[MOD] Vanilla Malt Gamestarts 1.1 (Jul 2010)

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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Troubleshooter11
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Post by Troubleshooter11 » Mon, 27. Jul 09, 15:49

Excellent gamestarts there.

Just a question though, i assume the ATF Captain / Admiral gamestarts have no way of gaining new ATF ships since the gamestarts dont come with a ATF shipyard?

Snowship
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Post by Snowship » Tue, 28. Jul 09, 00:59

Appart from Capping them, no. (Although there is a mod for ATF shipyard).
These are just gamestarts rather than scipts to change the game style... that can be done with other mods/scripts
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vidar.mk
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Post by vidar.mk » Tue, 28. Jul 09, 14:17

Rick Fisty, Maria Soprahno, Rey Ishiyama driven Vali, Split-goner :rofl:
Cool! Realy :lol:`2009!!! :mrgreen:

cardsfan08
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Post by cardsfan08 » Tue, 28. Jul 09, 21:01

I am having trouble getting my computer to extract the file from the zipped form. I am sure it is operator error but i have vista and i am not sure that i have a program that will work. :? :(

This is my first mod i have ever tried to install so thanks in advance for your patience.

Thanks!
John

Troubleshooter11
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Post by Troubleshooter11 » Tue, 28. Jul 09, 21:24

Snowship wrote:Appart from Capping them, no. (Although there is a mod for ATF shipyard).
These are just gamestarts rather than scipts to change the game style... that can be done with other mods/scripts
Thats a bummer. :P

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apricotslice
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Post by apricotslice » Wed, 29. Jul 09, 02:12

cardsfan08 wrote:I am having trouble getting my computer to extract the file from the zipped form. I am sure it is operator error but i have vista and i am not sure that i have a program that will work. :?
Go into windows explorer.
Click on the directory you put the zip in.
click the [-] next to the directory name to expand the directory.
click on the zip name.
the contents show on the right of the screen
pull the contents of the right side to where it needs to go on the left.

Snowship
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Post by Snowship » Wed, 29. Jul 09, 08:19

Thanks Apricotslice, I don't have Vista and never seen it in action so all I could suggest was "right-click and extract" or d/l something like Winrar/7-zip...
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apricotslice
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Post by apricotslice » Wed, 29. Jul 09, 08:32

XP's windows explorer works much the same way. The contents of a zip is viewable and extractable as if the zip was a subdirectory. You just need to know how to use explorer.

Personally I use winzip, as that allows me to zip up packages so that they unzip without any other attention. Rar doesnt store the pathnames, or create directories as it unpacks.

The secret to zipping up game mods/packs, is to use a usbstick, copy the directories to the stick, then zip off the stick, with the subdirectory include option ticked. This packs everything ready to be unpacked into the TC directory, and on unzipping, creates any sub directories that dont already exist. Everything then goes straight into its correct place. Saves the user with no pc knowledge a lot of trouble.

Nanook
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Post by Nanook » Fri, 21. Aug 09, 06:46

The link for this file is apparently dead. Is there another link?
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.

X4 is a journey, not a destination. Have fun on your travels.

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apricotslice
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Post by apricotslice » Fri, 21. Aug 09, 06:54

I've uploaded it to my download site.

Edit :
The file name is slightly changed, with X3TC-Snowship on the front.

Also, its merged into the merge mod.

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Jaga_Telesin
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Post by Jaga_Telesin » Fri, 21. Aug 09, 07:18

Thank you apricotslice.

Snowship
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Post by Snowship » Fri, 21. Aug 09, 08:49

Link updated :)

Sorry bout that, file reverted from publicly available :x
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Vanilla Malt Gamestarts
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Rheikon
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Post by Rheikon » Wed, 7. Oct 09, 04:27

Sweet, thanks for the mod :)

Demotruk
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Post by Demotruk » Sun, 18. Oct 09, 20:40

Awesome, just what I needed.

Do bounty hunters come after you in any of these starts? I've never known if this was something based on the start or not, as even when you're on bad terms with Paranid in "Unholy Traitor", no bounty hunters come after you.

Snowship
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Post by Snowship » Mon, 19. Oct 09, 01:18

No bounty hunters after you in the gamestarts
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Vanilla Malt Gamestarts
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apricotslice
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Post by apricotslice » Mon, 19. Oct 09, 01:25

Bancrupt assassin has them, so the gamestart should have something set somehow to enable it. Its just a matter of finding it, and duplicating it onto whatever start you want to use.

GarethE
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Post by GarethE » Sun, 6. Dec 09, 17:20

I love the gamestarts but I've got one problem: When I start one of them, then I always start with 5000cr, 2 PAC's and the same rep as in the Humble Merchant start. Is that normal or is it an error? I have Vista.

Snowship
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Post by Snowship » Mon, 7. Dec 09, 00:03

GarethE, Do you mean a specific start (in which case which start is it?) or any start you choose has 5000cr and 2xPAC's ?
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GarethE
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Post by GarethE » Mon, 7. Dec 09, 15:34

Every start I choose I start in the sector which is listed and the ship, but always 5000cr and 2 PAC's.

Snowship
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Post by Snowship » Tue, 8. Dec 09, 00:02

are you running the egosoft Beta 2.6 or any other mods scripts? (esp ones that change weapons?)
Is my mod renamed to the highest # or somewhere else down the list?
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Vanilla Malt Gamestarts
"The only time you have too much fuel is when you're on fire"

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