[ALP]Imperial Laboratories 1.4 19/3/09
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One proposal for banking in IL:
There should be two types of loans.
One you allready make-take a loan and if you do not return they send someone to collect.Biger interest rate for loan.Value of loan depend from relations with company.Value can go over 100% value of current player property.
Other type of loan have lower interet rate but if you do not return they take yours stations and ships(except playership) and sell it on the auction.What left from the auction they return to you after they take
their cut+ekstra interset from not paying on time.The approved loan can not be biger than 80% of current player property.
edit LV Idea please use the edit button instead of double posting
There should be two types of loans.
One you allready make-take a loan and if you do not return they send someone to collect.Biger interest rate for loan.Value of loan depend from relations with company.Value can go over 100% value of current player property.
Other type of loan have lower interet rate but if you do not return they take yours stations and ships(except playership) and sell it on the auction.What left from the auction they return to you after they take
their cut+ekstra interset from not paying on time.The approved loan can not be biger than 80% of current player property.
edit LV Idea please use the edit button instead of double posting
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The stock idea sounds great.
I havent had time to do any x3tc for a week or so, so havent found or broken anything yet with this
I will say tho, as someone stated somewhere, It almost seems to be fast when IL goes out to take over another sector. I can do a DMA and going through a full thing can take anywhere from 1 hour to a few hours. This again tho is on the first release you did with IL since i havent had time to do anything.
I havent had time to do any x3tc for a week or so, so havent found or broken anything yet with this
I will say tho, as someone stated somewhere, It almost seems to be fast when IL goes out to take over another sector. I can do a DMA and going through a full thing can take anywhere from 1 hour to a few hours. This again tho is on the first release you did with IL since i havent had time to do anything.
The mongrels will never get over THIS wall.
updated to 1.2
Time for IL invasions now doubled
Stock Market Now available
Next Build Surrender and Drop Freight Commands
You need to re-read the first post!!!!!!
Time for IL invasions now doubled
Stock Market Now available
Next Build Surrender and Drop Freight Commands
You need to re-read the first post!!!!!!
LV's TC Scripts
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I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
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- Joined: Sun, 1. Jul 07, 03:33
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In my game the other races were unable to defend themselves, and also would never retake sectors, so it was a one-sided battle.
But then I installed that Conflicts Script, along with some Race Patrol script. And with those scripts, the races will fight back against Imperial Labs. The argon just took a sector from IL in my game
But then I installed that Conflicts Script, along with some Race Patrol script. And with those scripts, the races will fight back against Imperial Labs. The argon just took a sector from IL in my game
Good to knowfireexit wrote:In my game the other races were unable to defend themselves, and also would never retake sectors, so it was a one-sided battle.
But then I installed that Conflicts Script, along with some Race Patrol script. And with those scripts, the races will fight back against Imperial Labs. The argon just took a sector from IL in my game
I tried without Conflics and Races were just owned without any fight.
I will try with those two scripts to see hows going, waiting to finish my plots before, because with Conflics you have some plot's stations being owned and then you are stuck :/
Also.. since Patrol script is adding "finite race forces" thing, and, i think IL forces are unlimited... would be cool to make IL forces limited too.
Anyway, thanks LV, one of the best script in development atm
And sorry for my English
Try finding and persuading a SMT using Imperial methodsIdea wrote:How exactly persuade SMT?I have more then 100 mil in deposit and I donate 10 mil.I don't have any command in IL menu I know that I instal script in right way.So what should I do?
As far a retaking sectors, eventually i'll have a TC version of RRF which i'm in the process of writing which will have the same sector skirmishes the TR version had.
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I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
I do not know how fast the IL are supposed to colonize sectors, but in my game it is happening at an alarming rate.
I paid in the 60Million to them and within 20-30 minutes they have already colonized Mealstrom, Antideluvian Ruins, Kuiper Belt, Lance's Dominion (Or something) and then two other Pirate sectors.
They build 6 -10 factories within seconds in a sector after the message is received that the race has agreed to their claim of the sector.
A few questions now:
Will they take over core sectors of the other races?
Will the other races then try to take them back? (I am not seeing any action from any races).
