To the german thread: To the U.D.D.S. german thread
History:
- You know that? You're stuck in a solar-system, badly in need of a specific ware and there is no acordant factory around ...
Your jumpdrive has even gone to the happy hunting grounds of wreck-parts, because of an attack of pirate ships ...
You got plenty credits but these aren't of any avail, so you've to fly to the next factory, which costs time which is money and the fly'll take at least one hour!
But that's over now, 'cause the Universe-Direct-Drone-Selling has opened its gates!
This direct-mail-selling uses novel mini-drones, combined to an advanced freight-compression-technology to deliver wares of any kind fast, save and reliable from depots.
U.D.D.S. has agreements with manufacturers of the "trade-computer-extension" and the installation of that extension enables the user to select the command for using the catalog of goods of U.D.D.S..
If the catalog is opened, you can select the ware you wnat to buy, fill in the amount of ware and define the destination for the shipment (one of you're ships).
As soon as the order has been given, one or more mini-drone(s) will be loaded and the load'll be delivered among the needed time for delivery.
The U.D.D.S. Sytem interacts whit the user, so wrong usage will be detected fast and impeded. An according message will be displayed to you.
- Ship whith "trade-computer-extension" needed.
- It will take a short time, till the command will be available in the ship menu after you loaded a game.
- The command will be found in "General ..." in the ships command-panel. It's called "Universe-Direct-Drone-Selling - Catalog of Goods."
- After that the menu for ware-choice will open, the menu for the amount of ware and the menu for the wares destination of the shipment.
- f your choice is complete, you'll get an incoming-question, aksing you, if you want to accept the bid. The ware, wareamount, delivery charge, unit-price and total-price will be shown to you and you can choose, if you accept the bid or not.
- If you accept the bid, the wares will be deliverd within the time needed for the flight to you, depending on the location the ware is sold from. You'll automatically pay for the wares.
- After the needed time has passed, the ware(s) will be delivered to the chosen ship, also you'll get a delivery-report.
- If the cargohold should be full inbetween, the wares will be unloaded beneath you're ship in space.
The script-package contains a script setting you're game automatically to modified.
- Unpack all data according to the folder-structure in your X³-TC directory.
- If the script setting you're game to modifed allready exists, feel free to led it out in the copying process. (!init.gz.set.mod.xml)
- If you alternatively want to use Cycrows Plugin-Manager, download this Script as SPK and install it with the tool.
- For users of version 1.20 or older it is recommendet to delete ALL data of the old script with "Delete all old U.D.D.S. Scripts.bat" located in the folder "scripts.delete" of the new version (!).
- Copy the new files according to the folder-structure of the zip-file into your X³-TC directory. (If the script !init.gz.set.mod.xml allready exists, feel free to led it out in the copying process.)
- If a file does allready exist in the folder, overwrite it, if it has udds in name or is the !init.gz.set.mod.xml.
- If you use the spk-version, uninstall the older Script-Package via the Plugin-Manager and directly install the new one without starting the game before. If a message asking you to delete a uninstall-script, accept this.
- The folder "scripts.uninstall" contains the file "setup.plugin.udds.xml". Copy that file into "scripts" in your X³ TC folder.
- Start the game, after you've done this and load every savegame in which the U.D.D.S.-Script is active.
- Wait a short moment after loading the savegame, save and exit the game.
- After that, use the "Delete all vers. 1.40 U.D.D.S. Scripts.bat" int the "delete.scripts" folder. All data belonging to U.D.D.S. -except the !init.gz.set.mod.xml- will be deleted.
- Remove the Script-Package in Cycrows Plugin-Manager.
- Start the game, after you've done this and load every savegame in which the U.D.D.S.-Script is active.
- Wait a short moment after loading the savegame, save and exit the game.
- Delete the file "setup.plugin.udds" in the script-folder of your X³ TC installation.
Acknowledgement:
- Very spceial thanks I ow to UniTrader, ScRaT, Gazz and the other guys helping me in the german thread "Allgemeine S&M-Fragen" to go on with my script!
