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It's permitted to non-commercial redistribute this modification. It's also permitted to modify this modification and to non-commercially distribute that modded modification. Each under the additional terms of naming the original author and also linking to the original topic of the modification.
Description
This modification replaces the complex-hub with a modified one, which has an internal hangar for fighters and two docks for capital ships. By using of this modification every complex-hub gets replaced, even the already built ones. But only new built Complex-Hubs will recognize the new docks.
The docking of capital ships while "In Sector" can take a while and need some manouvres. So the regular supply by TS-freighters is still adviced.
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Install
The install of this modification is supposed to be by fake-patch. You can unpack the .zip into your ³:TC homedirectory.
If there is already a 08.cat/.dat, it is supposed to unpack the .zip into a temporary direcotry of your choice. After that find the highest number of .cat/.dat in your X³:TC homedirectory. This number + 1 is supposed to be the new name of the unpacked 08.cat/.dat of my modification. After renaming them, you have to move them into your X³:TC homedirectory.
It's adviced to fly to a sector with no complexes or complex-hubs before the installation of this modification. Undocking the ships "Out of Sector" from a complex-hub shouldn't be necessary, but can be done in a doubtful case.
Deinstall
To uninstall this modification fly to a sector without any complex-hubs and undock every problematic ship (e.g. capital ships or internally docked fighters) from every complex-hub. After that delete the .cat and .dat of this modification.
Use of the new docking possibilities at already built complex-hubs
Complex-hubs already built before the installation of this mod won't be able to use the new docking possibilities. If you want to use this new possibilities, you have to extend your existing complex the following way:
First build at least two new stations, which should get added to your complex later. After that join this new stations to a new complex and place the hub at a suitable position. After that join this new complex with your old one. It is important that you choose the new complex-hub first and the old one as second. The new complex-hub will now be the hub of your complex, the old one disappeared.
If you use the Factory Complex Constructor by -Dusty-, you can directly place the new complex-hub. Then join it with your complex like described above.
Else you have to destroy your complex and join him again or to miss the new docking possibilities at your old complexes.
Notes
Stationscenes and -bodyfiles seem not to contain a signature. So this modification shouldn't force you to a modified. But because my savegames are already *modified* I can't garantuee that.
Attention! These modified complex-hubs have changed flying route for docking ships. Freigthers are now also docking from above. Because of the capital docks these complex-hubs also need more space in front of the station.
Compatibility
This modification is without adjustments incompatible to modifications, which modify one of the following files:
- .\objects\cut\04906.bod
- .\objects\v\10523.bod
Known Bugs
- none
Changelog
2.0-beta.1: First Release
Download
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Advanced Complex-Hub 2.0-beta.1 (outdated link)
Zip2Spk-converted-Version by FalconGrey (no support or any guarantee by myself)
Links
SaDiablo Modification Development
Edit: added alternative xdownload download link. X2-Illuminatus