[ *** V.2 ***] Realspace Backgrounds Mod
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
- Carlo the Curious
- Posts: 16999
- Joined: Mon, 5. Mar 07, 22:03
I don't know why I waited this long to use this background mod. I installed it, XTM version, and everything is Beautiful.
However, there is a problem in fog sectors. The triangles appear, basically the same issue in my game as :
I'm pretty sure the fog/clouds sectors are the only problem ones. Here's a picture:
[ external image ]
[ external image ]
Here are my installed script files:
Autotrader Sector Lock :: halo :: Yes :: 1.0 :: 30/05/2007
BBS Extras :: Cycrow :: Yes :: 1.61 :: 04/12/2006
Dock TS :: LV :: Yes :: 1.0 :: 28/01/2006
Fix Flying Wares :: eladan :: Yes :: 1.02 :: 07/11/2007
Freight Transporter Upgrade :: LV :: Yes :: 1.2 :: 03/10/2006
Increased Visibility 50 :: SlasherArcana :: Yes :: 2.0.2 :: 24/11/2006
Jumpdrive Delivery :: LV :: Yes :: 1.5 :: 10/02/2008
Overtune BBS :: Cycrow :: Yes :: 1.50 :: 19/06/2006
Race Response Fleets Final :: LV :: Yes :: 1.7 :: 03/12/2007
Salvage Claim Software :: Cycrow :: Yes :: 1.05 :: 29/06/2006
Ship Naming System :: Osiris_sam :: Yes :: 1.25 :: 04/07/2007
Turret Command Suite :: mrcann :: No :: 2.03 :: 14/10/2007
Turret OnOff Hotkey :: Klyith :: Yes :: 1.0 :: 17/03/2007
XTM .7 Terran Economics Boost :: Pyromancer :: Yes :: :: 10/08/2007
Xai Corporation Navigation Override System (NOS) :: Dr Xavia :: Yes :: X3.1.3 :: 02/04/2007
Xtended Mod Scripts :: The Xtended Team :: Yes :: 0.7.3 :: 03/09/2007
I think from reading thru 14 pages of thread that deleting the fog part of the Realspace script would correct the problem; but it is not a simple thing for those of us who don't do modding/scripting. I don't know how to do this (open the mod and delete TBackgrounds). I would hate to have to uninstall this beauty of a mod so soon. As I said I love the no-fog sectors. Could it be possible to have a mod posted somewhere without Tbackgrounds? If not I will try something else. I don't want to just give up.
Thanks.
[EDIT]OK I reinstalled a new X3 directory and put my XTM patch and scrtipt in and then Realspace BG over that. The artifacts "streaks" are gone, so obviously some other mod/script was not working well with Realspace BG. The polygonal fog effect is still there. That is not a killer problem like the streaks but if someone could tell me exactly how to remove TBackgrounds it would take care of the fog. If you say "open the mod" I need to know what program to open it with, for instance. Any help here would be greatly appreciated.
Thanks.
However, there is a problem in fog sectors. The triangles appear, basically the same issue in my game as :
and, I have artifacts that appear as long streaks. These streaks come and go sometimes when I target another ship. Sometimes when I zoom out they go away.
I'm pretty sure the fog/clouds sectors are the only problem ones. Here's a picture:
[ external image ]
[ external image ]
Here are my installed script files:
Autotrader Sector Lock :: halo :: Yes :: 1.0 :: 30/05/2007
BBS Extras :: Cycrow :: Yes :: 1.61 :: 04/12/2006
Dock TS :: LV :: Yes :: 1.0 :: 28/01/2006
Fix Flying Wares :: eladan :: Yes :: 1.02 :: 07/11/2007
Freight Transporter Upgrade :: LV :: Yes :: 1.2 :: 03/10/2006
Increased Visibility 50 :: SlasherArcana :: Yes :: 2.0.2 :: 24/11/2006
Jumpdrive Delivery :: LV :: Yes :: 1.5 :: 10/02/2008
Overtune BBS :: Cycrow :: Yes :: 1.50 :: 19/06/2006
Race Response Fleets Final :: LV :: Yes :: 1.7 :: 03/12/2007
Salvage Claim Software :: Cycrow :: Yes :: 1.05 :: 29/06/2006
Ship Naming System :: Osiris_sam :: Yes :: 1.25 :: 04/07/2007
Turret Command Suite :: mrcann :: No :: 2.03 :: 14/10/2007
Turret OnOff Hotkey :: Klyith :: Yes :: 1.0 :: 17/03/2007
XTM .7 Terran Economics Boost :: Pyromancer :: Yes :: :: 10/08/2007
Xai Corporation Navigation Override System (NOS) :: Dr Xavia :: Yes :: X3.1.3 :: 02/04/2007
Xtended Mod Scripts :: The Xtended Team :: Yes :: 0.7.3 :: 03/09/2007
I think from reading thru 14 pages of thread that deleting the fog part of the Realspace script would correct the problem; but it is not a simple thing for those of us who don't do modding/scripting. I don't know how to do this (open the mod and delete TBackgrounds). I would hate to have to uninstall this beauty of a mod so soon. As I said I love the no-fog sectors. Could it be possible to have a mod posted somewhere without Tbackgrounds? If not I will try something else. I don't want to just give up.
