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amurph0

Joined: 16 Jun 2008 Posts: 715 on topic Location: Ireland

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Posted: Sat, 14. Feb 09, 00:20 Post subject: |
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| sentinelk92 wrote: |
| amurph0 wrote: |
| YES!!! You are a god tenk!!!! |
amurph0 - can you post the exact instructions on how to combine this mod w/ axel's sihp stuff so we can have both by just loading 1 mod file?
I remember the Tships modification stuff you posted... but I don't know how to combine the cat files
edit:
I installed it as a "fake patch" as per instructions in txt file: renamed it to the next sequential # and put .dat/.cat file in root dir. Put the .xml in scripts folder.
But I don't seem to see the normandy for purchase in the saturn shipyard?  |
Because the old normandy thread will no longer be used, i'll post the instructions there
_________________ AeroCool Xpredator Black // AMD Phenom II 1090T 4.0GHz // H100 // ASUS ChIV Formula // 2x XFX Radeon 6870 Dual Fan // 4x2GB Patriot G-Series DDR3 1600MHz // Crucial M4 64Gb // 1TB Samsung F3 // Corsair HX1000W PSU |
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Bertone

Joined: 15 Jun 2007 Posts: 858 on topic

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Bertone

Joined: 15 Jun 2007 Posts: 858 on topic

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Hope Slayer
Joined: 21 Nov 2008 Posts: 43 on topic

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Posted: Sat, 14. Feb 09, 01:39 Post subject: |
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Excellent ship Tenk!
I went in and added the Guass Cannons to the main guns to give her a bit more ummpphh. Now if I wanted to add another gun to the turrets where would I start?
_________________ “How much more grievous are the consequences of anger then the causes of it…”
-Marcus
Aurelius |
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Raben Schwarz

Joined: 08 Mar 2004 Posts: 5 on topic

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Posted: Sat, 14. Feb 09, 01:44 Post subject: |
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Thank you Tenk!
Hm... got the Problem that the Engines aren't glowing (as someone who posted before me). I had to downturn the Shaders to medium - could that be the Problem ? I'll try Sir Squallus hint.
Anyway - She's a beauty.
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sentinelk92
Joined: 01 Jul 2006 Posts: 70 on topic

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Posted: Sat, 14. Feb 09, 05:53 Post subject: |
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One of the best ships I've ever flown in X3 - totally awesome!!
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xabk
Joined: 26 Jan 2009 Posts: 6 on topic Location: Samara, Russia

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Posted: Sat, 14. Feb 09, 05:54 Post subject: |
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Tenk, this may be important: I was looking through the TShips file in your mod and accidentally noticed that Katana (Terr M6) has SS_COCKPIT_TER_UPDO_M6_TENK (id 152) as a bottom turret. Is it some kind of bug in my X3 Editor or you really changed Katana? To make it clear, I've only removed Apricot PBE (since I don't have it:), the rest of TShips file is untouched. Anybody, just check your (in this mod) TShips entry for Katana, please.
EDIT: found Apricot PBE/PPC in TC stock cat file.. What's this? Never seen it in game.. 
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semiliterate
Joined: 13 Dec 2008
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Posted: Sat, 14. Feb 09, 15:43 Post subject: |
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okay the katana turret, i don't think is a problem, because it's like that in my tships file and i merged the Normandy into it manually. it is wierd though so i might be wrong - i ended up fitting Normandy in by trial and error, so i may have lost track of a step somewhere.
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amurph0

Joined: 16 Jun 2008 Posts: 715 on topic Location: Ireland

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Posted: Sat, 14. Feb 09, 16:24 Post subject: |
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| xabk wrote: |
Tenk, this may be important: I was looking through the TShips file in your mod and accidentally noticed that Katana (Terr M6) has SS_COCKPIT_TER_UPDO_M6_TENK (id 152) as a bottom turret. Is it some kind of bug in my X3 Editor or you really changed Katana? To make it clear, I've only removed Apricot PBE (since I don't have it:), the rest of TShips file is untouched. Anybody, just check your (in this mod) TShips entry for Katana, please.
EDIT: found Apricot PBE/PPC in TC stock cat file.. What's this? Never seen it in game..  |
I just checked mine and i don't have that. I don't even have "SS_COCKPIT_TER_UPDO_M6_TENK". Mine uses the Katana's turrets (SS_COCKPIT_TER_UPDO_M6), for both turrets on the Norm
_________________ AeroCool Xpredator Black // AMD Phenom II 1090T 4.0GHz // H100 // ASUS ChIV Formula // 2x XFX Radeon 6870 Dual Fan // 4x2GB Patriot G-Series DDR3 1600MHz // Crucial M4 64Gb // 1TB Samsung F3 // Corsair HX1000W PSU |
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xabk
Joined: 26 Jan 2009 Posts: 6 on topic Location: Samara, Russia