All the profits they make from their factories, do they use that to take over other sectors as well? (If this is the case, you cannot aid them since they will have the whole universe within a day or so.)
When I ask for the stockbrokers, they name the ship and tell me the sector. Do I have to go to that ship and comm him in order to access the stock market, since I found no such option at the bank?
What is the function of these 6-8 Investment ships that dock and undock from a sector's Trading Station?
I paid in the 60Million to them and within 20-30 minutes they have already colonized Mealstrom, Antideluvian Ruins, Kuiper Belt, Lance's Dominion (Or something) and then two other Pirate sectors.
They build 6 -10 factories within seconds in a sector after the message is received that the race has agreed to their claim of the sector.
A few questions now:
Will they take over core sectors of the other races?
Will the other races then try to take them back? (I am not seeing any action from any races).
All the profits they make from their factories, do they use that to take over other sectors as well? (If this is the case, you cannot aid them since they will have the whole universe within a day or so.)
When I ask for the stockbrokers, they name the ship and tell me the sector. Do I have to go to that ship and comm him in order to access the stock market, since I found no such option at the bank?
What is the function of these 6-8 Investment ships that dock and undock from a sector's Trading Station?
it's is set at colonisation when the bank hits 20 million at the moment, with you giving 60 that's three there, the traders attached to the shipyard in IL and trade docks built when a sector is colonised generate cash for the bank, any destroyed ship that an IL ship kills also generates money for the bankjman25 wrote:I do not know how fast the IL are supposed to colonize sectors, but in my game it is happening at an alarming rate.
I paid in the 60Million to them and within 20-30 minutes they have already colonized Mealstrom, Antideluvian Ruins, Kuiper Belt, Lance's Dominion (Or something) and then two other Pirate sectors.
They build 6 -10 factories within seconds in a sector after the message is received that the race has agreed to their claim of the sector.
A few questions now:
there a checks to see if a shipyard exists and also amount of combat craft in sector so less densely populated sectors should be targetedWill they take over core sectors of the other races?
not yet although the orig owner is stored in this build and off the plugin is turned off ownership should revert backWill the other races then try to take them back? (I am not seeing any action from any races).
factories are not linked as they are empty on creation and as IL traders are independant the profits they achieve from filling the empty fabs go to the bank, also when i linked stations for TR AL Competitors this is where the code started getting seriously messy and the game slowed.All the profits they make from their factories, do they use that to take over other sectors as well? (If this is the case, you cannot aid them since they will have the whole universe within a day or so.)
They are SMT's, does "aquire the interface from a SMT via Imperial methods only make sense to me here )jman25 wrote: When I ask for the stockbrokers, they name the ship and tell me the sector. Do I have to go to that ship and comm him in order to access the stock market, since I found no such option at the bank?
What is the function of these 6-8 Investment ships that dock and undock from a sector's Trading Station?
I'd also recommend re-installing the plugin as a made a few slight tweaks and didn't bother to update links so you could be using a slightly older version as the 6-8 ships were docking at the same station over and over which is now fixed
(if you do have this issue those traders need to die )
LV's TC Scripts
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I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
I really like this mod. It's real creepy. Those silent bastards don't say anything and take over the universe. If you help them it is faster, if you don't it's still very fast. The other races are just talking about what to do, and offer no real opposition to them.
I ended up taking a desperate stand against them, (Jeei, me feel like Luke Crywalker) saved a couple of sectors from beeing taken over by them, and targetting their traders. That slowed them down quite a lot.
What I find a bit odd though, is that they don't kos me still, I mean.. I can't dock at their yards, so they obviously don't like me, but they don't kos me...
Sorta get the feeling the emperor has some dark sinister plans for me, trying to eventually convert me to the dark side
I ended up taking a desperate stand against them, (Jeei, me feel like Luke Crywalker) saved a couple of sectors from beeing taken over by them, and targetting their traders. That slowed them down quite a lot.
What I find a bit odd though, is that they don't kos me still, I mean.. I can't dock at their yards, so they obviously don't like me, but they don't kos me...
