Plugin Description
- Pirate Guild is an AL plugin giving life to the Pirate Faction, unlocking several new ways to play the game and allowing the player to work with or against the Pirate Guild. It also features an efficient and dynamic faction AI that is able respond to threats and launch raids against specific targets. Pirate Bases will now be able to take defensive actions, like buying laser-towers and M6 to protect themselves, or offensive actions like the raid of transport ships, sector invasions, destruction of military assets, and much more. They are also able to target the faction who dealt the most damages to them. The plugin also features a custom communication system allowing the player to talk to PG ships and stations, a news system to keep you posted with the latest pirate related events and various dynamic missions.
If you have the Anarkis Defense System script installed, Pirate Guild will use it to (very) efficiently defend its pirate bases
I also need your feedback for the 1.6x releases. Please check this topic.
- Pirate Bases (PB) buy and capture ships to build defenses and raiding parties
- When attacked pirate stations will respond with lethal forces
- The Guild will favor attacking the race which deals the most damage to it
- Lasertower and M6 deployment for PB defense purpose
- Ability for the player to befriend the pirate faction and the Guild
- Two Pirate Shipyards are spawned in the universe
- Mobile Guild HQ attacking enemy sectors and rearming at the PB (Galleon M1)
- Ability for the Guild to buy a Brigantine M2 to defend its stations
- PB selling / buying more goods (weaponry, software, shielding)
- Pirate Guild ships are using the jumpdrive to travel
- Ability for the plugin to use custom ships and weaponry (from mods)
- The player gain additional money for the destruction of pirate guild's assets
- Pirate economic system (raids give money used to buy ships / defenses)
- Setup menu allowing to select the Guild's strength
- Comm. with the PB through a hot-key allowing to access various services
- Dynamic Defense System with endangered PB calling patrolling M7 for help
- Download ZIP File (Release Notes)
- Online Documentation
Be sure to take a look at the included readme files for installation details and additional information about the gameplay before asking something silly.
- Pirate Starts (from TEKing66) - Gamestarts working great with my plugins
- Military Base Response revamp (from ThisIsHarsh) or RRF (from LV)
- NPC Bailing Addon (from ThisIsHarsh)
- M.A.R.S. Fire Control (from Gazz)
- Anarkis Defense System (from me)
Script makers and modders should check the readme for more details
1. This plugin IS NOT compatible with Friendly Pirates which is messing with relationship to pirates. Friendly Pirate must be uninstalled first.
2. Scripts that are not carefully messing with the pirate notoriety and with pirate assets in general may cause issues. Most of these incompatibilities can easily be cleared by the 3rd party scripter with the info given in my readme file.
3. Mods (that are not including incompatible 3rd party scripts) should work just fine as long as they have at least one pirate base and sector somewhere in the universe.