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Dungeoncrawler
Joined: 07 Dec 2003 Posts: 1018 on topic Location: Cincy, OH-USA

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Posted: Thu, 16. Oct 08, 21:10 Post subject: |
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Doesen't look like steam is updating yet. No biggy as long as it's available before the game is released (or same time). Thanks for the update. Btw...patching before a game is retail is kinda common these days. I personally don't have a problem with it.
Dc
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Tycow

Joined: 06 Nov 2002 Posts: 647 on topic Location: Bristol

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Posted: Thu, 16. Oct 08, 21:13 Post subject: |
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Full change log for those who asked:
X3: Terran Conflict - Changelog
------------------------------------------------------------------------------
1.2 - October 2008
------------------------------------------------------------------------------
New Features and Improvements:
- Enabled mouse control in external view mode
- A whole new mission to scan for valuable asteroids
- When a target is lost, the nearest enemy is targeted automatically
- Added SETA button in the HUD
- Improved mouse support in menus, particularly in the sector menu
- Animated sector map rotation when changing axes, smoother zooming animation
- In Comms menu player choices are available immediately
- Updated graphics in universe map and messages
- New sound effect for Trans-Orbital Accelerators
- New sounds played when missions end
- Added notification when trying to collect something with full cargobay
- Improved boarding crew functionality
- Several new ingame tips
- Added various script commands to the script editor
Fixes:
- Argon Weapon Component Factory had redundant secondary resources
- Boron Recon Drone Construction Facility had redundant secondary resources
- Split Ore mine L and Teladi Teladianium Foundry L prices corrected
- Autopilot buttons in context menus now always refer to the player ship
- Autopilot commands did not work when docked in classic steering mode
- Jumpdrive commands to other ships could affect the player ship
- Comms options for manual docking was not available for player stations
- Wrong resource station jump range in player station menu
- Marines could be transferred to a ship which cannot carry them
- Terran sectors were shown as being within jump range
- Lensflares could shine through monitors and cutscenes
- Leader ships in Kha'ak clusters were decoupled incorrectly
- Fixed Argon mission actors with gender mismatched names
- Fixed several issues with invincible astronauts
- Made key name mapping more consistent
- Missions updated to handle boarding on mission ships
- Fixed several tutorial issues
- Fixed several corporation mission text messages
- Return ship mission now aborts correctly
- Minor improvements and bugfixes
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siath70
Joined: 11 Jan 2004 Posts: 316 on topic

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Posted: Thu, 16. Oct 08, 22:22 Post subject: |
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Steam version is unlocking now.
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Sandalpocalypse

Joined: 02 Dec 2003 Posts: 3547 on topic

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Posted: Thu, 16. Oct 08, 22:29 Post subject: |
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Steam has the patch already, even!
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Nicholas Kabourakis

Joined: 02 May 2003 Posts: 316 on topic Location: The Hague, Netherlands

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Posted: Thu, 16. Oct 08, 22:33 Post subject: |
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That was really really quick!
Excellent job,
Thank you!
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Ecthelion


Joined: 15 Dec 2003 Posts: 568 on topic Location: Fredericksburg, VA (USA)

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Posted: Thu, 16. Oct 08, 22:34 Post subject: |
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| siath70 wrote: |
| Steam version is unlocking now. |
I tried launching it, but it's just sitting there saying "Preparing to launch X3: Terran Conflict..."
I also noticed that the executable still doesn't have an icon, and the manual PDF has mysteriously disappeared.
_________________ Windows Windows 7 Release Candidate (64-bit)
Intel Core 2 Duo E8400
ATI HD 4850 1024MB
8GB RAM
-----------------------------------------------------
Pirate Identification Guide |
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Rapier


Joined: 11 Nov 2002 Posts: 5644 on topic Location: Colchester, UK

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Posted: Thu, 16. Oct 08, 22:34 Post subject: |
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| Tycow wrote: |
| - Fixed several issues with invincible astronauts |
Aww! That sounded fun.
_________________ Rapier - The Orifice of all Knowledge
Godwin's Law is not one of the Forum Rules.
Search just the forum with Google |
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shireknight
Joined: 09 Feb 2004 Posts: 908 on topic Location: England

