Apricot Mapping Service Guide to starting off in X3.

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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apricotslice
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Post by apricotslice » Mon, 23. Jan 06, 09:23

I think you have to be in that sector in order to get move to position to work. Whereas other sectors you can jump and move to position in one command.

There hasnt been another thread with real info since I did this guide. So to find one, you will need to go back weeks at least. Everything in the guide came from other threads, and is there because I found the things at those co-ordinates, after I worked out how to get the ship to go there.

If you want to send me a save game in 1.3 format, I will look for you and check. PM me if you want.

Sirus5
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Found the 125

Post by Sirus5 » Mon, 23. Jan 06, 10:25

I have to apologise for doubting Apricotslice.....
I have just found the 125mw shields.....
I got around 500m away and then they showed on radar.....

It was interesting as I was busy and could only cope with Medium cargo, I tried sending a Caiman (which could collect the sheilds) in there... Firstly, there was nothing to follow, so I jumped in and went through, then asked the Caiman to go to position, and it said that the sector was not in the database and it could not move to position..... - and when it did get near, I could not command it to pick it up!!

So, I have decided that what I will do is equip my Disco Raider with Transporter, and a TS with a transporter, go and find the shields in the Disco, asking the TS to follow, and when I get there, transport into the TS, then jump out...

Can't think of any other way to do it, and I don't want to spend more than a few minutes away from capturing these Yaki....

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apricotslice
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Post by apricotslice » Mon, 23. Jan 06, 10:28

Glad you found them, they are worth the effort.

HawkII
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Post by HawkII » Tue, 24. Jan 06, 01:10

This is a newb question as this is the first x game i have played. What is the easiest way to find a location in space? Am i missing something?
HawkII

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apricotslice
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Post by apricotslice » Tue, 24. Jan 06, 01:32

HawkII wrote:This is a newb question as this is the first x game i have played. What is the easiest way to find a location in space? Am i missing something?
Took me a while to figure it out too :)

Ship commands, move to position command. If you have a jump drive and its not an unknown sector, you can use the hump and move to position command.

When specifying a position, you use the numeric keypad arrows, and insert to change the map to do the y co-ord. Just match up the co-ords to where you want to go, with one of them .1 off, or you collide with whatever object is there.

KipperTheFish
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Post by KipperTheFish » Tue, 24. Jan 06, 02:57

Top job dude........the crates where a new thing to do!!
got them all........big bucks to be had.
For those of you having trouble with the Unknown south of mysts of elysium......if you are trying to put in the coordinates and it tells you sector not in data base........hit "enter" and this will give you the sector map........from there its easy.
Pushing up the anti, I know you're gonna see me, Read 'em and weep, The deadman's hand again.

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Dioltas As Dia
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Post by Dioltas As Dia » Tue, 24. Jan 06, 02:58

apricotslice wrote:Well, you are lucky you met me. I’m full of it
i dont know why that stuck in my head :P

seriously though good work! :wink: those hidden containers are news to me. this is the guide for someone starting off, if only i was at the that stage again

*remembers the good times*

rayOK
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Post by rayOK » Tue, 24. Jan 06, 18:12

I came across this post the other day, wrote all the co-ords in my "tips book" - with a view to collecting the goodies.

I am playing v1.3 from start. Anyways, i get to the co-ords in spaceweed drift, atreus clouds and ore belt, and nothing there.

Are these freebes supposed to be fixed to these co-ords in everyones game, or will they differ from game to game?

Incidentally I have only played the first couple of missions, once I got the jump drive I began doing my own thing - capturing and assasination mission to build up my cash.

Any advice?

cheers

Ray OK

rayOK
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Post by rayOK » Tue, 24. Jan 06, 18:18

oops!!! didn't read all the replies :oops:

question now answered :oops:

cheers

Ray OK

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apricotslice
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Post by apricotslice » Tue, 24. Jan 06, 23:58

There have been reports that several sectors 'goodies' are in slightly different places, but the majority seem to be as stated.

Remember though, you ahve to be really close to the containers to see them or have them list on the map.

A dropped missile will show up from accross the sector immediately its in scanner range. But the hidden containers only show when your about 100 meters away. That is .1 on the map co-ords. If you are .1 off in all 3 co-ordinates, you will likely not see the container.

clawius
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gate coords

Post by clawius » Sat, 28. Jan 06, 14:08

I found the gate to the first unknown sector after Maelstrom, but cant find the gate to the one after. anyone have the coords?

rgrds,
Clawius

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apricotslice
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Re: gate coords

Post by apricotslice » Sun, 29. Jan 06, 04:19

clawius wrote:I found the gate to the first unknown sector after Maelstrom, but cant find the gate to the one after. anyone have the coords?
Spoiler
Show
-36, 0 , -63

Its the y that tricks you. Get more than 30 high or low, and you can miss the gate easily.

I found it just by systemactic trawl, keeping my eye on the y.

clawius
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Post by clawius » Sun, 29. Jan 06, 10:46

thnks, alot, found it :)

dxrmc0
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2nd Unknown in maelstrom

Post by dxrmc0 » Sat, 4. Feb 06, 11:35

What are the nav coordinates for the second south gate?

dxrmc0
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oops

Post by dxrmc0 » Sat, 4. Feb 06, 11:52

Oops didnt read all the replies... Impatient people arent we!!

bigjimjg26
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Post by bigjimjg26 » Thu, 9. Feb 06, 23:43

"You have a Mercury freighter sitting out in space doing nothing except being vulnerable."

I have not seen this any where. was it taken out in the patch?

Never mind i just found out its in the quick start. I went with the normal start becuse i dont normaly start a game on easy mode. i guess i will have to try the quick start this time.

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ebolaz
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Post by ebolaz » Sun, 19. Feb 06, 22:22

Hi,

You said:
"The Mamba is tricky to recover, as it has 2 ship killer mines by it. You need to identify the mines first without setting them off, and approach from the safe side. "

How can we see the mines? I can't find the right path to reach the mamba :/

Can you give me some details please?
Ebo.

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apricotslice
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Post by apricotslice » Mon, 20. Feb 06, 01:52

ebolaz wrote:You said:
"The Mamba is tricky to recover, as it has 2 ship killer mines by it. You need to identify the mines first without setting them off, and approach from the safe side. "
How can we see the mines? I can't find the right path to reach the mamba
Before you get close, press the key that turns on "Find nearest enemy". The hud target marker will flash red while it searches. When you get close enough, the mine will be locked on and then appear on the map. Find the other one the same way at slow speed.

Edit : I've made a change to the guide, mentioning at the bottom the above tip, the one for getting the falcon out and the quickstart assumption.

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ebolaz
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Post by ebolaz » Mon, 20. Feb 06, 19:03

Tx alot!
Ebo.

Blackknight8x
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Post by Blackknight8x » Tue, 21. Feb 06, 01:32

are any of these "goodies" in the xtream setting, or are they just in the easy mode ?


blackknight8x
that's life, you live and you learn. you make a choice, sometimes it's right and sometimes it's wrong, but were always learning and it's the learning that shapes the next choice we make in life.
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think, trade, fight, build, explore,
but most of all learn

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