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Community Script & Mod Download Library for X3
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carran





Joined: 06 Nov 2002
Posts: 695 on topic

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PostPosted: Thu, 10. Nov 05, 22:38    Post subject: Reply with quote Print

Who is responsible for signing scripts for X3?

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Burianek





Joined: 29 Dec 2003
Posts: 2925 on topic
Location: Chicago, IL
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PostPosted: Fri, 11. Nov 05, 03:02    Post subject: Reply with quote Print

No one at the moment, everyone's too busy working on the game itself.
When script signing for X3 becomes official, there'll be an announcement made in this forum.
In the meantime, if you have something you'd like to submit, read over some of the threads in the X2 forum that talk about the signing process and the types of things that typically need to be changed to allow a script to be signed. That should give you a headstart on proofing your submission.
Cheers.


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nuclear_eclipse



MEDALMEDALMEDAL

Joined: 02 Sep 2004
Posts: 1128 on topic
Location: /dev/nuke
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PostPosted: Fri, 11. Nov 05, 08:46    Post subject: Reply with quote Print

Mod / Galaxy - The Syndicate Galaxy
http://forum.egosoft.com/viewtopic.php?p=1225720#1225720

Uses TID file 447800.xml


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Jimmy Jazz





Joined: 04 Jun 2003
Posts: 738 on topic
Location: Berlin
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PostPosted: Fri, 11. Nov 05, 13:52    Post subject: Reply with quote Print

My trade script (Freight Logistics Software):

http://forum.egosoft.com/viewtopic.php?t=100403

Thank you!

EDIT

Mr Jazz please let us know if your using any command/ware/tid slots

ta Smile

LV


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TECSG





Joined: 17 Feb 2004
Posts: 1441 on topic
Location: Aberdeen
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PostPosted: Mon, 14. Nov 05, 13:40    Post subject: Reply with quote Print

Burianek,

I've written a Salvage script to locate unclaimed ships (the 'freebies' or unclaimed capped ships).

It uses a satellite network to scan, so only reports ships if you have a satellite in that sector (it will just return the name of the sector and ship). Advanced satellites will also return the coordinates of the ship.

The script uses:-

Page 5556
Commands 240 (Navigation) and 540 (special).
The Navigation command is just a simple 'move to centre of sector' command for deploying satellites manually.

The script is here:

http://hometown.aol.co.uk/NuHth6/Salvage.zip

There is a TXT file included with full instructions. Any comments/suggestions welcomed.

If there are any conflicts, I'll change it if someone lets me know.

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moggy2



MEDALMEDAL

Joined: 06 Nov 2002
Posts: 4588 on topic
Location: Montréal
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PostPosted: Tue, 15. Nov 05, 00:25    Post subject: Reply with quote Print

TECSG could you post a thread in the forum here, with the details of your script, and we'll link to that. That way if you need to change the hosting location later on, you can do it yourself.


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TECSG





Joined: 17 Feb 2004
Posts: 1441 on topic
Location: Aberdeen
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PostPosted: Tue, 15. Nov 05, 01:18    Post subject: Reply with quote Print

moggy2,

Here's the link. Thanks.

http://forum.egosoft.com/viewtopic.php?p=1236618#1236618

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AalaarDB





Joined: 29 Jan 2004
Posts: 2279 on topic

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PostPosted: Tue, 15. Nov 05, 03:02    Post subject: Reply with quote Print

I'd like to reserve:

text files: 7353 and 7354
text pages: 7353 - 7359
COMMAND_TYPE_SPECIAL_35
and - don't laugh -
log file: 73535

This is for the comm chatter missions that are in development. If you feel 7353 - 7359 is too much go ahead and shorten it to 7353 - 7354, that's fine.

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Burianek





Joined: 29 Dec 2003
Posts: 2925 on topic
Location: Chicago, IL
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PostPosted: Tue, 15. Nov 05, 03:48    Post subject: Reply with quote Print

TECSG wrote:

The script uses:-

Page 5556


Can you please use the standardized pages as listed in the conflict post (7000-8999)
Thanks.


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Burianek





Joined: 29 Dec 2003
Posts: 2925 on topic
Location: Chicago, IL
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PostPosted: Tue, 15. Nov 05, 03:56    Post subject: Reply with quote Print

aalaardb wrote:
I'd like to reserve:

text files: 7353 and 7354
text pages: 7353 - 7359
COMMAND_TYPE_SPECIAL_35
and - don't laugh -
log file: 73535

This is for the comm chatter missions that are in development. If you feel 7353 - 7359 is too much go ahead and shorten it to 7353 - 7354, that's fine.


They're yours. We should have plenty. 2000 possibilities should cover the scripts people will write anytime soon. If we run out, we'll get a new block reserved for unsigned scripts.


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TECSG





Joined: 17 Feb 2004
Posts: 1441 on topic
Location: Aberdeen
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PostPosted: Tue, 15. Nov 05, 07:34    Post subject: Reply with quote Print

Apologies Burianek, I hadn't seen the list! Embarassed

I'll ammend my script to use page 7074 if there are no objections.

That will be changed and the new file uploaded within the hour.

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Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)



Joined: 15 Nov 2004
Posts: 19848 on topic
Location: London
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PostPosted: Tue, 15. Nov 05, 14:04    Post subject: Reply with quote Print

ok, i've got a few changes to my scripts

Bounty Hunters script is now called Bounty Hunters Guild
it no longer uses the ware at all

Hire Mercenaries is now called Mercenaries Guild
and uses Ship command 18 as well


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Chrisalddin





Joined: 06 Nov 2002
Posts: 125 on topic
Location: UK [England] (Surrey)
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PostPosted: Wed, 16. Nov 05, 00:28    Post subject: Reply with quote Print

tack a look at this i jast did

http://forum.egosoft.com/viewtopic.php?p=1239396#1239396


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TECSG





Joined: 17 Feb 2004
Posts: 1441 on topic
Location: Aberdeen
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PostPosted: Wed, 16. Nov 05, 10:08    Post subject: Reply with quote Print

Burianek,

I'd like to reserve:

text pages/file: 7075 and 7076

COMMAND_TYPE_TRADE_40 (440)
COMMAND_TYPE_TRADE_41 (441)
COMMAND_TYPE_TRADE_42 (442)
COMMAND_TYPE_PIRACY_40 (640)

If they're still available!

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DeltaWolf





Joined: 06 Jul 2004
Posts: 594 on topic

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PostPosted: Wed, 16. Nov 05, 10:21    Post subject: Reply with quote Print

@Burianek

I would like to reserve textfile 7351 for future use, I'm buzy writing scrips and will use the same text file.

Also the page id is that also unique? eg can you use the same page id in different text files?


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