Sorta get the feeling the emperor has some dark sinister plans for me, trying to eventually convert me to the dark side
lastebil wrote:
Sorta get the feeling the emperor has some dark sinister plans for me, trying to eventually convert me to the dark side
I was hoping to get the next build up today but i have to fit a shower for my sister
I'll look at the kill code because killing their ships should lose notoriety
I've also had to do some creative stuff as my TC RRF is pretty much good to go and any colonisation is a little bit harder when running both IL and RRF
So i added a new mission to help an Imperial scientist
Also in next build will be frieght surrender commands and crystal upgrades for factories. As well as product research where you can give the new IL HQ Lab products that they will mix to create other products.
LV's TC Scripts
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
I do loose notority allright. I've currently fallen to the temptation of bribing them some to get a couple of plasma beam forges, paying them about 30 mill, witch sent them on a capture frenzy
I then bought the forges, and broke a few of their ships, thus loosing me some rep again, making me unable to buy as much stuff as I could before.
But... I've never been able to turn them KOS on me, making it an easy job to take out their ships one by one. Even the hangar ship ships don't attack me when the hangar ship turns red on me.
Is quite creepy, since I get the feeling the emperor sacrifices wave after wave of his own men, with some sinister plans in mind for me eventually
I then bought the forges, and broke a few of their ships, thus loosing me some rep again, making me unable to buy as much stuff as I could before.
But... I've never been able to turn them KOS on me, making it an easy job to take out their ships one by one. Even the hangar ship ships don't attack me when the hangar ship turns red on me.
Is quite creepy, since I get the feeling the emperor sacrifices wave after wave of his own men, with some sinister plans in mind for me eventually
updated to 1.3
fixes +
Freight Surrender Interface
Product Research
RRF Integration
see (and re-read) the first post for DL links and info
fixes +
Freight Surrender Interface
Product Research
RRF Integration
see (and re-read) the first post for DL links and info
LV's TC Scripts
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
- TerminatorSkyNET
- Posts: 8
- Joined: Wed, 8. Aug 07, 12:59
I like the idea of this mod, several questions regarding it tho.
- If the Trader(s) split off from the main 'collective' and claim thier own sector, do they join the original IL as allies or do they oppose them.
- Can there be a random race that opposes the IL faction. Eg. Can Argon declare war on the IL at the start, thus only allowing IL to taking over argon sectors by force. Natch' a random race, spit|argon|paranid|boron.
- Can you 'sponsor' or 'persuade' a Trader to break off and start a faction by itself. With you funding his effort.
- Are there messages delivered to the players message log notifing of IL Military action like taking over sectors, changing of sector ownership etc.
- If the Trader(s) split off from the main 'collective' and claim thier own sector, do they join the original IL as allies or do they oppose them.
- Can there be a random race that opposes the IL faction. Eg. Can Argon declare war on the IL at the start, thus only allowing IL to taking over argon sectors by force. Natch' a random race, spit|argon|paranid|boron.
- Can you 'sponsor' or 'persuade' a Trader to break off and start a faction by itself. With you funding his effort.
- Are there messages delivered to the players message log notifing of IL Military action like taking over sectors, changing of sector ownership etc.
At the moment not much once they get their own sector but iirc I have made then turn to the stock market, in time they may take on a more aggressive function but this will be in alliance with IL simply down to the fact they are the same race which means without alot of imperial creativity they wouldnt attack ILTerminatorSkyNET wrote:
- If the Trader(s) split off from the main 'collective' and claim thier own sector, do they join the original IL as allies or do they oppose them.
As it stands IL choose a random 1 of the core races on initialisation and become friendly with them, the rest are targets- Can there be a random race that opposes the IL faction. Eg. Can Argon declare war on the IL at the start, thus only allowing IL to taking over
argon sectors by force.
nope, not yet, it's possible but all i see is 1000's of lines of code, i may get round to it but then again i may not- Can you 'sponsor' or 'persuade' a Trader to break off and start a faction by itself. With you funding his effort.
there are as of 1.3- Are there messages delivered to the players message log notifing of IL Military action like taking over sectors, changing of sector ownership etc.
LV's TC Scripts
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses