[MOD]No Fog 2.5comp Fake Patch [V1.0 22/03/2010]

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apricotslice
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Post by apricotslice » Thu, 22. Mar 12, 07:47

Uploaded an AP version to my AP download area. Link on HQ, linked from signature.

Someone try it please. It should work, but I'm still getting my new games computer together and not yet ready for running AP.

Edit : Unzip into TC folder. It automatically puts on 03cat/dat/txt in the addon folder. The text file lets you know what the patch is and has the unzip instruction in it.

Btw, as far as I can tell, steam only patches into 02, so there should be no danger of having the 03 overwritten.

LordGaara
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Post by LordGaara » Thu, 22. Mar 12, 10:13

Thanks go to both of you, JoelR and apricot.
I will try it tonight.

Apricot, I have XRM installed as 03 and 04, so I should rename NoFog to 05, right?

Cheers,
Martin

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apricotslice
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Post by apricotslice » Thu, 22. Mar 12, 10:19

Yes, extract it to a temporary folder, rename all 3 files, move into addon.

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Argonaught.
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Post by Argonaught. » Thu, 22. Mar 12, 11:44

Wow, sounds like there's alot of changes to how false patches work now for AP and I have no way of knowing whats changed as i don't have a copy yet :(

A well, it's on it's way.

Argo.
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apricotslice
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Post by apricotslice » Thu, 22. Mar 12, 11:48

I wrote a docn thread on the changes. It should be on the guides list sticky thread.

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Argonaught.
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Post by Argonaught. » Thu, 22. Mar 12, 14:03

Is that for a steam instal or does it also mean for disk holders also?

Argo.
[MOD]X3TC No Fog / [MOD]X3AP No Fog / [MD]X3TC Menagerie Shipyard / [MD]X3AP Menagerie Shipyard
<==<<Argonaught>>==>

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apricotslice
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Post by apricotslice » Thu, 22. Mar 12, 14:07

Argonaught. wrote:Is that for a steam instal or does it also mean for disk holders also?
You will have to confirm that when you get your disk.

But since steam is needed to activate, I assume the installation on the disk will create the same directory structure as a download install will.

In any case, the structure should be the same. TC\addon\03

I guess the first thing to check is that the disk version does create an addon folder with 2 cat/dats in it.

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Argonaught.
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Post by Argonaught. » Thu, 22. Mar 12, 14:32

Yea will have a good look at the setup when i have it in hand and installed.
If it's the same as steam then should be ok as everyone will have to do the same to make and use false patch mods.

Argo.
[MOD]X3TC No Fog / [MOD]X3AP No Fog / [MD]X3TC Menagerie Shipyard / [MD]X3AP Menagerie Shipyard
<==<<Argonaught>>==>

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LordGaara
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Post by LordGaara » Fri, 30. Mar 12, 11:02

Hey guys,

This may not be the place for it, but I didnt want to start a new topic just because I am spoiled.
Could any of you create or remake the old script No Rocks for AP/XRM?
Some sectors are just crowded with rocks and I dont use them in my game. The old NoRocks script doesnt work, no effect at all.

Thanks in advance,
Martin

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Argonaught.
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Post by Argonaught. » Fri, 30. Mar 12, 20:39

LordGaara wrote:Hey guys,

This may not be the place for it, but I didnt want to start a new topic just because I am spoiled.
Could any of you create or remake the old script No Rocks for AP/XRM?
Some sectors are just crowded with rocks and I dont use them in my game. The old NoRocks script doesnt work, no effect at all.

Thanks in advance,
Martin
This is only a modified text file what you need is a script which is beyond my knowledge i'm afraid.

Best thing is to request one in a seperate thread and someone with script knowledge can provide one hopefully.

Argo.
[MOD]X3TC No Fog / [MOD]X3AP No Fog / [MD]X3TC Menagerie Shipyard / [MD]X3AP Menagerie Shipyard
<==<<Argonaught>>==>

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I lurk alot for the most part now
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dalibor
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Re: [MOD]No Fog 2.5comp Fake Patch [V1.0 22/03/2010]

Post by dalibor » Thu, 18. Oct 18, 12:22

Need this, thankyou

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