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Posted: Thu, 16. Oct 08, 22:39 Post subject: |
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No new tick for me yet however I just want to put it on record that you guys are legends in the way that you support your games -EGOSOFT ROCK
p.s. Ive no idea what my smiley has written on his board so if it's something bad, not guilty.
_________________ X-Rebirth and Steam -the facts.
1. The game still comes in a box if you want and there is no huge file to download.
2. You only need to connect to the internet once to activate the game, which takes seconds.
3. You DO NOT have to be connected to the internet to play the game.
4. Patches via Steam are still the same size they would be if they were not downloaded via Steam |
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Aro

Joined: 15 Jul 2003 Posts: 1977 on topic Location: Whitish Northern Area

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Posted: Thu, 16. Oct 08, 22:46 Post subject: |
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Changelog seems to be mostly small fixes and a few additions, nothing looks game-breaking... do wonder what those invicisuits would be like.
Ramming speed! *goes 10m/s*
Aim for their carrier! *oh so slowly*
Boom!
*letter to family*
The sacrifice of your dear family member had great value. Was able to take out the uber lead flagship using the new experimental space suit. No physical harm occured, the unfortunate cause of death was a lack of oxygen for the trip duration.
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Fendalis
Joined: 08 Feb 2004 Posts: 443 on topic

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Posted: Thu, 16. Oct 08, 22:57 Post subject: |
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dude, steam unlocking/updating now! this rocks! Now I don't want to go into work tomorrow...can I call in dead???
You guys rock!!!!
_________________ Welcome to Rev-Co
http://rev-co.net
"If something seems too good to be true it's better to shoot it just in case." |
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ZacUK


Joined: 15 Jan 2006 Posts: 33 on topic Location: IBL Supply Complex, Weaver's Tempest

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Posted: Thu, 16. Oct 08, 23:03 Post subject: |
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| Sandalpocalypse wrote: |
| Steam has the patch already, even! |
Awesome! Thats the news I wanted to hear... I'm currently at 550mb through my Steam download which is pushing just under 1Mbyte a second down to me.
/looks at router
Hurry up!!

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Dungeoncrawler
Joined: 07 Dec 2003 Posts: 1018 on topic Location: Cincy, OH-USA

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Posted: Thu, 16. Oct 08, 23:08 Post subject: |
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Steam is unlocking game files...seems to be stuck at 57% and as noted, the game manual has disappeared
Dc
Update: Started again...at 97%
Update2: I am playing the game!!! 
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Ecthelion


Joined: 15 Dec 2003 Posts: 568 on topic Location: Fredericksburg, VA (USA)

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Posted: Thu, 16. Oct 08, 23:25 Post subject: |
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| Dungeoncrawler wrote: |
Steam is unlocking game files...seems to be stuck at 57% and as noted, the game manual has disappeared
Dc
Update: Started again...at 97%
Update2: I am playing the game!!!  |
I verified the integrity of the game cache, which took a long time to process, but finally got the game working correctly. The manual re-appeared, the executable got an icon, and the 1.2 changelog showed up too.
Now to actually play the game...
_________________ Windows Windows 7 Release Candidate (64-bit)
Intel Core 2 Duo E8400
ATI HD 4850 1024MB
8GB RAM
-----------------------------------------------------
Pirate Identification Guide |
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CBJ EGOSOFT

Joined: 29 Apr 2003 Posts: 32316 on topic

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Posted: Thu, 16. Oct 08, 23:26 Post subject: |
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| Rapier wrote: |
| Tycow wrote: |
| - Fixed several issues with invincible astronauts |
Aww! That sounded fun. |
It was! There was this thing you could do that was a bit like playing with Russian dolls. A spacesuit within a spacesuit. But we've fixed it now, sorry!
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Rapier


Joined: 11 Nov 2002 Posts: 5644 on topic Location: Colchester, UK

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Posted: Thu, 16. Oct 08, 23:27 Post subject: |
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Now I think about it, I don't have to apply the patch...
_________________ Rapier - The Orifice of all Knowledge
Godwin's Law is not one of the Forum Rules.
Search just the forum with Google |
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