- UDDS - v1.42 (zip)
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UDDS - v1.42 (spk)
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Used Resources:
- Command-Slot: COMMAND_TYPE_GENERAL_50
t-file/page: 8881
Changelog version 1.42:
- Crash-Bugs:
- Eliminated bug, causing a crash somtimes, if the player orderd more than the truly existing amount of ware in the universe.
- Eliminated bug, causing a crash sometimes, if the player wanted to buy something at max price and there was just an amount lower 20 units of ware in the universe.
- This script should now be completely free of crash bugs.
- Calculating the wareprice should work correctly now in all cases the player wants to buy less than 70% but more than 35%, the wareprice will be the averageprice of this ware in the universe.
- Calculating the wareprice should work correctly now in all cases the player wants to buy less than 35% of the ware. The wareprice will be the minimum price of this ware in the universe.
- Bought wares are removed correctly from the ware-cycle of the universe now. (First they're putted back, until the player decided if he accepts the bid or not). If the player declines the bid, the wares will be returned to the stations.
- If the player wants to buy the Flak Artillery Array he truly buys it and no longer nothing.
- Wares that aren't available in the universe (sold out or never produced) have the right price now. (+ 300% on the universe-max-price).
- Delivery is now free when ever the player buys wares in order value of at least 12000 Credits.
- The delivery-due has been reduced, its 60 Credits now. (Thats because of the new feature.)
- Removed meanwhile invalid explanations for price-modifiers from the menu.
- If the ship -the order is sent to- left the sector the order was conducted in, an additional due of 80 Credits per jump will be calculated and removed seperately from the players shipledger.
Also the delivery delays from 1 till 2 mizuras per sector.
If the payer can't pay -he will get the wares anyhow- this additional cost, the money will removed interest-free from the shipledger as soon as he is liquid again.This due will be calculated even if the delivery was free, originally.
- On Page 8881, entries: 22, 23, 24, 38, 40, 42.
- Solved an issue, that caused a crash while loading or beginnig a new game.
- Is compatible to X³ TC vers. 2.1.
- From now on, U.D.D.S. is available as spk-file for Cycrows Plugin-Manager.
- Major improvements in script-code.
- U.D.D.S.Transport-Minidrones are flying around in the universe now.(actually they're not delivering anything, just decoration -yet)
- The System for price-calculations has been changed completely. Now its possible to make a true bargain, so prices depend on the truly available amount of sold wares within 40 jumps. However, its still possilbe to buy more than this amount, but you'll pay good for it.
- Changes in t-file. (page 8881, entry 22; page 8881, entry 34; page 8881 entry 41)
- It'll take ca. 30 seconds till the command will be available in the ship-menu, from now on.
- U.D.D.S. sector- and ware-library implemented.
- Warelist revised (Cyklon-Rocket removed, Commodity Logistics Software added -only available if the script has been installed)
- U.D.D.S. now searches for the nearest station selling the wanted ware. Depending on the distance between ship and station a delivery charge will be calculated. In-Sector deliveries are free, otherwise U.D.D.S. takes 120 Credits per sector. From 20 sectors distance on, the delivery costs ca. 6000 Credits and it won't increase from that distance on. If the value of bought wares is at least 12000 Credits, the delivery doesn't cost anything.
- Depending on the distance between ship and station the time needed for the delivery will be calculated. It'll take at least 3 minutes (In-Sector) and at most 45 minutes, depending on the distance. The time is calculated randomly between two figures, so it won't be the same every time you buy something in the same distance.
- The Delivery Time, Delivery Charge and the Station the ware comes from will be displayed in the bid which is transmitted to you by U.D.D.S..
- All ware-prices aren't constant any longer. They'll change a little every time you buy something.
- Needed changes in the t-file.
- Warelist revised (Wares addes/removed).
- Set pricemodifiers in three categories (+ 25%, + 75% und + 150%) Rare Wares should be more expensive now, which is more realistic. Those wares are marked, an explanation will be found on top of the Warmenu.
- All wares which are not touched by the modifiers, are set to the highest wareprice. A delivery-due is inculded in this price now.
- Before you finally buy anything you'll be asked -after a few seconds (process time)- if you truly want to buy the Ware(s) by cost of Z. The Unit-Price will be shown also.