[SCR] Missile Data Display (v1.03 - 22.01.12)

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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BrianManeke
Posts: 16
Joined: Thu, 26. Oct 06, 22:46
x2

Post by BrianManeke » Sun, 18. May 14, 16:04

It seems this mod is continusoulsy asking me for the amount of missile salvos, after typing a number in it does nothing. Just keeps popping up every 1-3 minutes... whats going on?

Nicoman35
Posts: 661
Joined: Thu, 17. Nov 05, 14:12
x3tc

Post by Nicoman35 » Sun, 18. May 14, 17:21

BrianManeke wrote:It seems this mod is continusoulsy asking me for the amount of missile salvos, after typing a number in it does nothing. Just keeps popping up every 1-3 minutes... whats going on?
Just checked the code of this mod - there is no such thing as an required input from the player. The issue you have must be related to something else.

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DrBullwinkle
Posts: 5704
Joined: Sat, 17. Dec 11, 02:44
x3tc

Post by DrBullwinkle » Sun, 18. May 14, 20:25

BrianManeke wrote:It seems this mod is continusoulsy asking me for the amount of missile salvos, after typing a number in it does nothing. Just keeps popping up every 1-3 minutes... whats going on?
Do you have Missile Safety installed?

BrianManeke
Posts: 16
Joined: Thu, 26. Oct 06, 22:46
x2

Post by BrianManeke » Mon, 19. May 14, 14:47

I did, I removed both of them. Didnt not seem to matter having safety installed. I did like the tool tip though in subtitle.


Roentgens
Posts: 4
Joined: Thu, 15. May 14, 11:09
x3ap

Post by Roentgens » Wed, 21. May 14, 04:28

This is an essential script, a must have.

Often times when I get swarmed in dogfights I arm whatever missiles I have from the cargo bay. I don't buy missiles, I scavenge what I can find leaving me with about 7 different types of missiles. This script gives me all the information I need about the missile I am arming at a glance, IMO an exemplar of information fusion.

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