Thanks.
[EDIT]OK I reinstalled a new X3 directory and put my XTM patch and scrtipt in and then Realspace BG over that. The artifacts "streaks" are gone, so obviously some other mod/script was not working well with Realspace BG. The polygonal fog effect is still there. That is not a killer problem like the streaks but if someone could tell me exactly how to remove TBackgrounds it would take care of the fog. If you say "open the mod" I need to know what program to open it with, for instance. Any help here would be greatly appreciated.
Thanks.
Last edited by surferx on Sun, 8. Jun 08, 16:53, edited 1 time in total.
If you want to go fast, go alone.
If you want to go far, go together.
Operating System:
Windows 11 Pro 64-bit CPU: 13th Gen Intel Core i9-13900KF RAM: 32606 MBytes MBO: Gigabyte Z790 UD AC (U3E1) GPU: ZOTAC GEFORCE RTX 4080 Trinity OC NVIDIA 16 GB GDDR6 SSD: AJP600M2TB 1907 GB
If you want to go far, go together.
Operating System:
Windows 11 Pro 64-bit CPU: 13th Gen Intel Core i9-13900KF RAM: 32606 MBytes MBO: Gigabyte Z790 UD AC (U3E1) GPU: ZOTAC GEFORCE RTX 4080 Trinity OC NVIDIA 16 GB GDDR6 SSD: AJP600M2TB 1907 GB
I have small problem too...
I downloaded version for XTM and I cannot install it...
I am changing the '10.dat' and '10.cat' files to '12.dat' and '12.cat' (my last numbers in main directory are 11.dat and .cat) but mod doesn't load...
Bah - X3 crashes when Im trying to load my savegame...
I dont know what to do, your mod is awesome and I cannot activate it...
Can someone help me?
My X3 looks like this:
-X3
-latest patch 2.5
-bonuspack
-cockpit mod
-xtm
-salvage claim software
-bail signal extension
-guildpack by Cycrow
-asteroid relocator
-factory complex constructor
P.S. Sry for bad english
I downloaded version for XTM and I cannot install it...
I am changing the '10.dat' and '10.cat' files to '12.dat' and '12.cat' (my last numbers in main directory are 11.dat and .cat) but mod doesn't load...
Bah - X3 crashes when Im trying to load my savegame...
I dont know what to do, your mod is awesome and I cannot activate it...
Can someone help me?
My X3 looks like this:
-X3
-latest patch 2.5
-bonuspack
-cockpit mod
-xtm
-salvage claim software
-bail signal extension
-guildpack by Cycrow
-asteroid relocator
-factory complex constructor
P.S. Sry for bad english
Hiya, Regards,
I love your mod m8 its beautiful but i got some objections.
For first,as for me, it isnt Fully Compatibile with XTM. Example: Can't jump or even enter sectors Xenon 248 and Eighteen Bilion(propobly more) - game just crashes when jumping. Is there a way to eliminate that Without reinstalling whole game, starting a new game etc etc?
I love your mod m8 its beautiful but i got some objections.
For first,as for me, it isnt Fully Compatibile with XTM. Example: Can't jump or even enter sectors Xenon 248 and Eighteen Bilion(propobly more) - game just crashes when jumping. Is there a way to eliminate that Without reinstalling whole game, starting a new game etc etc?
The glory of the gods
Is put out
Like a reed torch
In the water
The roof of the house of Amun is fallen
Even the gods must die
Is put out
Like a reed torch
In the water
The roof of the house of Amun is fallen
Even the gods must die
I've been having the same problems with star streaking as surferx.
