Is there no mistake here ? 1000_100 is not 1000% time limits and normal rewards ?200_50 = 200% Time Limits, 50% Rewards (Balanced)
200_100 = 200% Time Limits, Normal Rewards
400_25 = 400% Time Limits, 25% Rewards (Balanced)
400_100 = 200% Time Limits, Normal Rewards
1000_10 = 1000% Time Limits, 10% Rewards (Balanced)
1000_100 = 200% Time Limits, Normal Rewards
[MOD][AP][ V1.2 23/01/2012 ] ZMissionTweak - Tweak Mission Time-Limits/Rewards
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Typo Fixed.Joubarbe wrote:Is there no mistake here ? 1000_100 is not 1000% time limits and normal rewards ?200_50 = 200% Time Limits, 50% Rewards (Balanced)
200_100 = 200% Time Limits, Normal Rewards
400_25 = 400% Time Limits, 25% Rewards (Balanced)
400_100 = 200% Time Limits, Normal Rewards
1000_10 = 1000% Time Limits, 10% Rewards (Balanced)
1000_100 = 200% Time Limits, Normal Rewards
Re: [MOD][AP][ V1.2 23/01/2012 ] ZMissionTweak - Tweak Mission Time-Limits/Rewards
This is why.Kvalyr wrote:
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Compatibility:
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- X3 - Albion Prelude v1.1
This mod might work with X3TC but has not been tested with it and was built around X3AP mission
scripts. Compatibility with anything other than the above version is not guaranteed whatsoever.
The mod was made using AP 1.1 mission scripts and hasn't been tested with TC whatsoever. It's very unlikely that it will work with TC and using it with TC is likely to cause problems.
-
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Possibly because the file has an AP signature, rather than a TC one.
Modified files don't need the signature, and usually end up causing problems.
The only difference between the AP and TC version of the file altered for this is the signature, so removing it will probably let it run in TC - you probably want to remove the signatures from the multiplier files as well.
Modified files don't need the signature, and usually end up causing problems.
The only difference between the AP and TC version of the file altered for this is the signature, so removing it will probably let it run in TC - you probably want to remove the signatures from the multiplier files as well.
Well... That would be really cool if you make this compatible with TC Kvalyr (pleeaaasse)
I used to have a script for TC that increased mission's time limit, but I can't retrieve it. If someone has an idea... ^^
EDIT : I tried removing signatures from U.4 Finish Briefing.xml and ZMissionTweakMults.xml but it's not working...
I used to have a script for TC that increased mission's time limit, but I can't retrieve it. If someone has an idea... ^^
EDIT : I tried removing signatures from U.4 Finish Briefing.xml and ZMissionTweakMults.xml but it's not working...
- DrBullwinkle
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I repacked the script so that you can install it with the Plugin Manager. It will now work with TC, AP 1.1, or AP 2.0. Probably will work with future versions of AP, as long as U.4 Finish Briefing.xml is not changed in a patch.Joubarbe wrote:That would be really cool if you make this compatible with TC Kvalyr (pleeaaasse)
From the (revised) ReadMe:
=========================================================
A note from Bullwinkle:
In response to requests on the forum, I repacked Kvalyr's MD script so that it can be installed with the Plugin Manager. It will now work for X3TC and X3AP.
I also removed mdfiles so that it will work correctly with AP v2.0. The original could disable the Hub and PHQ plots.
I removed the signatures as well, just in case they might cause any trouble.
Finally, I changed the installation procedure. Hopefully it will be a bit simpler. There is now only a single set of files to install. By default, mission time is doubled and rewards are doubled. As always, you can change the multipliers in ZMissionTweakMults.xml.
Please do not blame Kvalyr if the repack causes you trouble!
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ZMissionTweak 1.2c (Repack of 1.2b)
(Note: If you install this manually into AP, then unzip into your addon folder. For TC, unzip into the X3TC folder.)
Last edited by DrBullwinkle on Thu, 26. Apr 12, 01:02, edited 1 time in total.
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- DrBullwinkle
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No.Joubarbe wrote: Do I need the .cat files from the original file ?
What version did you repack ?
1.2b
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- DrBullwinkle
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I do not know why you are having trouble with installation, but it is worth mentioning that the original package is not fully compatible with AP 2.x and above. use my Repacked version on the page 2 instead.
- (Also, you can install the repacked version with the Plugin Manager, which might be easier for you.)
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- DrBullwinkle
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Did you read the rest of this page?
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