[MOD]No Fog 2.5comp Fake Patch [V1.0 22/03/2010]

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vizerei
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Post by vizerei » Sun, 20. Feb 11, 00:15

Is there any chance this mod can be reuploaded? It has expired on gamefront...

Mannschaft
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Post by Mannschaft » Mon, 10. Oct 11, 05:05

^ I second that.

reiks
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Post by reiks » Tue, 11. Oct 11, 14:38

I Used to have this file but lost it when I reformatted, so I will third this request.
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BinaryBoy
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Post by BinaryBoy » Sat, 5. Nov 11, 20:39

I will fourth this request.

I really hate that fog and would like to have a working link please.

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X2-Illuminatus
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Post by X2-Illuminatus » Sat, 5. Nov 11, 21:07

Something I posted to Mannschaft's request here:
/me wrote:Nebel entfernen by Marodeur. The topic itself is in German, but as the Mod doesn't use any text files, you can use it with any language version of the game.
The mod offers several cat/dat pairs. All remove the fog, but they have different draw distances. The cat/dat pairs are named accordingly: "Originalsichtweiten" will just remove the fog, all other are named with the value they set the draw distance in every sector to (e.g. 15km.cat/dat) or to the minimum draw distance, while all other sectors with a higher distance will keep their values (15km_minimum.cat/dat).
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Szynszyl
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Post by Szynszyl » Sat, 12. Nov 11, 16:09

Can i please somebody to make reupload of this mod?? I will be very gratefull.

Sorry for my bad english

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X2-Illuminatus
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Post by X2-Illuminatus » Sat, 12. Nov 11, 16:12

Please read the post above.
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)

Neuauflage der fünf X-Romane als Taschenbuch

The official X-novels Farnham's Legend and Nopileos as Kindle e-books! (NOW also available: X3: Yoshiko!)

Derax
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Post by Derax » Wed, 30. Nov 11, 10:56

Thank you!

mingleBingle
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Post by mingleBingle » Fri, 23. Dec 11, 13:54

Any way to do this in AP? The default viewdistance has changed so that part of the script would be superfluous, but the fog is still annoying as ever.

Shafted
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Post by Shafted » Sat, 18. Feb 12, 09:42

I am also looking to get this working in AP. Downloaded the files that Illuminatus linked and put correctly placed the .cat/.dat file I wanted to use but no change in game.

Took a look at the TBackgrounds.pck file using X3 Editor 2 and I don't see anything new about the file for AP that would make these edited .cat/.dat files not work, but I'm a novice to the editor in general so I'm probably missing something.

Anyone else take a look at it?

greypanther
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Post by greypanther » Sat, 17. Mar 12, 01:27

Was this solved for AP?
I still have the file I think, certainly its in my 3.1 TC, but I had issues with 3.2 and clashes with this mod, so am unwilling to just try it with AP...

Also is it done the same way, fake patches that is? Or will Steam remove it if it verifies AP?
:)
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joelR
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Post by joelR » Sat, 17. Mar 12, 02:16

greypanther wrote:Was this solved for AP?
I still have the file I think, certainly its in my 3.1 TC, but I had issues with 3.2 and clashes with this mod, so am unwilling to just try it with AP...

Also is it done the same way, fake patches that is? Or will Steam remove it if it verifies AP?
:)
Steam wont remove files using the verify command. Only overwrite ones of the same name if a newer version exists. It doesnt touch mods unless the mod replaces a vanilla file. But again this will only happen manually. It wont sneak up on you.

That being said, all you need to do is open the cat with the x3 editor 2 and create a new folder inside the cat named addon. Then drag/drop the tbackgrounds file in there.

greypanther
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Post by greypanther » Sat, 17. Mar 12, 21:16

Ok thanks for the info, think I will stick to the false patch method, as I lack the confidence at the moment to try the other way. :)

Can I not do the false patch thingy with a Steam game? What am I doing wrong?
Last edited by greypanther on Sun, 18. Mar 12, 00:08, edited 1 time in total.
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greypanther
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Post by greypanther » Sat, 17. Mar 12, 22:43

Well, now I know where to put the false patches, ( programmefiles/steam/steamAPPs. ) Will it be compatable with AP though?

*edit* The false patch method indeed does not work, but I had to find out for myself I guess.
I do not understand how else to remove the fog. :(
As I said, I do not have the confidence to use the editor. :oops:
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Argonaught.
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Post by Argonaught. » Mon, 19. Mar 12, 21:43

I've re-uploaded the no fog for X3TC and replaced the old link with a new one in first post on this thread.

Sorry I didn't get to this earlier.

As to AP, i don't currently have the game but hope to have it within a week or 2 so can see what can be done then.

If someone else want to do the no fog mod for AP then please feel free to do so.

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[MOD]X3TC No Fog / [MOD]X3AP No Fog / [MD]X3TC Menagerie Shipyard / [MD]X3AP Menagerie Shipyard
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