My scripts:
Auto Freight Scan V5 :: JMCorp :: Yes :: 5 :: 22/07/2007
Bail Signal Extension :: voxol/xfir01 :: Yes :: 2.1 :: 18/08/2007
Bounty Boost :: LV :: Yes :: 1.0 :: 03/06/2007
Camera Drone Spy :: Nividium :: Yes :: 1.00 :: 20/09/2007
Crystal Free SPP :: Anarkis Federation :: Yes :: 1.00 :: 16/08/2006
Improved Xenon :: Fallen :: Yes :: 0.95 :: 29/05/2008
LV's Cheats :: LV :: Yes :: 1.2 :: 09/04/2006
RRF 1.8alpha :: LV :: Yes :: 1.8alpha :: 28/06/2008
Remote Docked Freight Exchange :: BOF :: Yes :: 3.07 :: 13/04/2007
Salvage Claim Software :: Cycrow :: Yes :: 1.05 :: 29/06/2006
Sector Takeover :: Acrh2, DesertEagle and nirwin :: Yes :: 2.4.3 :: 20/04/2007
Super Visibility :: SlasherArcana :: Yes :: 2.0.2.1 :: 19/05/2007
Xenon P - repaired textures :: halo :: Yes :: 1.0 :: 04/05/2007
Xtended Mod Scripts :: The Xtended Team :: Yes :: 0.7.3 :: 03/09/2007
My scripts:
Auto Freight Scan V5 :: JMCorp :: Yes :: 5 :: 22/07/2007
Bail Signal Extension :: voxol/xfir01 :: Yes :: 2.1 :: 18/08/2007
Bounty Boost :: LV :: Yes :: 1.0 :: 03/06/2007
Camera Drone Spy :: Nividium :: Yes :: 1.00 :: 20/09/2007
Crystal Free SPP :: Anarkis Federation :: Yes :: 1.00 :: 16/08/2006
Improved Xenon :: Fallen :: Yes :: 0.95 :: 29/05/2008
LV's Cheats :: LV :: Yes :: 1.2 :: 09/04/2006
RRF 1.8alpha :: LV :: Yes :: 1.8alpha :: 28/06/2008
Remote Docked Freight Exchange :: BOF :: Yes :: 3.07 :: 13/04/2007
Salvage Claim Software :: Cycrow :: Yes :: 1.05 :: 29/06/2006
Sector Takeover :: Acrh2, DesertEagle and nirwin :: Yes :: 2.4.3 :: 20/04/2007
Super Visibility :: SlasherArcana :: Yes :: 2.0.2.1 :: 19/05/2007
Xenon P - repaired textures :: halo :: Yes :: 1.0 :: 04/05/2007
Xtended Mod Scripts :: The Xtended Team :: Yes :: 0.7.3 :: 03/09/2007
Admitting you have a problem is the first step in figuring out how to make it worse.
Star-Streaking:
This is due, I believe, to some XTM/Custom ships. For sure, the Pirate Elite and Pirate BlastClaw. Some kind of incompatibility with the models? The problem occurs both while piloting and targetting, with the elite being the worst of the two in my experience.
I never see a problem with this mod except when those two ships are around. I haven't exactly thoroughly play-tested to see if any other ships might cause this, but during play-throughs of plot mission and beyond, it's the only time I've experienced the streaking.
So, give up that BlastClaw and Elite you're flying, get into a stock ship... problem solved... for now =).
This is due, I believe, to some XTM/Custom ships. For sure, the Pirate Elite and Pirate BlastClaw. Some kind of incompatibility with the models? The problem occurs both while piloting and targetting, with the elite being the worst of the two in my experience.
I never see a problem with this mod except when those two ships are around. I haven't exactly thoroughly play-tested to see if any other ships might cause this, but during play-throughs of plot mission and beyond, it's the only time I've experienced the streaking.
So, give up that BlastClaw and Elite you're flying, get into a stock ship... problem solved... for now =).
-
- Posts: 244
- Joined: Thu, 14. Nov 02, 18:16
I seem to have an interesting issue with this mod (XTM-compatible version).
The thing is, whenever I move my ship in any direction, the stars on the background (not the main system star, but the small ones on the background) flicker a lot, which is really disturbing..
Is this an issue due to low resolution, system, or is it meant to be so? (Specs in signature)
The thing is, whenever I move my ship in any direction, the stars on the background (not the main system star, but the small ones on the background) flicker a lot, which is really disturbing..