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Posted: Sat, 14. Feb 09, 17:00 Post subject: |
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| amurph0 wrote: |
| xabk wrote: |
Tenk, this may be important: I was looking through the TShips file in your mod and accidentally noticed that Katana (Terr M6) has SS_COCKPIT_TER_UPDO_M6_TENK (id 152) as a bottom turret. Is it some kind of bug in my X3 Editor or you really changed Katana? To make it clear, I've only removed Apricot PBE (since I don't have it:), the rest of TShips file is untouched. Anybody, just check your (in this mod) TShips entry for Katana, please.
EDIT: found Apricot PBE/PPC in TC stock cat file.. What's this? Never seen it in game..  |
I just checked mine and i don't have that. I don't even have "SS_COCKPIT_TER_UPDO_M6_TENK". Mine uses the Katana's turrets (SS_COCKPIT_TER_UPDO_M6), for both turrets on the Norm |
Well, we both have the same cat files, so I assume it's X3 Editor's fault.. weird fault indeed.. so, that basically means that Katana is capable of mounting Flaks too, by Egosoft design.. 
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Tenk
Joined: 14 Nov 2004 Posts: 39 on topic

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Posted: Sat, 14. Feb 09, 17:01 Post subject: |
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The up/down turrets should use a new cockpit I included in the Tcockpits, it does seem to be causing some problems though. I'll take a look at it.
I'm gonna fix what I can now and hopefully get a new version out later today.
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Tenk
Joined: 14 Nov 2004 Posts: 39 on topic

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Posted: Sat, 14. Feb 09, 19:30 Post subject: |
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amurph0: I was unable to recreate the ReadText error your getting, my only guess is its something else interfering with it.
The turrets on the Katana and Vidar had changed to my versions. When I made a new turret it got slotted in at 152 in the TCockpits file, probably my fault. The Vidar and Katana used 152 so they had my new turret installed. I've changed there turrets to 153, the original Terran M6 turret they should have.
Turret firing has been fixed, was a problem with turret rotation in the scene file, they look funny now but work. I might look at making proper up/down turret models because X just seems to use normal ones and you have to rotate them to get the arcs right.
I was unable to change the engine glow without adding particle effects, which I don't know how to do. It currently uses a post processing filter on the texture to make it glow, if you have you shaders set to medium or below, the engines won't glow
I also couldn't change the colour of the glow, that's taken from the .DDS and I don't want to have to add my own textures at the moment.
X:R I don't have installed so I'm unable to make the conversion unless its something simple, since I won't be able to test it.
Any other problems that are found let me know 
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semiliterate
Joined: 13 Dec 2008
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Posted: Sat, 14. Feb 09, 20:09 Post subject: |
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any chance there's an easy way to add an extra slot to the turrets? i have doubleshadow's editor and can find it and everything, i just don't know where to look to find numbers for the Add Gun button, or even if that's the right one.
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amurph0

Joined: 16 Jun 2008 Posts: 715 on topic Location: Ireland

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Posted: Sun, 15. Feb 09, 06:01 Post subject: |
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| Tenk wrote: |
amurph0I was unable to change the engine glow without adding particle effects, which I don't know how to do. It currently uses a post processing filter on the texture to make it glow, if you have you shaders set to medium or below, the engines won't glow
I also couldn't change the colour of the glow, that's taken from the .DDS and I don't want to have to add my own textures at the moment. |
Use the engine FX from a Nova.
Or download the engine trails mod, and give it a blue engine trail.
Either of those should cover up the glowing textures of the engine itself and make it appear blue.
_________________ AeroCool Xpredator Black // AMD Phenom II 1090T 4.0GHz // H100 // ASUS ChIV Formula // 2x XFX Radeon 6870 Dual Fan // 4x2GB Patriot G-Series DDR3 1600MHz // Crucial M4 64Gb // 1TB Samsung F3 // Corsair HX1000W PSU |
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dubnium

Joined: 12 Feb 2009 Posts: 212 on topic

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Posted: Sun, 15. Feb 09, 07:59 Post subject: |
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love it, the ship is well-balanced. it doesn't feel like cheating, unlike springblossom.
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