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NEWS: Update 1.2 now available for X³: Terran Conflict
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Dungeoncrawler





Joined: 07 Dec 2003
Posts: 1066 on topic
Location: Cincy, OH-USA
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PostPosted: Thu, 16. Oct 08, 21:10    Post subject: Reply with quote Print

Doesen't look like steam is updating yet. No biggy as long as it's available before the game is released (or same time). Thanks for the update. Btw...patching before a game is retail is kinda common these days. I personally don't have a problem with it.

Dc

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Tycow





Joined: 06 Nov 2002
Posts: 671 on topic
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PostPosted: Thu, 16. Oct 08, 21:13    Post subject: Reply with quote Print

Full change log for those who asked:

X3: Terran Conflict - Changelog

------------------------------------------------------------------------------
1.2 - October 2008
------------------------------------------------------------------------------

New Features and Improvements:

- Enabled mouse control in external view mode
- A whole new mission to scan for valuable asteroids
- When a target is lost, the nearest enemy is targeted automatically
- Added SETA button in the HUD
- Improved mouse support in menus, particularly in the sector menu
- Animated sector map rotation when changing axes, smoother zooming animation
- In Comms menu player choices are available immediately
- Updated graphics in universe map and messages
- New sound effect for Trans-Orbital Accelerators
- New sounds played when missions end
- Added notification when trying to collect something with full cargobay
- Improved boarding crew functionality
- Several new ingame tips
- Added various script commands to the script editor

Fixes:

- Argon Weapon Component Factory had redundant secondary resources
- Boron Recon Drone Construction Facility had redundant secondary resources
- Split Ore mine L and Teladi Teladianium Foundry L prices corrected
- Autopilot buttons in context menus now always refer to the player ship
- Autopilot commands did not work when docked in classic steering mode
- Jumpdrive commands to other ships could affect the player ship
- Comms options for manual docking was not available for player stations
- Wrong resource station jump range in player station menu
- Marines could be transferred to a ship which cannot carry them
- Terran sectors were shown as being within jump range
- Lensflares could shine through monitors and cutscenes
- Leader ships in Kha'ak clusters were decoupled incorrectly
- Fixed Argon mission actors with gender mismatched names
- Fixed several issues with invincible astronauts
- Made key name mapping more consistent
- Missions updated to handle boarding on mission ships
- Fixed several tutorial issues
- Fixed several corporation mission text messages
- Return ship mission now aborts correctly
- Minor improvements and bugfixes

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siath70





Joined: 11 Jan 2004
Posts: 317 on topic

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PostPosted: Thu, 16. Oct 08, 22:22    Post subject: Reply with quote Print

Steam version is unlocking now.

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Sandalpocalypse





Joined: 02 Dec 2003
Posts: 3926 on topic

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PostPosted: Thu, 16. Oct 08, 22:29    Post subject: Reply with quote Print

Steam has the patch already, even!

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Nicholas Kabourakis





Joined: 02 May 2003
Posts: 316 on topic
Location: The Hague, Netherlands
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PostPosted: Thu, 16. Oct 08, 22:33    Post subject: Reply with quote Print

That was really really quick!

Excellent job,

Thank you!

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Ecthelion





Joined: 15 Dec 2003
Posts: 568 on topic
Location: Fredericksburg, VA (USA)
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PostPosted: Thu, 16. Oct 08, 22:34    Post subject: Reply with quote Print

siath70 wrote:
Steam version is unlocking now.
I tried launching it, but it's just sitting there saying "Preparing to launch X3: Terran Conflict..."

I also noticed that the executable still doesn't have an icon, and the manual PDF has mysteriously disappeared.


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Rapier





Joined: 11 Nov 2002
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PostPosted: Thu, 16. Oct 08, 22:34    Post subject: Reply with quote Print

Tycow wrote:
- Fixed several issues with invincible astronauts

Aww! That sounded fun.


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shireknight





Joined: 09 Feb 2004
Posts: 1033 on topic
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PostPosted: Thu, 16. Oct 08, 22:39    Post subject: Reply with quote Print

No new tick for me yet Tu ich doch! however I just want to put it on record that you guys are legends in the way that you support your games -EGOSOFT ROCK Very Happy




p.s. Ive no idea what my smiley has written on his board so if it's something bad, not guilty.


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Aro





Joined: 15 Jul 2003
Posts: 1977 on topic
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PostPosted: Thu, 16. Oct 08, 22:46    Post subject: Reply with quote Print

Changelog seems to be mostly small fixes and a few additions, nothing looks game-breaking... do wonder what those invicisuits would be like.

Ramming speed! *goes 10m/s*
Aim for their carrier! *oh so slowly*
Boom!
*letter to family*
The sacrifice of your dear family member had great value. Was able to take out the uber lead flagship using the new experimental space suit. No physical harm occured, the unfortunate cause of death was a lack of oxygen for the trip duration.

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Fendalis





Joined: 08 Feb 2004
Posts: 443 on topic

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PostPosted: Thu, 16. Oct 08, 22:57    Post subject: Reply with quote Print

dude, steam unlocking/updating now! this rocks! Now I don't want to go into work tomorrow...can I call in dead???
Razz

You guys rock!!!!


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ZacUK





Joined: 15 Jan 2006
Posts: 33 on topic
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PostPosted: Thu, 16. Oct 08, 23:03    Post subject: Reply with quote Print

Sandalpocalypse wrote:
Steam has the patch already, even!


Awesome! Thats the news I wanted to hear... I'm currently at 550mb through my Steam download which is pushing just under 1Mbyte a second down to me.

/looks at router

Hurry up!!

Cool

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Dungeoncrawler





Joined: 07 Dec 2003
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PostPosted: Thu, 16. Oct 08, 23:08    Post subject: Reply with quote Print

Steam is unlocking game files...seems to be stuck at 57% and as noted, the game manual has disappeared Sad

Dc

Update: Started again...at 97%
Update2: I am playing the game!!! Smile

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Ecthelion





Joined: 15 Dec 2003
Posts: 568 on topic
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PostPosted: Thu, 16. Oct 08, 23:25    Post subject: Reply with quote Print

Dungeoncrawler wrote:
Steam is unlocking game files...seems to be stuck at 57% and as noted, the game manual has disappeared Sad

Dc

Update: Started again...at 97%
Update2: I am playing the game!!! Smile
I verified the integrity of the game cache, which took a long time to process, but finally got the game working correctly. The manual re-appeared, the executable got an icon, and the 1.2 changelog showed up too.

Now to actually play the game...


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CBJ
EGOSOFT
EGOSOFT



Joined: 29 Apr 2003
Posts: 34823 on topic

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PostPosted: Thu, 16. Oct 08, 23:26    Post subject: Reply with quote Print

Rapier wrote:
Tycow wrote:
- Fixed several issues with invincible astronauts

Aww! That sounded fun.

It was! There was this thing you could do that was a bit like playing with Russian dolls. A spacesuit within a spacesuit. But we've fixed it now, sorry!

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Rapier





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PostPosted: Thu, 16. Oct 08, 23:27    Post subject: Reply with quote Print

Now I think about it, I don't have to apply the patch...


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