have you tried that beams in game? if you read only the stats you don't know the real power/weakness of a weaponThese beam guns do up to 50% more dmg then medium guns + they got a range of 6+km.
PSG is designed as capitalship gun this time.
I don't care what the springblossom can use because it is unbalanced.
(like reading the stats of PSP... they do not say that when 8 PSP are charged they can wipe out anything in two volleys)
Anyways... my idea to unnerf the M6 was to make the whole M6 class more similar (in terms of weapons installable and manouverability) to Springblossom or to the Vidar, that are two of the best M6 (and in Vanilla they sound like cheat because all the rest of M6 are rubbish).
If all M6 can install decent anti-fighter guns and are more manouverable the whole class will be reevaulated... at least this is what I thought...
I don't think defence will be a problem... there is an Invincible Tyr there... and a lot of ATF frigates/fighters/whatnot.Because aldarin is so huge, the springblossom and spitfyre are used as traders/military.
When you lower there speed, then the economy and defence of that sector get out of balance.
For the trading... from patch 2.0 the aldrin stations have been moved in two big spots next to gates, to make navigation and trading easier.
I think that if the Aldrin ships will remain faster than all other ships of the same class there won't be any problem.
p.s. can you tell me how you have done the Python with front guns?