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- Required Cycrow's Community Plugin Configuration
- SPK Version - Weapon Select Extension
- Required Cycrow's Plugin Manager
- ZIP Version - Weapon Select Extension
- Version 2.00
- Complete Re-write
Version 1.00 - Project Start
There are six (6) hotkeys added:
- WSE: Fire Missile 01
- WSE: Fire Missile 02
- WSE: Fire Missile 03
- WSE: Fire Missile 04
- WSE: Menu
- This hotkey has multi-press functionality.
- WSE: Quick-Profile
- This hotkey has multi-press functionality.
- WSE: Switch Profile - Slot 355
- Change Multi-Press Delay Timer - Select this option to change the delay of the multi-press. The minimum is two hundred (200) milliseconds and four hundred (400) milliseconds. The default is two hundred and fifty (250) milliseconds.
- Weapon Select Extension Lite - Only allows for the creation of Global and Personal Ship Profiles.
- No Weapon Selected Empties Gun - If you do not select a weapon while creating a profile, the gun will be emptied when switching profiles. There is also a Empty Gun gun option in the create profile list. Leave this on False to keep the current weapon installed.
- No Weapon in Hold Empties Gun - If you do not have enough of the weapons you listed in the profile in the ship's hold, the guns that should install the laser will be emptied. Leave this on False to keep the current weapon installed.
The categories are:
- Global - Create a profile that any ship can use via the WSE: Switch Profile combat command.
- Playership - Create a profile that is specific to the playership. When selected, only the playership will have the weapons switched if present.
- Class - Create a profile specific to a ship class. Set the Sector Only option to False to switch the weapons of all ships of this class outside of the current sector.
- Ship Type - Create a profile specific to a ship type. Set the Sector Only option to False to switch the weapons of all ships of this ship type outside of the current sector.
How to Use...
- Creating a Profile
- To use the Weapon Select Extension (WSE), press the Menu hotkey.
- Select one of the four Create Profile... options. This is only two if you have WSE Lite enabled.
- Assign a name to the profile by selecting the Name option.
- If you are doing a Ship Class or Ship Type profile, assign a respective value to the Target option.
- If you are doing a Ship Class or Ship Type profile, select whether you want the profile to only affect the sector the player is currently in or the entire universe by selecting the Sector Only option.
- Below these options are all of the turrets on the ship (only the Playership profile will match how many turrets and guns actually exist). You can assign each of these slots individually or select the Set All Guns option.
- Switching Profiles via Menu
- Open the menu with the Menu key.
- To select a Global or Playership Profile, simply scroll down the menu. For a Ship Class or Ship Type Profile, select the options Ship Class Profiles or Ship Type Profiles then select one of the profiles.
- This screen gives you three options: Switch Profile, Edit Profile, Delete Profile. Select Switch and you are done.
- Switching Profiles via Quick-Profile Key
- Open the menu with the Menu key. Then select the Multi-Press Menu option.
- This screen shows a list of your ten Quick-Profile Stacks each with ten Quick-Profiles. Your first option is a menu to activate a certain Stack. The rest are Quick-Profiles you can assign. Select one of the open Slots.
- If you had a profile already assigned to this Slot, you would see three options: Assign Slot..., Move Slot..., and Remove Slot.... Since the slot you chose does not have anything assigned, you will just have the Assign Slot option. Choose it.
- In Version 2.00, I have only allowed Global Profiles to be set to Quick-Profiles so you will see a list of Global Profiles on this screen. Select one to assign it to the slot. If there had been something already assigned to this slot, you would have been asked to confirm overwriting the slot.
- Note which Stack you have just assigned the profile to then activate it via the first option or you can also activate a stack by pressing the Menu key the corresponding stack number plus one (so if it was Stack 01, press the key two times).
- Now press the Quick-Profile key the amount of times for that slot.
- Using the Combat Command
- Open up the command console for any ship whose weapons you wish to change.
- Open the Combat Commands section and select the command WSE: Switch Profile.
- This is a list of all Global Profiles. Select one of the profiles to switch the weapons of the ship.
- Setting Quick-Fire Missiles
- In order to set-up the four Quick-Fire Missile slots, you must first open the main menu with the Menu key.
- Then select the option Missile Quick-Fire Menu.
- Select one of the four slots on this next screen to take you to a list of missiles.
- Select a missile and it will be assigned to the chosen slot.
- The hotkey which corresponds to the missile slot will now fire that missile at an enemy. You must have a target and ammo before it will fire.
Errors
- After updating a profile, you will have to reassign it within the Multi-Press Menu. This is currently being worked on.
- When creating a Ship Type Profile, all turrets show up as if they were there on that ship. This is, of course, not so and is merely an annoyance. I will fix this by spawning a ship of this type to sector null then returning its turret array.
- When creating any profile, the weapons available may not be compatible with the ship or ship type. I will limit this too in the next version.
Enjoy,
The North Wind