Hmm, that's odd. I've never had that problem in the latest version. Are you sure that the health threshold for Scar/Red Baron is not lower this time around (i.e. Lower his health to 80% or something) ?Letzt wrote:Hello guys , and have a good new year.
I am glad that you continue to support this mod , its my top one.
But I have the same problem with the Reb Baron I had before in 3.10.
I play solo fighter , its my thing.
So he shows up I blow up escorts , I take on him , shields down , 93% health BUT he doesn't leave , go to the next sector he shows up again , rinse and repeat but he still doesn't go away.
So I hate that and I don't want to go forward with the plot and capture the Resurraction Ship.
Can you make him blowable? I mean by film standards he got Resuracted many times before Starbuck and Kat got him but its after the Res ship got blowned to pieces that he started playing guerilla in asteroid fields ambushing vipers.
Or at least fix him.
And another thing , I play a lot with the Viper Mk2 , any chance of an enchanced version to save me some tears , and in general please give some love to the fighters with more variants we can discover with those nice events you put in the mod, I like those very much!
Thanks for the mod and thenks for reading!
Also, not sure about adding a Viper Mk III (as thats basically what you're asking for) because it was being saved for the Total Conversion mod. However, said mod is on official hold until X4 comes out so thats why i said im not sure as Miles hasnt said whether or not the Mk III model was ever completed before going on modeling hiatus.
I dont think the BSG mod was ever really balanced for solo fighter play, considering the whole premise of the show (centering around Battlestars and Vipers) So really, i dont know if you can really go around with just a Mk II.