Is this an issue due to low resolution, system, or is it meant to be so? (Specs in signature)
The issue you have with the artifacts is due to the fact that you are flying the Deathclaw pirate ship. That ship and the Real backgrounds mod seem to give that problem. I tried to change the cockpit in the Tships file, No dice. So this is something we have to live with I guess. I don't know if any other ships produce these "lines" too.surferx wrote:I don't know why I waited this long to use this background mod. I installed it, XTM version, and everything is Beautiful.
However, there is a problem in fog sectors. The triangles appear, basically the same issue in my game as :and, I have artifacts that appear as long streaks. These streaks come and go sometimes when I target another ship. Sometimes when I zoom out they go away.
I'm pretty sure the fog/clouds sectors are the only problem ones. Here's a picture:
[ external image ]
[ external image ]
Here are my installed script files:
Autotrader Sector Lock :: halo :: Yes :: 1.0 :: 30/05/2007
BBS Extras :: Cycrow :: Yes :: 1.61 :: 04/12/2006
Dock TS :: LV :: Yes :: 1.0 :: 28/01/2006
Fix Flying Wares :: eladan :: Yes :: 1.02 :: 07/11/2007
Freight Transporter Upgrade :: LV :: Yes :: 1.2 :: 03/10/2006
Increased Visibility 50 :: SlasherArcana :: Yes :: 2.0.2 :: 24/11/2006
Jumpdrive Delivery :: LV :: Yes :: 1.5 :: 10/02/2008
Overtune BBS :: Cycrow :: Yes :: 1.50 :: 19/06/2006
Race Response Fleets Final :: LV :: Yes :: 1.7 :: 03/12/2007
Salvage Claim Software :: Cycrow :: Yes :: 1.05 :: 29/06/2006
Ship Naming System :: Osiris_sam :: Yes :: 1.25 :: 04/07/2007
Turret Command Suite :: mrcann :: No :: 2.03 :: 14/10/2007
Turret OnOff Hotkey :: Klyith :: Yes :: 1.0 :: 17/03/2007
XTM .7 Terran Economics Boost :: Pyromancer :: Yes :: :: 10/08/2007
Xai Corporation Navigation Override System (NOS) :: Dr Xavia :: Yes :: X3.1.3 :: 02/04/2007
Xtended Mod Scripts :: The Xtended Team :: Yes :: 0.7.3 :: 03/09/2007
I think from reading thru 14 pages of thread that deleting the fog part of the Realspace script would correct the problem; but it is not a simple thing for those of us who don't do modding/scripting. I don't know how to do this (open the mod and delete TBackgrounds). I would hate to have to uninstall this beauty of a mod so soon. As I said I love the no-fog sectors. Could it be possible to have a mod posted somewhere without Tbackgrounds? If not I will try something else. I don't want to just give up.
Thanks.
[EDIT]OK I reinstalled a new X3 directory and put my XTM patch and scrtipt in and then Realspace BG over that. The artifacts "streaks" are gone, so obviously some other mod/script was not working well with Realspace BG. The polygonal fog effect is still there. That is not a killer problem like the streaks but if someone could tell me exactly how to remove TBackgrounds it would take care of the fog. If you say "open the mod" I need to know what program to open it with, for instance. Any help here would be greatly appreciated.
Thanks.
- Trooper170
- Posts: 6
- Joined: Fri, 8. Feb 13, 09:44
-
- Posts: 7
- Joined: Sun, 30. May 10, 05:10
i'm sorry guys but me neither have the files anymore. if someone having them could upload and link i'd be happy to put them in the first page. i know there are several mods out there that include my mod so they still have the files for sure, try asking. i don't have any concern about it, it's only a game so be free to use my work as you wish, edit it or change, implement, whatever. only i don't give support here anymore, sorry
Any Updates?
Hi All,
any updates on the possibility of someone having found this mod for X3 Reunion, possibly also compatible with XTM?
this was one of those "essential" mods...
any updates on the possibility of someone having found this mod for X3 Reunion, possibly also compatible with XTM?
this was one of those "essential" mods...
- X2-Illuminatus
- Moderator (Deutsch)
- Posts: 24960
- Joined: Sun, 2. Apr 06, 16:38
I found version 2A of the mod on my harddrive and re-uploaded it:
xdownloads.co.uk:
[ external image ]
Mirror (mediafire.com):
Link
I added the links to the opening posts too.
xdownloads.co.uk:
[ external image ]
Mirror (mediafire.com):
Link
I added the links to the opening posts too.
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!