Transcend II "reloaded" - update March 6, 2011

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

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VoiceGS
Posts: 10
Joined: Sat, 6. Aug 11, 21:38

Post by VoiceGS » Mon, 22. Aug 11, 11:50

Hey

I'm loving your mod, just started playing the first game start and its pretty cool. Downloaded some mods that I like from your compatability list and I was wondering if the mod "Universe Explorers" is compatable?

I havent tried it myself but if you like I can test it for you, just let me know what I need to do.

Also I was wondering would any of the Trade Mods/scripts work with this ie: Universal Locator, Bestbuy/sell locator, Trade Software ST1 and Extended Trade Command Software?

Thanks.

Voice

Stu Austin
Posts: 1963
Joined: Tue, 23. Dec 03, 23:32
x4

Post by Stu Austin » Mon, 22. Aug 11, 16:55

@VoiceGs
Thanks! Glad you're enjoying it!
As far as the other scripts you mentioned, before installing them, make a couple of saves and put them in a safe place. Run the scripts and see if they are working well. They should work. Read the readme's for the scripts to see what they are suppose to do.
If they are compatible, we'll add them to our compatible list.
stu
Transcend Mod Team - AP, TC, Reunion

FlightJunkie
Posts: 161
Joined: Sat, 13. Aug 11, 22:00
x3tc

Post by FlightJunkie » Fri, 2. Sep 11, 20:54

SHIVER ME TIMBER!!!! each and ery time i be choosin a startin scenario(no matter which), i be always gettin the same, lost'n'space.
this is not a xenon-> :xenon: its a Borg

Stu Austin
Posts: 1963
Joined: Tue, 23. Dec 03, 23:32
x4

Post by Stu Austin » Fri, 2. Sep 11, 21:50

Hello. Starting scenerio Lost in Space and starting scenerio Hunted are exactly the same except for in Hunted, you are hunted by pirates continually.
In Invasion, its a different starting point. In Invasion, at the beginning, you should get contacted by the Admiral in a Frigate (which warps in) and receive some escort ships.
If none of the above is true, let me know.
stu
Transcend Mod Team - AP, TC, Reunion

FlightJunkie
Posts: 161
Joined: Sat, 13. Aug 11, 22:00
x3tc

Post by FlightJunkie » Fri, 2. Sep 11, 22:01

oh deary me! i be so sort sighted :oops:
this is not a xenon-> :xenon: its a Borg

Fern Gally
Posts: 234
Joined: Fri, 12. Jun 09, 07:37
x4

Post by Fern Gally » Fri, 30. Sep 11, 06:35

Hello Guys,

thanks for this great Mod. I love it :D Please give us the Ships for the Vanilla TC. I love the Mech-Ships, M2 (Mech Mother) or M3 an the other Ships named: Hailstorm etc.

Excuse my English, isn`t good. Bye MfG Fern Gally (German Forum)

Leo007
Posts: 42
Joined: Mon, 1. Dec 08, 09:31
xr

Post by Leo007 » Sun, 13. Nov 11, 19:42

Has anybody managed to mine Nividium using the "mine mineral" menu from the "special" menu???
"nividium" doesn't come up in the asteroids options even though I can get my miners to pick it up using "collect rocks in sector" menu... :evil:
Anyone???

NB: Yes I read & followed mobile mining guide to the letter!!!

Alan Phipps
Moderator (English)
Moderator (English)
Posts: 20587
Joined: Fri, 16. Apr 04, 19:21
x4

Post by Alan Phipps » Sun, 13. Nov 11, 19:51

@ Leo007: You cannot with the vanilla mining scripts because remote Nividium auto-mining was specifically excluded as being a way to get too rich too soon - but then a vanilla patch made clusters of rocks (incl Niv) respawn when all collected and made it a moot point anyway.

Edit: spelling.
Last edited by Alan Phipps on Sun, 13. Nov 11, 22:25, edited 1 time in total.
A dog has a master; a cat has domestic staff.

Leo007
Posts: 42
Joined: Mon, 1. Dec 08, 09:31
xr

Post by Leo007 » Sun, 13. Nov 11, 20:10

@Alan Phipps thx, man! that explains it all.
Guess I'll stick with "collecting" then.

alphalvr
Posts: 1519
Joined: Sun, 13. Nov 05, 19:19
x3ap

Post by alphalvr » Thu, 17. Nov 11, 12:38

how can i get a non installer version???

my gaming pc isnt connected to the net so the installer is preventing me from getting it

any help?

ahhh i think i can get around it its letting me download te mod and then ill move it to my gamingpc

killerog
Posts: 2582
Joined: Fri, 28. Oct 05, 16:31
x4

Post by killerog » Thu, 17. Nov 11, 21:06

Yes you can download the files to your PC and then move them to your gaming pc. You will need to over write some of the TC files for the mod to work 100% so make a back up of your install (installer dose all this hence it being used).
Image

alphalvr
Posts: 1519
Joined: Sun, 13. Nov 05, 19:19
x3ap

Post by alphalvr » Thu, 17. Nov 11, 23:34

im going to use the installer, i read in one of the 1st posts i can just just copy the installer and the downloaded file onto my other pc and run it from there \o/ :D

StormMagi
Posts: 1324
Joined: Sat, 17. Mar 07, 04:53
x4

Post by StormMagi » Mon, 23. Jan 12, 11:11

Has this been updated (or will it be) to include the new ships in AP? Or any of the new UI features?

The Iron Duke
Posts: 1122
Joined: Sun, 18. Jul 04, 11:44
x3tc

Post by The Iron Duke » Sun, 4. Mar 12, 13:11

Hi. Has this forum been closed. Not much activity since Nove last year?
"I don't know what effect these men will have upon the enemy, but by God, they frighten me." (Sir Athur Wellesley, viewng the Connaught Rangers, eve of Waterloo.)

Joshua the Bear
Posts: 34
Joined: Sat, 2. Jul 11, 09:16
xrvr

Post by Joshua the Bear » Sun, 4. Mar 12, 22:45

"oi - The links to this mod appear to be dead, a shame, since I really want to try this mod.

Any help?

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