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Burianek

Joined: 29 Dec 2003 Posts: 2925 on topic Location: Chicago, IL

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Posted: Sat, 29. Oct 05, 22:03 Post subject: Activating The X3 Script Editor / Galaxy Editor |
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Thread unstickied, info merged into the Tutorials stickie for housekeeping purposes.
The Script Editor
The script editor in X3 is largely unchanged from X2, with the exception of many new useful commands that have been added. Also the way to activate the script editor has changed slightly to be a bit more easy.
The script editor aka "Manual Ship Computer Interface" (M.S.C.I.) is an in-game tool to create/modify AI behaviour rules and also allows creating/modifying objects in the game universe.
These features mean it is very powerful and when not used carefully can seriously damage your game universe.
As many of you have already found out using the Script Editor can spoil all the fun of the game!
Please note that this powerful tool is provided for your use as is. Script writing and accompanied problems are NOT supported by Egosoft or any betatesters.
If you are certain that you want to use this unsupported feature, you may activate the script editor the following way in your game:
enter the menu to change your pilot's name
type Thereshallbewings (note the capital T) and press enter
the menu will close, your player name will NOT have been changed, and a confirmation beep will sound on correct activation
you will now find the "Script Editor" menu item in the command console
Note that the publication of the Script Editor access code by no means forces you to use it. The editor is an advanced and most importantly optional feature.
If you are not into script programming of any sort you are probably better off without it.
****Note****
Once opened the script editor can never be closed in your save game, A new start is required
99.9% of script & mod users care not about this but some of you may do.
The Galaxy Editor
The Galaxy Editor is an in game tool that allows you to create your own maps for the X-Universe. It has undergone significant development since X2, and should be much more powerful than before.
There is no documentation for this feature, and use remains unsupported by Egosoft.
If you are certain that you want to use this unsupported feature you may activate the galaxy editor the following way in your game:
enter the menu to change your pilot's name
type Makeanapplepiefromscratch (note the capital M) and press enter
the menu will close, your player name will NOT have been changed, and a confirmation beep will sound on correct activation
you will now find the "Galaxy Editor" menu item in the 'NEW GAME' section of the opening menu of the game
Note that the publication of the Galaxy Editor access code by no means forces you to use it. The editor is an advanced and most importantly optional feature.
Feel free to ask questions about the activation of the script editor / galaxy editor in this thread, but please save questions like 'How does it work?' and 'How do I script something?' for the appropriate tutorials threads. (Don't post them here)
_________________ "Nature's first green is gold" . . . stay golden.
Join the Guild Wars: X Universe Guild!
Last edited by Burianek on Sun, 1. Jan 06, 06:03; edited 6 times in total |
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Gowserpaul
Joined: 22 Jan 2005 Posts: 3 on topic

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Posted: Tue, 1. Nov 05, 18:46 Post subject: |
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i cant type any capitals in the game i use caps lock and it still just comes out as a small t, some help would be great 
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CBJ EGOSOFT

Joined: 29 Apr 2003 Posts: 32314 on topic

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Posted: Tue, 1. Nov 05, 20:40 Post subject: |
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Try using the Shift key.
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PapaTong
Joined: 13 Aug 2005 Posts: 122 on topic

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Posted: Wed, 2. Nov 05, 02:32 Post subject: |
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ok, hopefully i am not about to make a complete idiot of myself by posting something somebody else has already posted, but i am posting it here in this sticky for everyone to see
HOW TO GET INTO THE SCRIPT EDITOR
ok, first things first, dock at a station, we don't want you to get blown up by a passing pirate.
go along the the furthest left menu option, more commonly known as "personnel"
now choose the furthest left again labeled "pilot"
ok, welcome to the main pilot area, shiny isn't it, anyway.
choose the "rename..." option on the far right and rename to
"Thereshallbewings" main problem here is the ll on shall, you need to type it slowly, also check the capital T
when pressing enter the game will hang for a second and you shall be returned to the "pilot" menu and your name shall be the same as before, if not please check your spelling or press escape to get back, you should also hear some random sound, i never but then again i'm deaf.
ok, to access the script editor it's an easy step
on the "pilot" menu (where you renamed) select "Global commands" the far left option and all the above being done properly... you should see the option at the top of the list for the script editor, ENJOY!!!
ok, quick rundown
1. dock
2. personnel
3. pilot
4. rename...
5. rename to "Thereshallbewings"
6. Global commands
7. Script editor
happy editing!
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SteveMill
Joined: 06 Nov 2002 Posts: 2670 on topic Location: United Kingdom

