When I got a Terran Cutlass I noticed that the turrets were busted.
The modeler aligned turret + camera at differing angles. That ain't workin.
Anyway, I did not like the resulting big dead zones which break every turret script.
So I fixed it.
With a few small changes this mod has been included in the 1.4 patch.
All it does now is change some cockpit positions and rearrange cockpit lasers.
For the Nova Raider/Prototype and Chimera for instance, the laser arrangement is now aligned with the laser display in the cockpit.
The top left laser is actually top left - and not in some random position.
- This mod does not require you to start a new game.
- All existing ships will be fixed automatically.
They have to change sectors once - without you. - Fixed ships:
M7 Argon Cerberus
M1 Argon Collossus
M6 Argon Heavy Centaur
M6 Argon Heavy Centaur Prototype
TM Argon Magnetar
TL Argon Mammoth
M3 Nova Raider / Prototype (cosmetic changes)
M2 Argon Titan
M2 Argon/OTAS Boreas
M6 Argon/OTAS Skiron
TM Argon/OTAS Zephyrus
TP Boron Angel
M6 Boron Heavy Hydra
M6 Boron Hydra
TL Boron Orca
TM Boron Pleco / Wels
M2 Boron Ray
M1 Boron Shark
M7 Boron Thresher / Calamari
M7 Paranid Agamemmnon
M7 Paranid Deimos
TM Paranid Helios
M6 Paranid Hyperion
M6 Paranid Nemesis
M2 Paranid Odysseus
M1 Paranid Zeus
M2 Pirate Brigantine
TM Pirate Caravel
M7 Pirate Carrack
M6 Pirate Centaur
M1 Pirate Galleon
TL Pirate Mobile Pirate Base Hauler
M6 Pirate Osprey / Adler
TM Split Boa
M3 Split Chimera
M7 Split Cobra
Tl Split Elephant
M6 Split Heavy Dragon
M7 Split Panther
M2 Split Python
M1 Split Raptor
M7 Split Tiger
M1 Teladi Condor
M6 Teladi Heavy Osprey
M6 Teladi Osprey / Adler
TM Teladi Pelican
M2 Teladi Phoenix
M7 Teladi Shrike / Neundreivierteltöter
M1 Terran #deca
M8 Terran Claymore
M3 Terran Cutlass / Machete
M6 Terran Katana
M2 Terran Osaka
M6 Terran Springblossom
M1 Terran Tokyo
M7 Terran Yokohama
M7 Terran/ATF Aegir
M3 Terran/ATF Fenrir
M1 Terran/ATF Odin
M2 Terran/ATF Tür
M2 Terran/ATF Valhalla
M6 Terran/ATF Vali
M6 Terran/ATF Vidar
M1 Terran/ATF Woden
M1 Xenon J
M2 Xenon K
M7 Xenon Q
M2 Yaki Akuma
M7 Yaki Akurei
TM Yaki Chokaro
M1 Yaki Hoshi
M7 Yaki Kariudo
TL Yaki Ryu
M1 Yaki Shuri
Orbital Weapons Platform: Large
Orbital Weapons Platform: Medium
I'm not on a crusade to fix every ship in the game but if I come across one, I may add it to the list. At least that's what I keep telling myself. - If anyone wants to include these fixes in other mods, feel free.
Installation
Unzip into the TC main folder. The mod files will then be placed into the mods folder.
To use it with other mods zou need to install it as a "fake patch".
To install the mod as a "fake patch":
mods\Turret_Fix.CAT + .DAT files must be placed in your X3 folder and renamed so that their numbers seamlessly follow the existing CAT/DAT files in there and end up as the highest number.
Right: Cat/Dat 10, 11, 12, 13
Wrong: Cat/Dat 10, 11, 12, Turret_Fix
If you do select mod package at the X3 launcher window, this mod overrides all fake patches.
Use this feature with caution.
PS: The reason for this mess is not that the modelers sucked. Much to the contrary. They took care to align the turret mounting plates to all kinds of curved surfaces and generally made them look pretty. And that's exactly what prevented them from working in game.