tehwasabi wrote:I used the fake patch install method, and now the Orca I'm using (which has a tractor beam equipped) doesn't have the CC command. :cry:
Did you save/load 1 or 2 times?
CC does
not install instantly but delayed. This was due to some odd crashes when starting a new game with it.
Alan Phipps wrote:Well if I press on anyway, everything seems to go OK (I can move hubs and complexes etc) until I crunch say a few silicon/ore mines and crystal fabs, then I get a lovely single module that says it produces lasertowers and squash mines!
The big thing should be the
module complex, not a
single module.
The MC is the case. It does not produce anything. The mines and LT are meaningless (for now) dummy entries.
The
factory modules are what's left of your former factories.
If
they don't produce what your fabs did produce before - that's a bug.
You did not mention any Factory modules being created as well...
As for the conflict message: are you sure you used the "30" cat as the mod?
CC
will auto-detect and work with
either of it's mod versions but it does try to figure out if you "should" have use that particular cat. =)