make sure you have selected the right mod-package .. and start a new game .. or pre 1.3 save..
if you use a save-game (specially a 1.3 save-game) .. than certain 'features' will NOT be in your game ...

ok, now I'm confused (and slightly frustrated). Is this mod for a 1.1, 1.2, 1.3 or 1.31 game? I've tried it on 1.3 AND on 1.31 and things don't seem right. I've explored pretty much most of the uni now and I've got sats in most sectors and still can't find ANY new shipyards.
Problems
- Still can't find ANY of the new SY (my race relation is good enough to buy TL's from any race and M1/2 from the Argon)
- There are still odins and stuff flying around the "pirate" roid base
- The "Pirate roid base is owned by me and still has no hull
Things that do seem to work
- My m6 can dock at any staion now though and I havn't tested the docking of a TS at a TL etc.
- All pirate bases now look like the one in the unknown sector just right of montelaar
Here is exactly what I have atm.
- the DDRS_ShipStation_Mod_V1.0-RC3a.rar file I dl'd 2 times (once before DeadlyDa posted about the wrong plugin files and one after)
- the DDRS ShipStation Mod V1.0(RC2).dat data file with security file in the mods folder.
- the new DDRS.rar file and installed the new plugin files in the scripts and t folder
- the game patched to 1.3 on the first few tries and patched to 1.31 on tries after that.
- A couple of script installed from various other projects but it didn't ask to overwrite any script or text file when i installed this mod.
- The mod is selected in the mods packages list
- The script editor IS enabled
This is a game loaded from a savegame saved BEFORE I installed the mod (1.3 Savegame, will try a 1.31 save just now). Also I did not dl, install or play the preview version of this mod
I not angry, just frustrated that I'm not flying around in a B-wing with a squadron of 4 X-wings and 8 A-wings flying escort
ForceUser[/spoiler][/code]