About X3's Galaxy Editor
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Those videos are in reality dat files (I suggest you turn on "Show file extensions" in your Explorer settings). To extract files from dat files you need doubleshadow's tools, you can find a link to his homepage in the stickies.Coridan wrote:Thanks...
Sorry to seem bothersome and noobish, but I'm having some problems.
I have no 05.dat file in my X3 directory. What I do have are Security Catalog files numbered 1-8 and files that, for some reason, my computer recognized as video files also numbered 1-8.
Also, how would I go about extracting the files I need from the 05.dat file?
"For the love of the Fish-Queen!"
- nuclear_eclipse
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Alright, I have the tools but I try to add the 05.dat file it says it doesn't exist. So, I figure it says that because my computer still recognizes them as video files.BlackRazor wrote:Those videos are in reality dat files (I suggest you turn on "Show file extensions" in your Explorer settings). To extract files from dat files you need doubleshadow's tools, you can find a link to his homepage in the stickies.Coridan wrote:Thanks...
Sorry to seem bothersome and noobish, but I'm having some problems.
I have no 05.dat file in my X3 directory. What I do have are Security Catalog files numbered 1-8 and files that, for some reason, my computer recognized as video files also numbered 1-8.
Also, how would I go about extracting the files I need from the 05.dat file?
I've looked around, but I can't find how to change my explorer settings. Could you tell me where to look?
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If you want to extract a file from a dat file you just need Mod Manager by doubleshadow, open the dat file with the program and then click on the file you want to extract and then on extract, no need to change your explorer settings.Coridan wrote:I don't want to have to reduce myself to begging... but I'd really like to be able to figure this out. Can ANYONE help me?
"For the love of the Fish-Queen!"
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can someone tell me how to activate the galaxy editor in X3, i see lots of stuff on editing it but not activating it.
Ive used the 'thereshallbewings' codeword but i still cant see the opion anywhere.
Ive used the 'thereshallbewings' codeword but i still cant see the opion anywhere.
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- nuclear_eclipse
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I get an error message when I try to do so. It tells me it cannot open the file because of bad data within it.BlackRazor wrote:If you want to extract a file from a dat file you just need Mod Manager by doubleshadow, open the dat file with the program and then click on the file you want to extract and then on extract, no need to change your explorer settings.Coridan wrote:I don't want to have to reduce myself to begging... but I'd really like to be able to figure this out. Can ANYONE help me?
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now i aint heard of that...nuclear_eclipse wrote:You *could* check the Script Editor / Galaxy Editor Tutorial Sticky, OR you could simply use 'Makeanapplepiefromscratch' as your player name to activate it permanently.
you aint taking the p*ss are you?
My Artwork show reel:
http://www.youtube.com/watch?v=X5R1J-_Byek
My website, click gallery for art:
http://www.richarddaborn.co.uk
http://www.youtube.com/watch?v=X5R1J-_Byek
My website, click gallery for art:
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Questions:
I'm looking at the sector map.
A blank template with nothing in, half the functions are missing and i cant seem to add stuff or move stuff or anything.
HELP! Im stuck already.
Has anyone got a dirt simple tutorial for idiots 101 like me. cos i want to learn and i aint got a f****** clue?!!!!
I'm looking at the sector map.
A blank template with nothing in, half the functions are missing and i cant seem to add stuff or move stuff or anything.
HELP! Im stuck already.
Has anyone got a dirt simple tutorial for idiots 101 like me. cos i want to learn and i aint got a f****** clue?!!!!
My Artwork show reel:
http://www.youtube.com/watch?v=X5R1J-_Byek
My website, click gallery for art:
http://www.richarddaborn.co.uk
http://www.youtube.com/watch?v=X5R1J-_Byek
My website, click gallery for art:
http://www.richarddaborn.co.uk
- nuclear_eclipse
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- jackleonfraust
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Okay, I read northstars guide to help me with creating my personal mod. I have the map file and the two files to make AI in the cat file etc. in the right folders, but whenever I start up the game using my map, nothing I change takes effect except the new systems I added.
I had changed sector discriptions, sector names in the 440001 file (which is in the cat file in the mod folder, as instructed) but none of them are changed in my game. So... what have I done wrong? Have I missed some important step?
I had changed sector discriptions, sector names in the 440001 file (which is in the cat file in the mod folder, as instructed) but none of them are changed in my game. So... what have I done wrong? Have I missed some important step?
- nuclear_eclipse
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- nuclear_eclipse
- Posts: 1129
- Joined: Thu, 2. Sep 04, 01:54
First, creating another language file doesnt meant things will be in a different language - it's just a way to add more text strings (or overwrite existing ones) without having to modify the original file, meaning you only need to include the pieces you're changing. EG. you'd put all your changes strings in a language file named 448900.xml and then use a setup script to load that language file into the game at startup.
Secondly, you need to choose your mod from the X3 splashscreen/options screen before the game starts. Otherwise it won't know to load the mod, since you can only load one mod at a time.
Secondly, you need to choose your mod from the X3 splashscreen/options screen before the game starts. Otherwise it won't know to load the mod, since you can only load one mod at a time.
Okay, I thought you ment a language file already there.
Everything is working fine now, but I have another question. Whenever I create a sun for one of my new systems it doesn't seem to have any effect on lighting. I move it around, but my ship is still black, like there's nothing even there. I go to an original system in the game and move that sun around and it has an effect of the lighting on my ship and everything else.
Also, I cannot seem to create my sun far out of the sector, it always stays in the middle. That means I can't put it behind planets and such, it just goes right infront of it, which seems pretty stupid since the planet is so close and the sun SHOULD be far away.
Everything is working fine now, but I have another question. Whenever I create a sun for one of my new systems it doesn't seem to have any effect on lighting. I move it around, but my ship is still black, like there's nothing even there. I go to an original system in the game and move that sun around and it has an effect of the lighting on my ship and everything else.
Also, I cannot seem to create my sun far out of the sector, it always stays in the middle. That means I can't put it behind planets and such, it just goes right infront of it, which seems pretty stupid since the planet is so close and the sun SHOULD be far away.
- nuclear_eclipse
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