[Mod] Apricot Tree SuperHub v2.01 for TCv3 / New Xenon Incursion version !
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
- apricotslice
- Posts: 14129
- Joined: Sun, 16. May 04, 13:01
- Anubis Khan
- Posts: 28
- Joined: Sat, 11. Aug 12, 17:05
- apricotslice
- Posts: 14129
- Joined: Sun, 16. May 04, 13:01
It was never ported to AP.
In theory, if it was repacked, it would work in AP, however, some of the old sectors would be returned, and new sectors lost. Although they should get added in if you still do the plots.
No idea what putting this into AP would do to the war sectors.
If you want to try it, the easiest way is to unpack it, then copy it under the addon folder in AP. If you do, let me know how it works.
Btw, the "old thread" rule doesnt apply to mods and script packs, where the author is still supporting them. In fact, posting a new thread about them, just gets it moved into the old thread.
In theory, if it was repacked, it would work in AP, however, some of the old sectors would be returned, and new sectors lost. Although they should get added in if you still do the plots.
No idea what putting this into AP would do to the war sectors.
If you want to try it, the easiest way is to unpack it, then copy it under the addon folder in AP. If you do, let me know how it works.
Btw, the "old thread" rule doesnt apply to mods and script packs, where the author is still supporting them. In fact, posting a new thread about them, just gets it moved into the old thread.
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- Posts: 1
- Joined: Wed, 22. Apr 15, 11:39
- apricotslice
- Posts: 14129
- Joined: Sun, 16. May 04, 13:01
You have to edit the map file itself. Look in the tree mod files, see which map I used, then find the latest version of that in the original files, extract it, and then edit it and put it in the same games file I use in the mod. It will then override everything else.adamsonich wrote:Find out some imperfection (for me) in your mod about sectors paranids sectors on south and split/boron sectors on north-east directions.
Can you help me to remake it? I play in TC.
I want make a cross of 4 sectors and hub as center.
Takes a bit of understanding how the sector links work, but it is not that difficult.
However, I'm not sure how you intend to link 4 sectors to the hub, since it only has 3 linkages. Better to link the 4 sectors together as you want them, then link one of them to the hub. imo.