I've been Lead Tester for Battlecruiser 3000 AD. I did my time in the trenches. =)TSM wrote:Your more than welcome to sign your NDA and help beta test in future if you think you could do a better job :wink: or maybe even report the bugs in question :roll:
I never said or implied that these haven't been reported/logged, just that the modeler royally messed up what should have been a... cut/copy operation.
And report it? What for? I can fix it.
Turret scripts can deal with a "little sliver" like that. However when 50 % of their firing arc is just plain missing...PaulP wrote:This fixes the side turrets perfectly. There is still a small dead zone in the back turret, any chance you can fix that too? It's only a little sliver on the left and the right sides, but I think it might be to blame for my back turret sometimes being on but not firing when things are off to the side.
Added Xenon Q, J, K.
Q was pretty bad (Tiger still holds the record!) but J/K only received a small upgrade to coverage. Their up/down turrets were only firing sporadically.