TUTORIALS and RESOURCES + Activating the Script Editor/Galaxy Editor

The place to discuss scripting and game modifications for X³: Reunion.

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Burianek
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Post by Burianek » Fri, 20. Jan 06, 05:13

I think it fits better in the community script post, let me know if you feel differently.
"Nature's first green is gold" . . . stay golden.

Cycrow
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Post by Cycrow » Fri, 20. Jan 06, 15:05

yeah i agree, as when ppl download scripts, they can find the install for them in the same thead, whereas there less likly to look here

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nuclear_eclipse
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Post by nuclear_eclipse » Tue, 24. Jan 06, 23:38

Info on scripting waits - http://forum.egosoft.com/viewtopic.php?t=122459

Info and tips for using the galaxy editor - http://forum.egosoft.com/viewtopic.php?t=121873

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Burianek
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Post by Burianek » Fri, 27. Jan 06, 03:44

got 'em, thx
"Nature's first green is gold" . . . stay golden.

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nuclear_eclipse
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Post by nuclear_eclipse » Sat, 28. Jan 06, 22:49

Tips on using DDS textures by DeadlyDa
http://forum.egosoft.com/viewtopic.php?t=124356
--
LV
Added
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Alanthion
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Post by Alanthion » Wed, 1. Feb 06, 01:20

Ok, I want to know how to initialize the ones that are already there. How do you use the cheats that come with it? None of them work, and I end up at a dead end menu.

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Burianek
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Post by Burianek » Wed, 1. Feb 06, 01:23

No idea what you're talking about.
Are you posting in the wrong thread?
"Nature's first green is gold" . . . stay golden.

Alanthion
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Post by Alanthion » Wed, 1. Feb 06, 01:32

Oh. Sorry. Wrong forum..

vorius
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Post by vorius » Fri, 3. Feb 06, 17:43

Where can I find a list of new functions in X3 not covered in that MSCI handbook?

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Red Spot
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Post by Red Spot » Sat, 4. Feb 06, 14:12

vorius wrote:Where can I find a list of new functions in X3 not covered in that MSCI handbook?

afaik .. nowhere ..

when you 'know' the X2-SE you know whats new ..
if you do not .. anything is new .. :D



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Naffarin
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Post by Naffarin » Sat, 4. Feb 06, 14:45

an unexplained list can be found here:
http://forum2.egosoft.com/viewtopic.php ... ght=target

vorius
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Post by vorius » Sun, 5. Feb 06, 05:02

Great, thanks for that!

What about any information on formatting text in the xml language files? Like how do you put symbols like square brackets, color text, put styles on text like bold or whatever ?

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Stevio
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Post by Stevio » Fri, 10. Feb 06, 17:30

vorius wrote:Great, thanks for that!

What about any information on formatting text in the xml language files? Like how do you put symbols like square brackets, color text, put styles on text like bold or whatever ?
try PM Cycrow he does that with several of his scripts e.g Bounty hunters guild, and mercenaries guild.

Cycrow
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Post by Cycrow » Fri, 10. Feb 06, 20:54

you can use stuff like

Code: Select all

[red]Red Text[/red]
[blue]Blue Text[/blue]
[green]Green Text[/green]
[b]Yellow Text[/b]
[u]Underline Text[/u]
there are various others, like text align, number of colums, etc

AalaarDB
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Post by AalaarDB » Tue, 21. Feb 06, 08:38

ACK!
I just found out how to do colors magenta, white, gray and cyan so i figured I'd make it all pretty and post it. But Cycrow's beaten me. Oh well.

http://forum2.egosoft.com/viewtopic.php?t=129042

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[url=How to add color and formatting to text]http://forum2.egosoft.com/viewtopic.php?t=129042[/url]

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nuclear_eclipse
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Post by nuclear_eclipse » Tue, 21. Feb 06, 16:24

Code: Select all

[url=http://forum.egosoft.com/viewtopic.php?t=129062]Information on Adding Lasers and Bullets by DoubleShadow[/url]

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SteelRush
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Post by SteelRush » Sat, 25. Feb 06, 17:47

This is some information that modders will want to know about TLasers:

http://forum.egosoft.com/viewtopic.php?t=129895

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LV
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Post by LV » Sat, 25. Feb 06, 20:57

Updated, all links

Please use formatting rules when linking :)

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Red Spot
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Post by Red Spot » Sun, 26. Feb 06, 14:46

some info on spawning pirates ..
(might save you 2 or 3 minutes ... :D )

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[url=http://forum.egosoft.com/viewtopic.php?t=130051]Info about spawning pirate-owned ships[/url]


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SteelRush
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Post by SteelRush » Sun, 26. Feb 06, 22:37

LV wrote:Updated, all links

Please use formatting rules when linking :)
Sorry LV :oops:

I read over the requirements and I'll make sure I follow them next time. :)

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