17

What about a Perseus?

Perhaps try using every Paranid vessel, both fighter and capital, one of them has to work and if not well.....I don't know what to say other than FIX IT.

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