X-Tended -Terran Conflict V2.2 Released. [06/09/2013] (X3:AP prototype available)
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- Winner X3 Sektorquest
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Let's put it this way: we cannot guarantee that it will work properly within XTC.Sorkvild wrote:Naturally I can skip the Bonus Pack and it's not compatible with the mod , right ?
Also, a lot of the scripts included in the BP probably have updated versions anyway, so it would be prefereable to install these latest versions. But again: no guarantees from our side that they will work.
Bah! My current game had just gotten started, I opened the thread thinking "Well, I'll just have a read, see how they're doing. I'll wait for 2.0 when all that good stuff appears", and then I accidentally started reading the feature list.
Well, let's just say I'm finding my disc to reinstall.
How's compatibility with existing mods?
edit: Oh, perhaps I should read your nicely formatted and coloured opening post, huh? I'll go do that
edit: Oh, a legitimate question! Are any of those sectors completely neutral? Nothing better for a pirate, or other sort of outlaw, than large stretches of relatively safe space!
Another Additional: Are there any compatible cockpit mods, or planned cockpit mods? Because I find that cockpits /really/ help immersion, for me.
Well, let's just say I'm finding my disc to reinstall.
How's compatibility with existing mods?
edit: Oh, perhaps I should read your nicely formatted and coloured opening post, huh? I'll go do that
edit: Oh, a legitimate question! Are any of those sectors completely neutral? Nothing better for a pirate, or other sort of outlaw, than large stretches of relatively safe space!
Another Additional: Are there any compatible cockpit mods, or planned cockpit mods? Because I find that cockpits /really/ help immersion, for me.
Last edited by PhYoshi on Mon, 20. Dec 10, 11:13, edited 3 times in total.
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Ok, that's enough for clarification. Things like afterburner and countermeasures are already implemented within the mod. Things like CAG, CLS I wasn't using them often, so loss for me.Xelonir wrote:Let's put it this way: we cannot guarantee that it will work properly within XTC.Sorkvild wrote:Naturally I can skip the Bonus Pack and it's not compatible with the mod , right ?
Also, a lot of the scripts included in the BP probably have updated versions anyway, so it would be prefereable to install these latest versions. But again: no guarantees from our side that they will work.
Elite Dangerous| I survived the Dragon Incident ... then I took an arrow to the knee
We want the Boron back!
We want the Boron back!
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- Posts: 2259
- Joined: Fri, 6. Feb 09, 20:52
very happy about the release even tho im on christmas visits starting with tomorrow -.-
Still got time to chat here, while i install X3 again.. yeye i should have done that before
kudos to the whole Team
Still got time to chat here, while i install X3 again.. yeye i should have done that before
kudos to the whole Team
Developing Android games waiting for X4
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- Technojerk36
- Posts: 1542
- Joined: Wed, 15. Apr 09, 15:29
WOHOO! IT'S RELEASED!
Congrats to the team for making such an awesome mod
Congrats to the team for making such an awesome mod
My "for Dummies" guides: Trade Command Software Mk III | Advanced Satellites | X3: TC (Co-author: K-64) | SETA Repair
Xenon_Slayer wrote:maybe we'll have extreme weather pingpong at some point