Duke's Freighters?
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Duke's Freighters?
Anyone else noticing these weird enemy freighters that float around a lot?
Dukes Freight Transport, Duke's Dangerous Goods Transporter etc etc
They are all red, and are attacked by sector defence agencies, killing them reduces no faction standing (strange for paranid), I don't recall ever having attacked them either to make them hostile.
I understand they are one of the major corporations, but why do they hate me and all the sector defence agencies so much
I just want to use their freighters for free UT's after all
Apparently a non-governmental organisation, why does that mean they have to hate every single government? and more importantly me.
Have I botched up my game, or is there a part in the plot relating to this (if so please don't tell me it, just say its due to plot).
Dukes Freight Transport, Duke's Dangerous Goods Transporter etc etc
They are all red, and are attacked by sector defence agencies, killing them reduces no faction standing (strange for paranid), I don't recall ever having attacked them either to make them hostile.
I understand they are one of the major corporations, but why do they hate me and all the sector defence agencies so much
I just want to use their freighters for free UT's after all
Apparently a non-governmental organisation, why does that mean they have to hate every single government? and more importantly me.
Have I botched up my game, or is there a part in the plot relating to this (if so please don't tell me it, just say its due to plot).
- MegaJohnny
- Posts: 2195
- Joined: Wed, 4. Jun 08, 22:30
I think they're pretty much the pirate/illegal deeds company.
Duke's Haven Wares List
As you can see the station offers some illegal wares/software, and freight scanner countermeasures.
Duke's Haven Wares List
As you can see the station offers some illegal wares/software, and freight scanner countermeasures.
- EmperorJon
- Posts: 9378
- Joined: Mon, 29. Dec 08, 20:58
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Yeah, whether they're red or not to begin with depends on which start you choose, one or the more tolerant ones like Teladi or Goner should have them blue.
"There's an old story about the person who wished his computer were as easy to use as his telephone. That wish has come true, since I no longer know how to use my telephone" — Bjarne Stroustrup
- MegaJohnny
- Posts: 2195
- Joined: Wed, 4. Jun 08, 22:30
I was about to take one down last night until I queried the Info and found it was bound for my newly established Spaceweed Complex.
Reprieve granted...
I think it's a case of being enemy by default rather than actively hostile as you can fly up close and they won't fire unless fired upon.
Reprieve granted...
I think it's a case of being enemy by default rather than actively hostile as you can fly up close and they won't fire unless fired upon.
Three Time Beagle Point Veteran
I've ignored the dukes ships completely in my game but maybe thats a good thing. Maybe I should see about gettin docking rights to the HQ
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- MegaJohnny
- Posts: 2195
- Joined: Wed, 4. Jun 08, 22:30
Yeah, it will be friendly if you have enough reputation with the pirates. Do some missions for the pirates, and at a certain reputation you will see the duke's ships going blue...MegaJohnny wrote:You don't need to bother being friendly, just blow up the HQ. When it respawns it'll be friendly. Or so I hear.Al wrote:I've ignored the dukes ships completely in my game but maybe thats a good thing. Maybe I should see about gettin docking rights to the HQ
Good old bugs, eh.
Provided that the laws of mathematics are
related to reality, they are not reliable. And if
they are reliable, they aren’t related to
reality.
Albert Einstein
related to reality, they are not reliable. And if
they are reliable, they aren’t related to
reality.
Albert Einstein
I meant any mission offered by a pirate, not only the one offered from pirate bases.
It is easy to see if the person offering you the mission is pirate or not.
It is easy to see if the person offering you the mission is pirate or not.
Provided that the laws of mathematics are
related to reality, they are not reliable. And if
they are reliable, they aren’t related to
reality.
Albert Einstein
related to reality, they are not reliable. And if
they are reliable, they aren’t related to
reality.
Albert Einstein
I actually went to the Duke's sector for the first time a couple of days ago and found the HQ to be friendly. I've maybe only shot down one or two of the Dukes ships in my game but I am on good terms with the pirates. However the Dukes defense ships were not friendly but a combination of my Cobra and a Paranid task force sorted that out (I got a Zeus and 2 Nemesis!). It seems that capturing them with missiles doesn't upset the HQ.
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actually dont do any kill missions for the pirates.cezarip wrote:I meant any mission offered by a pirate, not only the one offered from pirate bases.
It is easy to see if the person offering you the mission is pirate or not.
u will still need to kill some other pirate ships and so loose more reputation as u will gane from the mission.
"Fairy tales are more than true — not because they tell us dragons exist, but because they tell us dragons can be beaten."
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