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Posted: Wed, 23. Nov 05, 18:30 Post subject: |
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Doesn't work for me and I've followed your instructions to the very letter. Repeatedly.
I do have a pilot named Thereshallbewings though.
_________________ Space Ritual, home of the Rogue Fiction series |
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Burianek

Joined: 29 Dec 2003 Posts: 2925 on topic Location: Chicago, IL

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Posted: Thu, 24. Nov 05, 03:30 Post subject: |
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check to make sure you have a double l
the new typing system makes it difficult to get repeat letters unless you type very slow and deliberately.
_________________ "Nature's first green is gold" . . . stay golden.
Join the Guild Wars: X Universe Guild! |
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SteveMill
Joined: 06 Nov 2002 Posts: 2670 on topic Location: United Kingdom

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Posted: Thu, 24. Nov 05, 14:56 Post subject: |
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| Burianek wrote: |
check to make sure you have a double l
the new typing system makes it difficult to get repeat letters unless you type very slow and deliberately. |
Problem solved. It doesn't work if you are docked.
_________________ Space Ritual, home of the Rogue Fiction series |
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RJV

Joined: 29 Mar 2004 Posts: 1424 on topic Location: Red Star HQ, Tamworth

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Posted: Fri, 25. Nov 05, 16:10 Post subject: |
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| SteveMill wrote: |
| Burianek wrote: |
check to make sure you have a double l
the new typing system makes it difficult to get repeat letters unless you type very slow and deliberately. |
Problem solved. It doesn't work if you are docked. |
Actually it does work if you are docked. At least, it did for me, on a couple of different occasions. (You weren't making the same mistake that I made first and changing the ship name were you by any chance...?)
Cheers,
Rob.
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SteveMill
Joined: 06 Nov 2002 Posts: 2670 on topic Location: United Kingdom

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Posted: Fri, 25. Nov 05, 18:22 Post subject: |
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No. I guess like everything else associated with x3, the feature is, shall we say, 'capricious'. I tried over two days to get the docked one working yet managed first time when not docked.
_________________ Space Ritual, home of the Rogue Fiction series |
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Marine
Joined: 27 Nov 2003 Posts: 169 on topic

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Posted: Fri, 25. Nov 05, 18:51 Post subject: |
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Do I put in the qoutes or no?
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Lothmorg
Joined: 11 Nov 2003 Posts: 654 on topic Location: Capitol of Texas

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Posted: Fri, 25. Nov 05, 19:40 Post subject: |
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No quotes.
Make sure you have a double l in "shall", as X3 likes to limit repeat keys.
_________________ There are 10 kinds of people in the world.
Those who understand binary and those who don't. |
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Marine
Joined: 27 Nov 2003 Posts: 169 on topic

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Posted: Fri, 25. Nov 05, 20:01 Post subject: |
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got it. but i still cant get the AL Escort Plugin and the Race Response Plugin to work.
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Lothmorg
Joined: 11 Nov 2003 Posts: 654 on topic Location: Capitol of Texas

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Posted: Fri, 25. Nov 05, 20:15 Post subject: |
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You might need to save, exit and load it up again for the changes to take affect.
_________________ There are 10 kinds of people in the world.
Those who understand binary and those who don't. |
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Marine
Joined: 27 Nov 2003 Posts: 169 on topic

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Posted: Fri, 25. Nov 05, 23:19 Post subject: |
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I've tried. i still cant get the artifical settings menu or the scripts to appear. what do I do???
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Cycrow Moderator (Script&Mod)


Joined: 15 Nov 2004 Posts: 19852 on topic Location: London

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